gtk2/gsk
Christian Hergert eae5eaeb21 gl: use glFramebufferTexture2D to set framebuffer texture
When mapping a texture to the framebuffer, we can use the 2D
form instead of the cube mapping form.
2020-11-18 20:09:01 -08:00
..
broadway rendernode: Rename all gsk_render_node_peek_*() functions 2020-11-17 19:04:39 +01:00
gl gl: use glFramebufferTexture2D to set framebuffer texture 2020-11-18 20:09:01 -08:00
resources glsl: tweak pre-processor to support Apple GLSL compiler 2020-10-29 10:57:02 -07:00
vulkan rendernode: Rename all gsk_render_node_peek_*() functions 2020-11-17 19:04:39 +01:00
gen-gsk-gresources-xml.py meson: Reduce useless relinking on reconfigure 2020-04-03 18:41:55 +05:30
gsk-autocleanup.h gsk: Add GskTransform autocleanup definition 2020-05-08 09:14:55 +02:00
gsk.h Add GskGLShaderNode and GskGLShader 2020-09-29 09:51:16 +02:00
gskcairoblur.c Replace "gdouble" with "double" 2020-07-25 00:47:36 +02:00
gskcairoblurprivate.h gsk: Add GskShadowNode 2016-12-20 18:01:12 +01:00
gskcairorenderer.c gsk: Export Cairo renderer 2019-05-05 07:18:39 +02:00
gskcairorenderer.h gsk: Export Cairo renderer 2019-05-05 07:18:39 +02:00
gskdebug.c Always parse GTK/GDK/GSK_DEBUG env vars and make some entries available in non-debug mode 2020-11-15 11:34:54 +01:00
gskdebugprivate.h gsk: Remove an unused debug flag 2020-07-20 07:03:08 -04:00
gskdiff.c diff: Allow aborting a diff 2018-04-05 14:56:38 +02:00
gskdiffprivate.h diff: Allow aborting a diff 2018-04-05 14:56:38 +02:00
gskenums.h Add GskGLShaderNode and GskGLShader 2020-09-29 09:51:16 +02:00
gskenumtypes.c.template Use @basename@ in enumeration type templates 2019-02-04 14:02:45 +01:00
gskenumtypes.h.template Use @basename@ in enumeration type templates 2019-02-04 14:02:45 +01:00
gskglshader.c gsk: Fix a doc oversight 2020-11-17 07:34:52 -05:00
gskglshader.h gsk: Add some more shader docs 2020-09-29 14:44:31 -04:00
gskglshaderprivate.h Add GskGLShaderNode and GskGLShader 2020-09-29 09:51:16 +02:00
gskprivate.c More work on text nodes 2017-09-10 14:36:26 -04:00
gskprivate.h Add an api to get the vertex data for a render pass 2017-09-28 08:39:22 -04:00
gskprofiler.c Convert all profiler times from nsec to usec 2020-02-12 10:44:17 +01:00
gskprofilerprivate.h gsk: Add some more profiler apis 2019-05-07 09:37:59 -07:00
gskrenderer.c docs: Add details for gsk_renderer_new_for_surface 2020-10-29 18:21:44 -04:00
gskrenderer.h Use a single compilation symbol 2019-11-27 13:33:43 +00:00
gskrendererprivate.h renderer: Make gsk_renderer_is_realized() public 2019-03-19 08:47:54 +01:00
gskrendernode.c Replace "gchar" with "char" 2020-07-25 00:47:36 +02:00
gskrendernode.h Merge branch 'wip/otte/for-master' into 'master' 2020-11-17 19:08:01 +00:00
gskrendernodeimpl.c Merge branch 'wip/otte/for-master' into 'master' 2020-11-17 19:08:01 +00:00
gskrendernodeparser.c Merge branch 'wip/otte/for-master' into 'master' 2020-11-17 19:08:01 +00:00
gskrendernodeparserprivate.h rendernodeparser: Skip root node when it's a container 2019-05-21 06:43:59 +02:00
gskrendernodeprivate.h Add GskGLShaderNode and GskGLShader 2020-09-29 09:51:16 +02:00
gskroundedrect.c Fix minor typos 2020-06-18 10:47:16 +03:00
gskroundedrect.h Fix minor typos 2020-06-18 10:47:16 +03:00
gskroundedrectprivate.h Add pure and const annotations to various functions 2020-01-26 18:21:07 +01:00
gsktransform.c Add some missing nullable return annotations 2020-10-17 15:32:36 +02:00
gsktransform.h GskTransform: Add gsk_transform_transform_point() 2020-01-24 06:19:12 +01:00
gsktransformprivate.h Add gsk_matrix_transform_rect 2020-09-04 13:15:21 -04:00
gsktypes.h Use a single compilation symbol 2019-11-27 13:33:43 +00:00
meson.build gsk: Don't compile unused code 2020-10-30 23:36:39 -04:00