forked from AuroraMiddleware/gtk
b1eaa502df
Restructure the getters for event fields to be more targeted at particular event types. Update all callers, and replace all direct event struct access with getters. As a side-effect, this drops some unused getters.
493 lines
15 KiB
C
493 lines
15 KiB
C
/* GTK - The GIMP Toolkit
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* Copyright (C) 2012, One Laptop Per Child.
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* Copyright (C) 2014, Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author(s): Carlos Garnacho <carlosg@gnome.org>
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*/
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/**
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* SECTION:gtkgesturesingle
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* @Short_description: Base class for mouse/single-touch gestures
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* @Title: GtkGestureSingle
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*
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* #GtkGestureSingle is a subclass of #GtkGesture, optimized (although
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* not restricted) for dealing with mouse and single-touch gestures. Under
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* interaction, these gestures stick to the first interacting sequence, which
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* is accessible through gtk_gesture_single_get_current_sequence() while the
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* gesture is being interacted with.
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*
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* By default gestures react to both %GDK_BUTTON_PRIMARY and touch
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* events, gtk_gesture_single_set_touch_only() can be used to change the
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* touch behavior. Callers may also specify a different mouse button number
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* to interact with through gtk_gesture_single_set_button(), or react to any
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* mouse button by setting 0. While the gesture is active, the button being
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* currently pressed can be known through gtk_gesture_single_get_current_button().
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*/
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#include "config.h"
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#include "gtkgesturesingle.h"
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#include "gtkgesturesingleprivate.h"
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#include "gtkprivate.h"
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#include "gtkintl.h"
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#include "gtkdebug.h"
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typedef struct _GtkGestureSinglePrivate GtkGestureSinglePrivate;
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struct _GtkGestureSinglePrivate
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{
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GdkEventSequence *current_sequence;
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guint button;
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guint current_button;
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guint touch_only : 1;
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guint exclusive : 1;
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};
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enum {
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PROP_TOUCH_ONLY = 1,
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PROP_EXCLUSIVE,
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PROP_BUTTON,
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LAST_PROP
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};
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static GParamSpec *properties[LAST_PROP] = { NULL, };
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G_DEFINE_TYPE_WITH_PRIVATE (GtkGestureSingle, gtk_gesture_single, GTK_TYPE_GESTURE)
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static void
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gtk_gesture_single_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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GtkGestureSinglePrivate *priv;
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priv = gtk_gesture_single_get_instance_private (GTK_GESTURE_SINGLE (object));
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switch (prop_id)
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{
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case PROP_TOUCH_ONLY:
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g_value_set_boolean (value, priv->touch_only);
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break;
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case PROP_EXCLUSIVE:
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g_value_set_boolean (value, priv->exclusive);
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break;
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case PROP_BUTTON:
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g_value_set_uint (value, priv->button);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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}
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}
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static void
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gtk_gesture_single_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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switch (prop_id)
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{
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case PROP_TOUCH_ONLY:
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gtk_gesture_single_set_touch_only (GTK_GESTURE_SINGLE (object),
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g_value_get_boolean (value));
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break;
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case PROP_EXCLUSIVE:
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gtk_gesture_single_set_exclusive (GTK_GESTURE_SINGLE (object),
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g_value_get_boolean (value));
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break;
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case PROP_BUTTON:
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gtk_gesture_single_set_button (GTK_GESTURE_SINGLE (object),
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g_value_get_uint (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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}
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}
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static void
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gtk_gesture_single_cancel (GtkGesture *gesture,
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GdkEventSequence *sequence)
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{
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GtkGestureSinglePrivate *priv;
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priv = gtk_gesture_single_get_instance_private (GTK_GESTURE_SINGLE (gesture));
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if (sequence == priv->current_sequence)
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priv->current_button = 0;
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}
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static gboolean
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gtk_gesture_single_handle_event (GtkEventController *controller,
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GdkEvent *event,
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double x,
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double y)
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{
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GdkEventSequence *sequence = NULL;
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GtkGestureSinglePrivate *priv;
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GdkDevice *source_device;
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GdkInputSource source;
