forked from AuroraMiddleware/gtk
edc1c28236
gdk_gl_context_has_framebuffer_blit() and gdk_gl_context_has_frame_terminator() were only used by by GDK/Win32, and they do not provide performance advantages in GTK master, so clean up the code a bit by dropping them.
1250 lines
37 KiB
C
1250 lines
37 KiB
C
/* GDK - The GIMP Drawing Kit
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*
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* gdkglcontext-win32.c: Win32 specific OpenGL wrappers
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*
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* Copyright © 2014 Emmanuele Bassi
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* Copyright © 2014 Alexander Larsson
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* Copyright © 2014 Chun-wei Fan
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include "gdkprivate-win32.h"
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#include "gdksurface-win32.h"
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#include "gdkglcontext-win32.h"
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#include "gdkdisplay-win32.h"
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#include "gdkwin32display.h"
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#include "gdkwin32glcontext.h"
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#include "gdkwin32misc.h"
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#include "gdkwin32screen.h"
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#include "gdkwin32surface.h"
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#include "gdkglcontext.h"
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#include "gdksurface.h"
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#include "gdkinternals.h"
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#include "gdkintl.h"
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#include <cairo.h>
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#include <epoxy/wgl.h>
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#ifdef GDK_WIN32_ENABLE_EGL
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# include <epoxy/egl.h>
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#endif
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G_DEFINE_TYPE (GdkWin32GLContext, gdk_win32_gl_context, GDK_TYPE_GL_CONTEXT)
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static void
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_gdk_win32_gl_context_dispose (GObject *gobject)
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{
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GdkGLContext *context = GDK_GL_CONTEXT (gobject);
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GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (gobject);
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GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context));
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GdkSurface *surface = gdk_gl_context_get_surface (context);
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if (display_win32 != NULL)
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{
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if (display_win32->have_wgl)
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{
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if (wglGetCurrentContext () == context_win32->hglrc)
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wglMakeCurrent (NULL, NULL);
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GDK_NOTE (OPENGL, g_print ("Destroying WGL context\n"));
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wglDeleteContext (context_win32->hglrc);
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context_win32->hglrc = NULL;
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ReleaseDC (display_win32->gl_hwnd, context_win32->gl_hdc);
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}
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#ifdef GDK_WIN32_ENABLE_EGL
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else if (display_win32->have_egl)
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{
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if (eglGetCurrentContext () == context_win32->egl_context)
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eglMakeCurrent(display_win32->egl_disp, EGL_NO_SURFACE, EGL_NO_SURFACE,
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EGL_NO_CONTEXT);
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GDK_NOTE (OPENGL, g_message ("Destroying EGL (ANGLE) context"));
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eglDestroyContext (display_win32->egl_disp,
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context_win32->egl_context);
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context_win32->egl_context = EGL_NO_CONTEXT;
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ReleaseDC (display_win32->gl_hwnd, context_win32->gl_hdc);
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}
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#endif
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}
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if (surface != NULL)
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{
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GdkWin32Surface *impl = GDK_WIN32_SURFACE (surface);
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if (impl->suppress_layered > 0)
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impl->suppress_layered--;
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/* If we don't have any surface that forces layered windows off,
