gtk2/gdk/gdkgltextureprivate.h
Benjamin Otte 160e6ad6f6 gdk: Split out GL texture
Put GdkGLTexture into its own file and rename the API to
gdk_gl_texture_foo() instead of gdk_texture_foo_for_gl().

Apart from naming, no actual code changes.
2018-03-07 16:17:15 +01:00

20 lines
521 B
C

#ifndef __GDK_GL_TEXTURE_PRIVATE_H__
#define __GDK_GL_TEXTURE_PRIVATE_H__
#include "gdkgltexture.h"
#include "gdktextureprivate.h"
G_BEGIN_DECLS
#define GDK_TYPE_GL_TEXTURE (gdk_gl_texture_get_type ())
G_DECLARE_FINAL_TYPE (GdkGLTexture, gdk_gl_texture, GDK, GL_TEXTURE, GdkTexture)
GdkGLContext * gdk_gl_texture_get_context (GdkGLTexture *self);
guint gdk_gl_texture_get_id (GdkGLTexture *self);
G_END_DECLS
#endif /* __GDK_GL_TEXTURE_PRIVATE_H__ */