forked from AuroraMiddleware/gtk
84c85a1a11
2000-01-07 Jonathan Blandford <jrb@redhat.com> * gdk-pixbuf/gdk-pixbuf-io.c: Added progressive animation loading. * gdk-pixbuf/gdk-pixbuf-io.h: Added progressive animation loading. * gdk-pixbuf/gdk-pixbuf-loader.c: Added progressive animation loading. * gdk-pixbuf/gdk-pixbuf-loader.h: Added progressive animation loading. * gdk-pixbuf/io-gif.c (image_load_increment): I think the ref-counting mess is finally fixed. Added progressive animation loading. I think progressive animation loading all works now. It's all documented too, if anyone wants to play with it.
160 lines
4.1 KiB
C
160 lines
4.1 KiB
C
/* GdkPixbuf library - Simple animation support
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*
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* Copyright (C) 1999 The Free Software Foundation
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*
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* Authors: Jonathan Blandford <jrb@redhat.com>
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* Havoc Pennington <hp@redhat.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include <config.h>
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#include "gdk-pixbuf-io.h"
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/**
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* gdk_pixbuf_animation_new_from_file:
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* @filename: Name of file to load.
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*
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* Creates a new animation by loading it from a file. The file format is
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* detected automatically. If the file's format does not support multi-frame
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* images, then an animation with a single frame will be created.
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*
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* Return value: A newly created animation with a reference count of 1, or NULL
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* if any of several error conditions ocurred: the file could not be opened,
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* there was no loader for the file's format, there was not enough memory to
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* allocate the image buffer, or the image file contained invalid data.
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**/
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GdkPixbufAnimation *
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gdk_pixbuf_animation_new_from_file (const char *filename)
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{
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GdkPixbufAnimation *animation;
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int size;
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FILE *f;
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guchar buffer [128];
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GdkPixbufModule *image_module;
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g_return_val_if_fail (filename != NULL, NULL);
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f = fopen (filename, "r");
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if (!f)
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return NULL;
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size = fread (&buffer, 1, sizeof (buffer), f);
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if (size == 0) {
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fclose (f);
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return NULL;
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}
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image_module = gdk_pixbuf_get_module (buffer, size);
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if (!image_module) {
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g_warning ("Unable to find handler for file: %s", filename);
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fclose (f);
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return NULL;
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}
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if (image_module->module == NULL)
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gdk_pixbuf_load_module (image_module);
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if (image_module->load_animation == NULL) {
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GdkPixbuf *pixbuf;
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GdkPixbufFrame *frame;
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/* Keep this logic in sync with gdk_pixbuf_new_from_file() */
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if (image_module->load == NULL) {
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fclose (f);
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return NULL;
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}
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fseek (f, 0, SEEK_SET);
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pixbuf = (* image_module->load) (f);
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fclose (f);
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if (pixbuf)
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g_assert (pixbuf->ref_count > 0);
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else
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return NULL;
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frame = g_new (GdkPixbufFrame, 1);
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frame->pixbuf = pixbuf;
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frame->x_offset = 0;
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frame->y_offset = 0;
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frame->delay_time = -1;
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frame->action = GDK_PIXBUF_FRAME_RETAIN;
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animation = g_new0 (GdkPixbufAnimation, 1);
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animation->ref_count = 1;
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animation->n_frames = 1;
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animation->frames = g_list_prepend (NULL, frame);
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} else {
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fseek (f, 0, SEEK_SET);
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animation = (* image_module->load_animation) (f);
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fclose (f);
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}
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return animation;
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}
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/**
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* gdk_pixbuf_animation_ref:
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* @animation: An animation.
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*
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* Adds a reference to an animation. It must be released afterwards using
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* gdk_pixbuf_animation_unref().
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**/
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void
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gdk_pixbuf_animation_ref (GdkPixbufAnimation *animation)
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{
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g_return_if_fail (animation != NULL);
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g_return_if_fail (animation->ref_count > 0);
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animation->ref_count++;
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}
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/**
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* gdk_pixbuf_animation_unref:
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* @animation: An animation.
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*
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* Removes a reference from an animation. It will be destroyed when the
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* reference count drops to zero. At that point, all the frames in the
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* animation will be freed and their corresponding pixbufs will be unreferenced.
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**/
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void
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gdk_pixbuf_animation_unref (GdkPixbufAnimation *animation)
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{
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g_return_if_fail (animation != NULL);
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g_return_if_fail (animation->ref_count > 0);
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animation->ref_count--;
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if (animation->ref_count == 0) {
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GList *l;
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GdkPixbufFrame *frame;
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for (l = animation->frames; l; l = l->next) {
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frame = l->data;
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gdk_pixbuf_unref (frame->pixbuf);
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g_free (frame);
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}
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g_list_free (animation->frames);
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g_free (animation);
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}
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}
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