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* trigger update_style_bits() to enable layered windows again
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*/
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if (impl->suppress_layered == 0)
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_gdk_win32_surface_update_style_bits (surface);
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}
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G_OBJECT_CLASS (gdk_win32_gl_context_parent_class)->dispose (gobject);
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}
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#ifdef GDK_WIN32_ENABLE_EGL
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static gboolean
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_get_is_egl_force_redraw (GdkSurface *surface)
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{
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/* We only need to call gdk_window_invalidate_rect () if necessary */
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if (surface->gl_paint_context != NULL && gdk_gl_context_get_use_es (surface->gl_paint_context))
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{
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GdkWin32Surface *impl = GDK_WIN32_SURFACE (surface);
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return impl->egl_force_redraw_all;
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}
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return FALSE;
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}
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static void
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_reset_egl_force_redraw (GdkSurface *surface)
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{
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if (surface->gl_paint_context != NULL && gdk_gl_context_get_use_es (surface->gl_paint_context))
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{
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GdkWin32Surface *impl = GDK_WIN32_SURFACE (surface);
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if (impl->egl_force_redraw_all)
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impl->egl_force_redraw_all = FALSE;
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}
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}
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#endif
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static void
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gdk_win32_gl_context_end_frame (GdkDrawContext *draw_context,
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cairo_region_t *painted)
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{
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GdkGLContext *context = GDK_GL_CONTEXT (draw_context);
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GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (context);
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GdkSurface *surface = gdk_gl_context_get_surface (context);
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GdkWin32Display *display = (GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context)));
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cairo_rectangle_int_t whole_window;
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GDK_DRAW_CONTEXT_CLASS (gdk_win32_gl_context_parent_class)->end_frame (draw_context, painted);
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if (gdk_gl_context_get_shared_context (context))
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return;
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gdk_gl_context_make_current (context);
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whole_window = (GdkRectangle) { 0, 0, gdk_surface_get_width (surface), gdk_surface_get_height (surface) };
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if (!gdk_gl_context_get_use_es (context))
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{
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gboolean can_wait = display->hasWglOMLSyncControl;
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if (context_win32->do_frame_sync)
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{
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glFinish ();
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if (can_wait)
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{
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gint64 ust, msc, sbc;
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wglGetSyncValuesOML (context_win32->gl_hdc, &ust, &msc, &sbc);
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wglWaitForMscOML (context_win32->gl_hdc,
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0,
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2,
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(msc + 1) % 2,
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&ust, &msc, &sbc);
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}
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}
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SwapBuffers (context_win32->gl_hdc);
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}
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#ifdef GDK_WIN32_ENABLE_EGL
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else
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{
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EGLSurface egl_surface = _gdk_win32_surface_get_egl_surface (surface, context_win32->egl_config, FALSE);
