gtk2/gsk/gskrendernodeprivate.h
Matthias Clasen b0e8d8483d More work on text nodes
This commit takes several steps towards rendering text
like we want to.

The creation of the cairo surface and texture is moved
to the backend (in GskVulkanRenderer). We add a mask
shader that is used in the next text pipeline to use
the texture as a mask, like cairo_mask_surface does.
There is a separate color text pipeline that uses the
already existing blend shaders to use the texture as
a source, like cairo_paint does.

The text node api is simplified to have just a single
offset, which determines the left end of the text baseline,
like all our other text drawing APIs.
2017-09-10 14:36:26 -04:00

116 lines
4.5 KiB
C

#ifndef __GSK_RENDER_NODE_PRIVATE_H__
#define __GSK_RENDER_NODE_PRIVATE_H__
#include "gskrendernode.h"
#include <cairo.h>
G_BEGIN_DECLS
typedef struct _GskRenderNodeClass GskRenderNodeClass;
#define GSK_IS_RENDER_NODE_TYPE(node,type) (GSK_IS_RENDER_NODE (node) && (node)->node_class->node_type == (type))
struct _GskRenderNode
{
const GskRenderNodeClass *node_class;
volatile int ref_count;
/* Use for debugging */
char *name;
/* Scaling filters */
GskScalingFilter min_filter;
GskScalingFilter mag_filter;
graphene_rect_t bounds;
};
struct _GskRenderNodeClass
{
GskRenderNodeType node_type;
gsize struct_size;
const char *type_name;
void (* finalize) (GskRenderNode *node);
void (* draw) (GskRenderNode *node,
cairo_t *cr);
GVariant * (* serialize) (GskRenderNode *node);
GskRenderNode * (* deserialize) (GVariant *variant,
GError **error);
};
GskRenderNode *gsk_render_node_new (const GskRenderNodeClass *node_class, gsize extra_size);
GVariant * gsk_render_node_serialize_node (GskRenderNode *node);
GskRenderNode * gsk_render_node_deserialize_node (GskRenderNodeType type, GVariant *variant, GError **error);
double gsk_opacity_node_get_opacity (GskRenderNode *node);
GskRenderNode * gsk_color_matrix_node_get_child (GskRenderNode *node);
const graphene_matrix_t * gsk_color_matrix_node_peek_color_matrix (GskRenderNode *node);
const graphene_vec4_t * gsk_color_matrix_node_peek_color_offset (GskRenderNode *node);
GskRenderNode * gsk_repeat_node_get_child (GskRenderNode *node);
const graphene_rect_t * gsk_repeat_node_peek_child_bounds (GskRenderNode *node);
const graphene_point_t * gsk_linear_gradient_node_peek_start (GskRenderNode *node);
const graphene_point_t * gsk_linear_gradient_node_peek_end (GskRenderNode *node);
const gsize gsk_linear_gradient_node_get_n_color_stops (GskRenderNode *node);
const GskColorStop * gsk_linear_gradient_node_peek_color_stops (GskRenderNode *node);
const GskRoundedRect * gsk_border_node_peek_outline (GskRenderNode *node);
const float * gsk_border_node_peek_widths (GskRenderNode *node);
const GdkRGBA * gsk_border_node_peek_colors (GskRenderNode *node);
const GskRoundedRect * gsk_inset_shadow_node_peek_outline (GskRenderNode *node);
const GdkRGBA * gsk_inset_shadow_node_peek_color (GskRenderNode *node);
float gsk_inset_shadow_node_get_dx (GskRenderNode *node);
float gsk_inset_shadow_node_get_dy (GskRenderNode *node);
float gsk_inset_shadow_node_get_spread (GskRenderNode *node);
float gsk_inset_shadow_node_get_blur_radius (GskRenderNode *node);
const GskRoundedRect * gsk_outset_shadow_node_peek_outline (GskRenderNode *node);
const GdkRGBA * gsk_outset_shadow_node_peek_color (GskRenderNode *node);
float gsk_outset_shadow_node_get_dx (GskRenderNode *node);
float gsk_outset_shadow_node_get_dy (GskRenderNode *node);
float gsk_outset_shadow_node_get_spread (GskRenderNode *node);
float gsk_outset_shadow_node_get_blur_radius (GskRenderNode *node);
GskRenderNode *gsk_cairo_node_new_for_surface (const graphene_rect_t *bounds, cairo_surface_t *surface);
cairo_surface_t *gsk_cairo_node_get_surface (GskRenderNode *node);
GskTexture *gsk_texture_node_get_texture (GskRenderNode *node);
PangoFont *gsk_text_node_get_font (GskRenderNode *node);
PangoGlyphString *gsk_text_node_get_glyphs (GskRenderNode *node);
const GdkRGBA *gsk_text_node_get_color (GskRenderNode *node);
float gsk_text_node_get_x (GskRenderNode *node);
float gsk_text_node_get_y (GskRenderNode *node);
const GdkRGBA *gsk_color_node_peek_color (GskRenderNode *node);
const graphene_rect_t * gsk_clip_node_peek_clip (GskRenderNode *node);
const GskRoundedRect * gsk_rounded_clip_node_peek_clip (GskRenderNode *node);
GskRenderNode * gsk_shadow_node_get_child (GskRenderNode *node);
const GskShadow * gsk_shadow_node_peek_shadow (GskRenderNode *node, gsize i);
gsize gsk_shadow_node_get_n_shadows (GskRenderNode *node);
void gsk_transform_node_get_transform (GskRenderNode *node, graphene_matrix_t *transform);
GskRenderNode * gsk_blend_node_get_bottom_child (GskRenderNode *node);
GskRenderNode * gsk_blend_node_get_top_child (GskRenderNode *node);
GskBlendMode gsk_blend_node_get_blend_node (GskRenderNode *node);
GskRenderNode * gsk_cross_fade_node_get_start_child (GskRenderNode *node);
GskRenderNode * gsk_cross_fade_node_get_end_child (GskRenderNode *node);
double gsk_cross_fade_node_get_progress (GskRenderNode *node);
GskRenderNode * gsk_blur_node_get_child (GskRenderNode *node);
double gsk_blur_node_get_radius (GskRenderNode *node);
G_END_DECLS
#endif /* __GSK_RENDER_NODE_PRIVATE_H__ */