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guint button = 0, state, i;
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gboolean retval, test_touchscreen = FALSE;
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GdkEventType event_type;
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source_device = gdk_event_get_source_device (event);
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if (!source_device)
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return FALSE;
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priv = gtk_gesture_single_get_instance_private (GTK_GESTURE_SINGLE (controller));
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source = gdk_device_get_source (source_device);
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if (source != GDK_SOURCE_TOUCHSCREEN)
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test_touchscreen = gtk_simulate_touchscreen ();
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event_type = gdk_event_get_event_type (event);
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switch ((guint) event_type)
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{
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case GDK_TOUCH_BEGIN:
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case GDK_TOUCH_END:
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case GDK_TOUCH_UPDATE:
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if (priv->exclusive && !gdk_touch_event_get_emulating_pointer (event))
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return FALSE;
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sequence = gdk_event_get_event_sequence (event);
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button = 1;
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break;
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case GDK_BUTTON_PRESS:
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case GDK_BUTTON_RELEASE:
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if (priv->touch_only && !test_touchscreen && source != GDK_SOURCE_TOUCHSCREEN)
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return FALSE;
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button = gdk_button_event_get_button (event);
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break;
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case GDK_MOTION_NOTIFY:
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if (!gtk_gesture_handles_sequence (GTK_GESTURE (controller), sequence))
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return FALSE;
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if (priv->touch_only && !test_touchscreen && source != GDK_SOURCE_TOUCHSCREEN)
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return FALSE;
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state = gdk_event_get_modifier_state (event);
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if (priv->current_button > 0 && priv->current_button <= 5 &&
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(state & (GDK_BUTTON1_MASK << (priv->current_button - 1))))
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button = priv->current_button;
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else if (priv->current_button == 0)
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{
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/* No current button, find out from the mask */
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for (i = 0; i < 3; i++)
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{
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if ((state & (GDK_BUTTON1_MASK << i)) == 0)
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continue;
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button = i + 1;
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break;
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}
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}
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break;
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case GDK_TOUCH_CANCEL:
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case GDK_GRAB_BROKEN:
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case GDK_TOUCHPAD_SWIPE:
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return GTK_EVENT_CONTROLLER_CLASS (gtk_gesture_single_parent_class)->handle_event (controller, event, x, y);
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break;
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default:
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return FALSE;
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}
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if (button == 0 ||
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(priv->button != 0 && priv->button != button) ||
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(priv->current_button != 0 && priv->current_button != button))
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{
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if (gtk_gesture_is_active (GTK_GESTURE (controller)))
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gtk_event_controller_reset (controller);
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return FALSE;
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}
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if (event_type == GDK_BUTTON_PRESS || event_type == GDK_TOUCH_BEGIN ||
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event_type == GDK_MOTION_NOTIFY || event_type == GDK_TOUCH_UPDATE)
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{
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if (!gtk_gesture_is_active (GTK_GESTURE (controller)))
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priv->current_sequence = sequence;
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priv->current_button = button;
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}
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retval = GTK_EVENT_CONTROLLER_CLASS (gtk_gesture_single_parent_class)->handle_event (controller, event, x, y);
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if (sequence == priv->current_sequence &&
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(event_type == GDK_BUTTON_RELEASE || event_type == GDK_TOUCH_END))
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priv->current_button = 0;
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else if (priv->current_sequence == sequence &&
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!gtk_gesture_handles_sequence (GTK_GESTURE (controller), sequence))
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{
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if (button == priv->current_button && event_type == GDK_BUTTON_PRESS)
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priv->current_button = 0;
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else if (sequence == priv->current_sequence && event_type == GDK_TOUCH_BEGIN)
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priv->current_sequence = NULL;
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}
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return retval;
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}
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static void
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gtk_gesture_single_class_init (GtkGestureSingleClass *klass)
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{
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GtkEventControllerClass *controller_class = GTK_EVENT_CONTROLLER_CLASS (klass);
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GtkGestureClass *gesture_class = GTK_GESTURE_CLASS (klass);
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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object_class->get_property = gtk_gesture_single_get_property;
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object_class->set_property = gtk_gesture_single_set_property;
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controller_class->handle_event = gtk_gesture_single_handle_event;
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gesture_class->cancel = gtk_gesture_single_cancel;
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/**
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* GtkGestureSingle:touch-only:
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*
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* Whether the gesture handles only touch events.