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gboolean force_egl_redraw_all = _get_is_egl_force_redraw (surface);
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if (force_egl_redraw_all)
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{
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GdkRectangle rect = {0, 0, gdk_surface_get_width (surface), gdk_surface_get_height (surface)};
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/* We need to do gdk_window_invalidate_rect() so that we don't get glitches after maximizing or
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* restoring or using aerosnap
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*/
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gdk_surface_invalidate_rect (surface, &rect);
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_reset_egl_force_redraw (surface);
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}
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eglSwapBuffers (display->egl_disp, egl_surface);
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}
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#endif
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}
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static void
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gdk_win32_gl_context_begin_frame (GdkDrawContext *draw_context,
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cairo_region_t *update_area)
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{
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GdkGLContext *context = GDK_GL_CONTEXT (draw_context);
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GdkSurface *surface;
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surface = gdk_gl_context_get_surface (context);
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gdk_win32_surface_handle_queued_move_resize (draw_context);
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GDK_DRAW_CONTEXT_CLASS (gdk_win32_gl_context_parent_class)->begin_frame (draw_context, update_area);
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}
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typedef struct
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{
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ATOM wc_atom;
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HWND hwnd;
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HDC hdc;
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HGLRC hglrc;
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gboolean inited;
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} GdkWGLDummy;
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static void
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_destroy_dummy_gl_context (GdkWGLDummy dummy)
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{
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if (dummy.hglrc != NULL)
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{
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wglDeleteContext (dummy.hglrc);
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dummy.hglrc = NULL;
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}
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if (dummy.hdc != NULL)
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{
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DeleteDC (dummy.hdc);
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dummy.hdc = NULL;
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}
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if (dummy.hwnd != NULL)
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{
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DestroyWindow (dummy.hwnd);
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dummy.hwnd = NULL;
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}
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if (dummy.wc_atom != 0)
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{
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UnregisterClass (MAKEINTATOM (dummy.wc_atom), GetModuleHandle (NULL));
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dummy.wc_atom = 0;
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}
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dummy.inited = FALSE;
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}
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/* Yup, we need to create a dummy window for the dummy WGL context */
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static void
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_get_dummy_window_hwnd (GdkWGLDummy *dummy)
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{
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WNDCLASSEX dummy_wc;
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memset (&dummy_wc, 0, sizeof (WNDCLASSEX));
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dummy_wc.cbSize = sizeof( WNDCLASSEX );
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dummy_wc.style = CS_OWNDC;
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dummy_wc.lpfnWndProc = (WNDPROC) DefWindowProc;
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dummy_wc.cbClsExtra = 0;
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dummy_wc.cbWndExtra = 0;
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dummy_wc.hInstance = GetModuleHandle( NULL );
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dummy_wc.hIcon = 0;
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dummy_wc.hCursor = NULL;
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dummy_wc.hbrBackground = 0;
