gtk2/gsk
Timm Bäder d417595a05 gl renderer: Draw rounded clip child to a texture
And then clip the texture using the current (maybe also rounded) clip.
This way, the result is correct. We don't necessarily have to do the
offscreen drawing in any case, but got the safe route for now.
2018-03-14 17:28:41 +01:00
..
gl gl renderer: Draw rounded clip child to a texture 2018-03-14 17:28:41 +01:00
resources gl: Make blur nodes with radius ∈ ]0; 1[ 2018-02-27 14:22:08 +01:00
vulkan vulkan: Keep track of command buffers 2018-02-17 08:04:43 +01:00
gen-gsk-gresources-xml.py build: Rename GSK resource generator script 2017-05-03 15:10:57 +01:00
gsk-autocleanup.h gsk: Add autocleanup definitions 2018-02-06 01:16:32 -05:00
gsk.h gsk: Add autocleanup definitions 2018-02-06 01:16:32 -05:00
gskbroadwayrenderer.c broadway: Send diffs of node trees 2017-11-30 21:57:42 +01:00
gskbroadwayrendererprivate.h broadway: Add GskBroadwayRenderer 2017-11-23 10:46:47 +01:00
gskcairoblur.c gskcairoblur: Don't apply y_scale twice 2018-01-15 10:56:43 +01:00
gskcairoblurprivate.h gsk: Add GskShadowNode 2016-12-20 18:01:12 +01:00
gskcairorenderer.c gsk: Reorganize env vars 2018-01-14 17:05:04 -05:00
gskcairorendererprivate.h cairorenderer: Remove nonexisting function from header 2016-11-30 15:15:08 +01:00
gskdebug.c gsk: Add a setter for debug flags 2018-01-14 17:05:04 -05:00
gskdebugprivate.h gsk: Add a setter for debug flags 2018-01-14 17:05:04 -05:00
gskenums.h Partially revert GskTexture → GdkTexture rename 2017-11-04 15:06:00 +00:00
gskenumtypes.c.template Initial implementation of GSK rendering pipeline 2016-10-18 11:29:34 +01:00
gskenumtypes.h.template Initial implementation of GSK rendering pipeline 2016-10-18 11:29:34 +01:00
gskprivate.c More work on text nodes 2017-09-10 14:36:26 -04:00
gskprivate.h Add an api to get the vertex data for a render pass 2017-09-28 08:39:22 -04:00
gskprofiler.c gsk: Redo the sampling in the profiler 2017-09-28 10:25:49 -04:00
gskprofilerprivate.h gsk: Add a way to reset profiler counters 2017-09-25 20:58:10 -04:00
gskrenderer.c The big versioning cleanup 2018-02-06 01:16:32 -05:00
gskrenderer.h The big versioning cleanup 2018-02-06 01:16:32 -05:00
gskrendererprivate.h gsk: make logging per-renderer 2018-01-14 17:05:04 -05:00
gskrendernode.c The big versioning cleanup 2018-02-06 01:16:32 -05:00
gskrendernode.h rendernodes: Add gsk_text_node_new_with_bounds 2018-03-04 19:12:04 +01:00
gskrendernodeimpl.c rendernodes: Add gsk_text_node_new_with_bounds 2018-03-04 19:12:04 +01:00
gskrendernodeprivate.h gsk: Remove gsk_render_node_set_scaling_filters() 2017-12-03 21:57:21 +01:00
gskroundedrect.c The big versioning cleanup 2018-02-06 01:16:32 -05:00
gskroundedrect.h The big versioning cleanup 2018-02-06 01:16:32 -05:00
gskroundedrectprivate.h vulkan: Fold clip into push constants 2016-12-24 06:19:16 +01:00
gskshaderbuilder.c Rework the GL renderer 2017-12-21 18:25:52 +01:00
gskshaderbuilderprivate.h gsk: Consolidate program creation and storage 2016-10-18 11:49:07 +01:00
gsktypes.h Don't put gdk types into a gsk header 2018-02-05 07:50:17 +01:00
meson.build build: install gsk-autocleanup.h 2018-02-06 11:26:47 +01:00