forked from AuroraMiddleware/gtk
3043155796
Make the quartz backend support the new queued translations. We do this by keeping our own copy of the region that has been set to need display. Using this region we can intersect by the given area, translate this and also set needs display for the resulting area.
188 lines
4.4 KiB
C
188 lines
4.4 KiB
C
/* GdkQuartzView.m
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*
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* Copyright (C) 2005-2007 Imendio AB
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#import "GdkQuartzView.h"
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#include "gdkwindow-quartz.h"
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#include "gdkprivate-quartz.h"
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@implementation GdkQuartzView
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-(void)setGdkWindow:(GdkWindow *)window
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{
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gdk_window = window;
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}
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-(GdkWindow *)gdkWindow
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{
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return gdk_window;
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}
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-(NSTrackingRectTag)trackingRect
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{
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return trackingRect;
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}
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-(BOOL)isFlipped
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{
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return YES;
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}
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-(BOOL)isOpaque
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{
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if (GDK_WINDOW_DESTROYED (gdk_window))
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return YES;
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/* A view is opaque if its GdkWindow doesn't have the RGBA colormap */
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return gdk_drawable_get_colormap (gdk_window) != gdk_screen_get_rgba_colormap (_gdk_screen);
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}
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-(void)drawRect:(NSRect)rect
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{
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GdkRectangle gdk_rect;
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GdkWindowObject *private = GDK_WINDOW_OBJECT (gdk_window);
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GdkWindowImplQuartz *impl = GDK_WINDOW_IMPL_QUARTZ (private->impl);
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const NSRect *drawn_rects;
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int count, i;
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GdkRegion *region;
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if (GDK_WINDOW_DESTROYED (gdk_window))
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return;
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if (!(private->event_mask & GDK_EXPOSURE_MASK))
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return;
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if (NSEqualRects (rect, NSZeroRect))
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return;
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/* Clear our own bookkeeping of regions that need display */
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if (impl->needs_display_region)
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{
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gdk_region_destroy (impl->needs_display_region);
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impl->needs_display_region = NULL;
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}
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[self getRectsBeingDrawn:&drawn_rects count:&count];
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/* Note: arbitrary limit here to not degrade performace too much. It would
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* be better to optimize the construction of the region below, by using
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* _gdk_region_new_from_yxbanded_rects.
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*/
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if (count > 25)
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{
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gdk_rect.x = rect.origin.x;
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gdk_rect.y = rect.origin.y;
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gdk_rect.width = rect.size.width;
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gdk_rect.height = rect.size.height;
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region = gdk_region_rectangle (&gdk_rect);
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}
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else
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{
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region = gdk_region_new ();
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for (i = 0; i < count; i++)
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{
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gdk_rect.x = drawn_rects[i].origin.x;
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gdk_rect.y = drawn_rects[i].origin.y;
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gdk_rect.width = drawn_rects[i].size.width;
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gdk_rect.height = drawn_rects[i].size.height;
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gdk_region_union_with_rect (region, &gdk_rect);
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}
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}
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impl->in_paint_rect_count++;
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_gdk_window_process_updates_recurse (gdk_window, region);
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impl->in_paint_rect_count--;
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gdk_region_destroy (region);
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if (needsInvalidateShadow)
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{
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[[self window] invalidateShadow];
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needsInvalidateShadow = NO;
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}
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}
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-(void)setNeedsInvalidateShadow:(BOOL)invalidate
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{
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needsInvalidateShadow = invalidate;
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}
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/* For information on setting up tracking rects properly, see here:
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* http://developer.apple.com/documentation/Cocoa/Conceptual/EventOverview/EventOverview.pdf
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*/
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-(void)updateTrackingRect
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{
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GdkWindowObject *private = GDK_WINDOW_OBJECT (gdk_window);
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GdkWindowImplQuartz *impl = GDK_WINDOW_IMPL_QUARTZ (private->impl);
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NSRect rect;
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if (!impl->toplevel)
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return;
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if (trackingRect)
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{
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[self removeTrackingRect:trackingRect];
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trackingRect = 0;
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}
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if (!impl->toplevel)
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return;
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/* Note, if we want to set assumeInside we can use:
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* NSPointInRect ([[self window] convertScreenToBase:[NSEvent mouseLocation]], rect)
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*/
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rect = [self bounds];
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trackingRect = [self addTrackingRect:rect
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owner:self
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userData:nil
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assumeInside:NO];
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}
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-(void)viewDidMoveToWindow
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{
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if (![self window]) /* We are destroyed already */
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return;
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[self updateTrackingRect];
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}
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-(void)viewWillMoveToWindow:(NSWindow *)newWindow
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{
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if (newWindow == nil && trackingRect)
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{
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[self removeTrackingRect:trackingRect];
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trackingRect = 0;
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}
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}
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-(void)setFrame:(NSRect)frame
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{
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[super setFrame:frame];
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if ([self window])
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[self updateTrackingRect];
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}
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@end
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