forked from AuroraMiddleware/gtk
e9885f9cde
This adds a bunch of snazz to the gltransitions demo. It is perhaps a bit overloaded now, but it demos everything that we can do. Changes: * The fire shader is now not a bin, it just renders an animating background with no textures involved. * The stacks don't all start on the same page. * The shaderbin passes the mouse coordinate to the shader. * The shaderbin allows specifying a "border" so that you can cause effects outside the bin child (something that is new to gtk4). * All the buttons and the stacks are now in shader-bins that runs a wobbly-widget effect based on the mouse position that wobbles outside the child allocation. |
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constraint-editor | ||
gtk-demo | ||
icon-browser | ||
node-editor | ||
print-editor | ||
widget-factory | ||
meson.build |