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*/
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properties[PROP_TOUCH_ONLY] =
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g_param_spec_boolean ("touch-only",
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P_("Handle only touch events"),
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P_("Whether the gesture handles only touch events"),
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FALSE,
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GTK_PARAM_READWRITE|G_PARAM_EXPLICIT_NOTIFY);
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/**
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* GtkGestureSingle:exclusive:
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*
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* Whether the gesture is exclusive. Exclusive gestures only listen to pointer
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* and pointer emulated events.
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*/
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properties[PROP_EXCLUSIVE] =
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g_param_spec_boolean ("exclusive",
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P_("Whether the gesture is exclusive"),
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P_("Whether the gesture is exclusive"),
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FALSE,
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GTK_PARAM_READWRITE|G_PARAM_EXPLICIT_NOTIFY);
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/**
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* GtkGestureSingle:button:
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*
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* Mouse button number to listen to, or 0 to listen for any button.
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*/
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properties[PROP_BUTTON] =
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g_param_spec_uint ("button",
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P_("Button number"),
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P_("Button number to listen to"),
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0, G_MAXUINT,
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GDK_BUTTON_PRIMARY,
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GTK_PARAM_READWRITE|G_PARAM_EXPLICIT_NOTIFY);
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g_object_class_install_properties (object_class, LAST_PROP, properties);
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}
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static void
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gtk_gesture_single_init (GtkGestureSingle *gesture)
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{
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GtkGestureSinglePrivate *priv;
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priv = gtk_gesture_single_get_instance_private (gesture);
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priv->touch_only = FALSE;
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priv->button = GDK_BUTTON_PRIMARY;
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}
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/**
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* gtk_gesture_single_get_touch_only:
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* @gesture: a #GtkGestureSingle
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*
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* Returns %TRUE if the gesture is only triggered by touch events.
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*
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* Returns: %TRUE if the gesture only handles touch events
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**/
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gboolean
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gtk_gesture_single_get_touch_only (GtkGestureSingle *gesture)
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{
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GtkGestureSinglePrivate *priv;
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g_return_val_if_fail (GTK_IS_GESTURE_SINGLE (gesture), FALSE);
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priv = gtk_gesture_single_get_instance_private (gesture);
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return priv->touch_only;
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}
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/**
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* gtk_gesture_single_set_touch_only:
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* @gesture: a #GtkGestureSingle
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* @touch_only: whether @gesture handles only touch events
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*
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* If @touch_only is %TRUE, @gesture will only handle events of type
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* #GDK_TOUCH_BEGIN, #GDK_TOUCH_UPDATE or #GDK_TOUCH_END. If %FALSE,
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* mouse events will be handled too.
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**/
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void
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gtk_gesture_single_set_touch_only (GtkGestureSingle *gesture,
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gboolean touch_only)
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{
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GtkGestureSinglePrivate *priv;
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g_return_if_fail (GTK_IS_GESTURE_SINGLE (gesture));
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touch_only = touch_only != FALSE;
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priv = gtk_gesture_single_get_instance_private (gesture);
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if (priv->touch_only == touch_only)
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return;
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priv->touch_only = touch_only;
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g_object_notify_by_pspec (G_OBJECT (gesture), properties[PROP_TOUCH_ONLY]);
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}
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/**
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* gtk_gesture_single_get_exclusive:
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* @gesture: a #GtkGestureSingle
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*
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* Gets whether a gesture is exclusive. For more information, see
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* gtk_gesture_single_set_exclusive().