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dummy_wc.lpszMenuName = 0;
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dummy_wc.lpszClassName = "dummy";
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dummy_wc.hIconSm = 0;
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dummy->wc_atom = RegisterClassEx (&dummy_wc);
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dummy->hwnd =
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CreateWindowEx (WS_EX_APPWINDOW,
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MAKEINTATOM (dummy->wc_atom),
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"",
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WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN | WS_CLIPSIBLINGS,
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0,
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0,
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0,
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0,
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NULL,
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NULL,
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GetModuleHandle (NULL),
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NULL);
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}
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static int
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_gdk_init_dummy_context (GdkWGLDummy *dummy);
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#define PIXEL_ATTRIBUTES 17
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static int
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_get_wgl_pfd (HDC hdc,
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PIXELFORMATDESCRIPTOR *pfd,
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GdkWin32Display *display)
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{
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int best_pf = 0;
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pfd->nSize = sizeof (PIXELFORMATDESCRIPTOR);
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if (display != NULL && display->hasWglARBPixelFormat)
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{
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GdkWGLDummy dummy;
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UINT num_formats;
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int colorbits = GetDeviceCaps (hdc, BITSPIXEL);
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guint extra_fields = 1;
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int i = 0;
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int pixelAttribs[PIXEL_ATTRIBUTES];
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/* Save up the HDC and HGLRC that we are currently using, to restore back to it when we are done here */
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HDC hdc_current = wglGetCurrentDC ();
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HGLRC hglrc_current = wglGetCurrentContext ();
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if (display->hasWglARBmultisample)
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{
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/* 2 pairs of values needed for multisampling/AA support */
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extra_fields += 2 * 2;
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}
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/* Update PIXEL_ATTRIBUTES above if any groups are added here! */
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/* one group contains a value pair for both pixelAttribs and pixelAttribsNoAlpha */
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pixelAttribs[i] = WGL_DRAW_TO_WINDOW_ARB;
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pixelAttribs[i++] = GL_TRUE;
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pixelAttribs[i++] = WGL_SUPPORT_OPENGL_ARB;
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pixelAttribs[i++] = GL_TRUE;
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pixelAttribs[i++] = WGL_DOUBLE_BUFFER_ARB;
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pixelAttribs[i++] = GL_TRUE;
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pixelAttribs[i++] = WGL_ACCELERATION_ARB;
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pixelAttribs[i++] = WGL_FULL_ACCELERATION_ARB;
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pixelAttribs[i++] = WGL_PIXEL_TYPE_ARB;
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pixelAttribs[i++] = WGL_TYPE_RGBA_ARB;
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pixelAttribs[i++] = WGL_COLOR_BITS_ARB;
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pixelAttribs[i++] = colorbits;
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/* end of "Update PIXEL_ATTRIBUTES above if any groups are added here!" */
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if (display->hasWglARBmultisample)
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{
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pixelAttribs[i++] = WGL_SAMPLE_BUFFERS_ARB;
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pixelAttribs[i++] = 1;
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pixelAttribs[i++] = WGL_SAMPLES_ARB;
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pixelAttribs[i++] = 8;
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}
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pixelAttribs[i++] = 0; /* end of pixelAttribs */
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memset (&dummy, 0, sizeof (GdkWGLDummy));