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*
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* Returns: Whether the gesture is exclusive
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**/
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gboolean
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gtk_gesture_single_get_exclusive (GtkGestureSingle *gesture)
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{
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GtkGestureSinglePrivate *priv;
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g_return_val_if_fail (GTK_IS_GESTURE_SINGLE (gesture), FALSE);
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priv = gtk_gesture_single_get_instance_private (gesture);
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return priv->exclusive;
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}
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/**
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* gtk_gesture_single_set_exclusive:
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* @gesture: a #GtkGestureSingle
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* @exclusive: %TRUE to make @gesture exclusive
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*
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* Sets whether @gesture is exclusive. An exclusive gesture will
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* only handle pointer and "pointer emulated" touch events, so at
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* any given time, there is only one sequence able to interact with
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* those.
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**/
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void
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gtk_gesture_single_set_exclusive (GtkGestureSingle *gesture,
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gboolean exclusive)
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{
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GtkGestureSinglePrivate *priv;
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g_return_if_fail (GTK_IS_GESTURE_SINGLE (gesture));
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exclusive = exclusive != FALSE;
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priv = gtk_gesture_single_get_instance_private (gesture);
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if (priv->exclusive == exclusive)
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return;
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priv->exclusive = exclusive;
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g_object_notify_by_pspec (G_OBJECT (gesture), properties[PROP_EXCLUSIVE]);
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}
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/**
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* gtk_gesture_single_get_button:
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* @gesture: a #GtkGestureSingle
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*
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* Returns the button number @gesture listens for, or 0 if @gesture
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* reacts to any button press.
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*
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* Returns: The button number, or 0 for any button
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**/
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guint
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gtk_gesture_single_get_button (GtkGestureSingle *gesture)
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{
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GtkGestureSinglePrivate *priv;
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g_return_val_if_fail (GTK_IS_GESTURE_SINGLE (gesture), 0);
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priv = gtk_gesture_single_get_instance_private (gesture);
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return priv->button;
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}
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/**
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* gtk_gesture_single_set_button:
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* @gesture: a #GtkGestureSingle
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* @button: button number to listen to, or 0 for any button
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*
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* Sets the button number @gesture listens to. If non-0, every
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* button press from a different button number will be ignored.
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* Touch events implicitly match with button 1.
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**/
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void
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gtk_gesture_single_set_button (GtkGestureSingle *gesture,
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guint button)
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{
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GtkGestureSinglePrivate *priv;
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g_return_if_fail (GTK_IS_GESTURE_SINGLE (gesture));
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priv = gtk_gesture_single_get_instance_private (gesture);
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if (priv->button == button)
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return;
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priv->button = button;
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g_object_notify_by_pspec (G_OBJECT (gesture), properties[PROP_BUTTON]);
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}
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/**
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* gtk_gesture_single_get_current_button:
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* @gesture: a #GtkGestureSingle
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*
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* Returns the button number currently interacting with @gesture, or 0 if there
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* is none.
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*
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* Returns: The current button number
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**/
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guint
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gtk_gesture_single_get_current_button (GtkGestureSingle *gesture)
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{
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GtkGestureSinglePrivate *priv;
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g_return_val_if_fail (GTK_IS_GESTURE_SINGLE (gesture), 0);
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priv = gtk_gesture_single_get_instance_private (gesture);
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return priv->current_button;
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}
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/**
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* gtk_gesture_single_get_current_sequence:
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* @gesture: a #GtkGestureSingle
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*
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* Returns the event sequence currently interacting with @gesture.
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* This is only meaningful if gtk_gesture_is_active() returns %TRUE.
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*
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* Returns: (nullable): the current sequence
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**/
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GdkEventSequence *
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gtk_gesture_single_get_current_sequence (GtkGestureSingle *gesture)
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{
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GtkGestureSinglePrivate *priv;
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g_return_val_if_fail (GTK_IS_GESTURE_SINGLE (gesture), NULL);
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priv = gtk_gesture_single_get_instance_private (gesture);
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return priv->current_sequence;
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}
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