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/* acquire and cache dummy Window (HWND & HDC) and
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* dummy GL Context, we need it for wglChoosePixelFormatARB()
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*/
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best_pf = _gdk_init_dummy_context (&dummy);
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if (best_pf == 0 || !wglMakeCurrent (dummy.hdc, dummy.hglrc))
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{
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wglMakeCurrent (hdc_current, hglrc_current);
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return 0;
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}
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wglChoosePixelFormatARB (hdc,
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pixelAttribs,
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NULL,
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1,
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&best_pf,
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&num_formats);
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/* Go back to the HDC that we were using, since we are done with the dummy HDC and GL Context */
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wglMakeCurrent (hdc_current, hglrc_current);
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_destroy_dummy_gl_context (dummy);
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}
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else
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{
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pfd->nVersion = 1;
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pfd->dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER;
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pfd->iPixelType = PFD_TYPE_RGBA;
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pfd->cColorBits = GetDeviceCaps (hdc, BITSPIXEL);
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pfd->cAlphaBits = 8;
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pfd->dwLayerMask = PFD_MAIN_PLANE;
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best_pf = ChoosePixelFormat (hdc, pfd);
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}
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return best_pf;
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}
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/* in WGL, for many OpenGL items, we need a dummy WGL context, so create
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* one and cache it for later use
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*/
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static int
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_gdk_init_dummy_context (GdkWGLDummy *dummy)
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{
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PIXELFORMATDESCRIPTOR pfd;
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gboolean set_pixel_format_result = FALSE;
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int best_idx = 0;
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_get_dummy_window_hwnd (dummy);
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dummy->hdc = GetDC (dummy->hwnd);
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memset (&pfd, 0, sizeof (PIXELFORMATDESCRIPTOR));
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best_idx = _get_wgl_pfd (dummy->hdc, &pfd, NULL);
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if (best_idx != 0)
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set_pixel_format_result = SetPixelFormat (dummy->hdc,
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best_idx,
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&pfd);
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if (best_idx == 0 || !set_pixel_format_result)
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return 0;
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dummy->hglrc = wglCreateContext (dummy->hdc);
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if (dummy->hglrc == NULL)
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return 0;
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dummy->inited = TRUE;
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return best_idx;
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}
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#ifdef GDK_WIN32_ENABLE_EGL
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#ifndef EGL_PLATFORM_ANGLE_ANGLE
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#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
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#endif
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#ifndef EGL_PLATFORM_ANGLE_TYPE_ANGLE
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#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
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#endif
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#ifndef EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE
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#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
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#endif
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static EGLDisplay
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_gdk_win32_get_egl_display (GdkWin32Display *display)
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{
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EGLDisplay disp;
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gboolean success = FALSE;
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if (epoxy_has_egl_extension (NULL, "EGL_EXT_platform_base"))
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{
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PFNEGLGETPLATFORMDISPLAYEXTPROC getPlatformDisplay = (void *) eglGetProcAddress ("eglGetPlatformDisplayEXT");
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if (getPlatformDisplay)
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{
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EGLint disp_attr[] = {EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, EGL_NONE};
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disp = getPlatformDisplay (EGL_PLATFORM_ANGLE_ANGLE, display->hdc_egl_temp, disp_attr);
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if (disp != EGL_NO_DISPLAY)
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return disp;
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}
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}
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return eglGetDisplay (display->hdc_egl_temp);
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}
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#endif
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static gboolean
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_gdk_win32_display_init_gl (GdkDisplay *display)
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{
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GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
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int best_idx = 0;
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gboolean disable_wgl = FALSE;
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#ifdef GDK_WIN32_ENABLE_EGL
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EGLDisplay egl_disp;
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disable_wgl = GDK_DISPLAY_DEBUG_CHECK (display, GL_GLES) ||
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display_win32->running_on_arm64;
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#endif
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if (display_win32->have_wgl
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#ifdef GDK_WIN32_ENABLE_EGL
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|| display_win32->have_egl
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#endif
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)
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return TRUE;
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if (!disable_wgl)
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{
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GdkWGLDummy dummy;
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memset (&dummy, 0, sizeof (GdkWGLDummy));
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|
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/* acquire and cache dummy Window (HWND & HDC) and
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* dummy GL Context, it is used to query functions
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* and used for other stuff as well
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*/
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best_idx = _gdk_init_dummy_context (&dummy);
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if (best_idx == 0 || !wglMakeCurrent (dummy.hdc, dummy.hglrc))
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return FALSE;
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display_win32->have_wgl = TRUE;
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display_win32->gl_version = epoxy_gl_version ();
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|
|
display_win32->hasWglARBCreateContext =
|
|
epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_create_context");
|
|
display_win32->hasWglEXTSwapControl =
|
|
epoxy_has_wgl_extension (dummy.hdc, "WGL_EXT_swap_control");
|
|
display_win32->hasWglOMLSyncControl =
|
|
epoxy_has_wgl_extension (dummy.hdc, "WGL_OML_sync_control");
|
|
display_win32->hasWglARBPixelFormat =
|
|
epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_pixel_format");
|
|
display_win32->hasWglARBmultisample =
|
|
epoxy_has_wgl_extension (dummy.hdc, "WGL_ARB_multisample");
|
|
|
|
GDK_NOTE (OPENGL,
|
|
g_print ("WGL API version %d.%d found\n"
|
|
" - Vendor: %s\n"
|
|
" - Checked extensions:\n"
|
|
"\t* WGL_ARB_pixel_format: %s\n"
|
|
"\t* WGL_ARB_create_context: %s\n"
|
|
"\t* WGL_EXT_swap_control: %s\n"
|
|
"\t* WGL_OML_sync_control: %s\n"
|
|
"\t* WGL_ARB_multisample: %s\n",
|
|
display_win32->gl_version / 10,
|
|
display_win32->gl_version % 10,
|
|
glGetString (GL_VENDOR),
|
|
display_win32->hasWglARBPixelFormat ? "yes" : "no",
|
|
display_win32->hasWglARBCreateContext ? "yes" : "no",
|
|
display_win32->hasWglEXTSwapControl ? "yes" : "no",
|
|
display_win32->hasWglOMLSyncControl ? "yes" : "no",
|
|
display_win32->hasWglARBmultisample ? "yes" : "no"));
|
|
|
|
wglMakeCurrent (NULL, NULL);
|
|
_destroy_dummy_gl_context (dummy);
|
|
}
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
else
|
|
{
|
|
egl_disp = _gdk_win32_get_egl_display (display_win32);
|
|
|
|
if (egl_disp == EGL_NO_DISPLAY || !eglInitialize (egl_disp, NULL, NULL))
|
|
{
|
|
if (egl_disp != EGL_NO_DISPLAY)
|
|
{
|
|
eglTerminate (egl_disp);
|
|
egl_disp = EGL_NO_DISPLAY;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
display_win32->egl_disp = egl_disp;
|
|
display_win32->have_egl = TRUE;
|
|
display_win32->egl_version = epoxy_egl_version (egl_disp);
|
|
|
|
eglBindAPI(EGL_OPENGL_ES_API);
|
|
|
|
display_win32->hasEglSurfacelessContext =
|
|
epoxy_has_egl_extension (egl_disp, "EGL_KHR_surfaceless_context");
|
|
|
|
GDK_NOTE (OPENGL,
|
|
g_print ("EGL API version %d.%d found\n"
|
|
" - Vendor: %s\n"
|
|
" - Checked extensions:\n"
|
|
"\t* EGL_KHR_surfaceless_context: %s\n",
|
|
display_win32->egl_version / 10,
|
|
display_win32->egl_version % 10,
|
|
eglQueryString (display_win32->egl_disp, EGL_VENDOR),
|
|
display_win32->hasEglSurfacelessContext ? "yes" : "no"));
|
|
}
|
|
#endif
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* Setup the legacy context after creating it */
|
|
static gboolean
|
|
_ensure_legacy_gl_context (HDC hdc,
|
|
HGLRC hglrc_legacy,
|
|
GdkGLContext *share)
|
|
{
|
|
GdkWin32GLContext *context_win32;
|
|
|
|
if (!wglMakeCurrent (hdc, hglrc_legacy))
|
|
return FALSE;
|
|
|
|
if (share != NULL)
|
|
{
|
|
context_win32 = GDK_WIN32_GL_CONTEXT (share);
|
|
|
|
return wglShareLists (hglrc_legacy, context_win32->hglrc);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static HGLRC
|
|
_create_gl_context_with_attribs (HDC hdc,
|
|
HGLRC hglrc_base,
|
|
GdkGLContext *share,
|
|
int flags,
|
|
int major,
|
|
int minor,
|
|
gboolean *is_legacy)
|
|
{
|
|
HGLRC hglrc;
|
|
GdkWin32GLContext *context_win32;
|
|
|
|
/* if we have wglCreateContextAttribsARB(), create a
|
|
* context with the compatibility profile if a legacy
|
|
* context is requested, or when we go into fallback mode
|
|
*/
|
|
int profile = *is_legacy ? WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB :
|
|
WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
|
|
|
|
int attribs[] = {
|
|
WGL_CONTEXT_PROFILE_MASK_ARB, profile,
|
|
WGL_CONTEXT_MAJOR_VERSION_ARB, *is_legacy ? 3 : major,
|
|
WGL_CONTEXT_MINOR_VERSION_ARB, *is_legacy ? 0 : minor,
|
|
WGL_CONTEXT_FLAGS_ARB, flags,
|
|
0
|
|
};
|
|
|
|
if (share != NULL)
|
|
context_win32 = GDK_WIN32_GL_CONTEXT (share);
|
|
|
|
hglrc = wglCreateContextAttribsARB (hdc,
|
|
share != NULL ? context_win32->hglrc : NULL,
|
|
attribs);
|
|
|
|
return hglrc;
|
|
}
|
|
|
|
static HGLRC
|
|
_create_gl_context (HDC hdc,
|
|
GdkGLContext *share,
|
|
int flags,
|
|
int major,
|
|
int minor,
|
|
gboolean *is_legacy,
|
|
gboolean hasWglARBCreateContext)
|
|
{
|
|
/* We need a legacy context for *all* cases */
|
|
HGLRC hglrc_base = wglCreateContext (hdc);
|
|
gboolean success = TRUE;
|
|
|
|
/* Save up the HDC and HGLRC that we are currently using, to restore back to it when we are done here */
|
|
HDC hdc_current = wglGetCurrentDC ();
|
|
HGLRC hglrc_current = wglGetCurrentContext ();
|
|
|
|
/* if we have no wglCreateContextAttribsARB(), return the legacy context when all is set */
|
|
if (*is_legacy && !hasWglARBCreateContext)
|
|
{
|
|
if (_ensure_legacy_gl_context (hdc, hglrc_base, share))
|
|
{
|
|
wglMakeCurrent (hdc_current, hglrc_current);
|
|
return hglrc_base;
|
|
}
|
|
|
|
success = FALSE;
|
|
goto gl_fail;
|
|
}
|
|
else
|
|
{
|
|
HGLRC hglrc;
|
|
|
|
if (!wglMakeCurrent (hdc, hglrc_base))
|
|
{
|
|
success = FALSE;
|
|
goto gl_fail;
|
|
}
|
|
|
|
hglrc = _create_gl_context_with_attribs (hdc,
|
|
hglrc_base,
|
|
share,
|
|
flags,
|
|
major,
|
|
minor,
|
|
is_legacy);
|
|
|
|
/* return the legacy context we have if it could be setup properly, in case the 3.0+ context creation failed */
|
|
if (hglrc == NULL)
|
|
{
|
|
if (!(*is_legacy))
|
|
{
|
|
/* If we aren't using a legacy context in the beginning, try again with a compatibility profile 3.0 context */
|
|
hglrc = _create_gl_context_with_attribs (hdc,
|
|
hglrc_base,
|
|
share,
|
|
flags,
|
|
0, 0,
|
|
is_legacy);
|
|
|
|
*is_legacy = TRUE;
|
|
}
|
|
|
|
if (hglrc == NULL)
|
|
{
|
|
if (!_ensure_legacy_gl_context (hdc, hglrc_base, share))
|
|
success = FALSE;
|
|
}
|
|
|
|
if (success)
|
|
GDK_NOTE (OPENGL, g_print ("Using legacy context as fallback\n"));
|
|
}
|
|
|
|
gl_fail:
|
|
|
|
if (!success)
|
|
{
|
|
wglMakeCurrent (NULL, NULL);
|
|
wglDeleteContext (hglrc_base);
|
|
return NULL;
|
|
}
|
|
|
|
wglMakeCurrent (hdc_current, hglrc_current);
|
|
|
|
if (hglrc != NULL)
|
|
{
|
|
wglDeleteContext (hglrc_base);
|
|
return hglrc;
|
|
}
|
|
|
|
return hglrc_base;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
_set_pixformat_for_hdc (HDC hdc,
|
|
int *best_idx,
|
|
GdkWin32Display *display)
|
|
{
|
|
PIXELFORMATDESCRIPTOR pfd;
|
|
gboolean set_pixel_format_result = FALSE;
|
|
|
|
/* one is only allowed to call SetPixelFormat(), and so ChoosePixelFormat()
|
|
* one single time per window HDC
|
|
*/
|
|
*best_idx = _get_wgl_pfd (hdc, &pfd, display);
|
|
|
|
if (*best_idx != 0)
|
|
set_pixel_format_result = SetPixelFormat (hdc, *best_idx, &pfd);
|
|
|
|
/* ChoosePixelFormat() or SetPixelFormat() failed, bail out */
|
|
if (*best_idx == 0 || !set_pixel_format_result)
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
|
|
#define MAX_EGL_ATTRS 30
|
|
|
|
static gboolean
|
|
find_eglconfig_for_window (GdkWin32Display *display,
|
|
EGLConfig *egl_config_out,
|
|
EGLint *min_swap_interval_out,
|
|
GError **error)
|
|
{
|
|
EGLint attrs[MAX_EGL_ATTRS];
|
|
EGLint count;
|
|
EGLConfig *configs, chosen_config;
|
|
|
|
int i = 0;
|
|
|
|
EGLDisplay egl_disp = display->egl_disp;
|
|
|
|
attrs[i++] = EGL_CONFORMANT;
|
|
attrs[i++] = EGL_OPENGL_ES2_BIT;
|
|
attrs[i++] = EGL_SURFACE_TYPE;
|
|
attrs[i++] = EGL_WINDOW_BIT;
|
|
|
|
attrs[i++] = EGL_COLOR_BUFFER_TYPE;
|
|
attrs[i++] = EGL_RGB_BUFFER;
|
|
|
|
attrs[i++] = EGL_RED_SIZE;
|
|
attrs[i++] = 1;
|
|
attrs[i++] = EGL_GREEN_SIZE;
|
|
attrs[i++] = 1;
|
|
attrs[i++] = EGL_BLUE_SIZE;
|
|
attrs[i++] = 1;
|
|
attrs[i++] = EGL_ALPHA_SIZE;
|
|
attrs[i++] = 1;
|
|
|
|
attrs[i++] = EGL_NONE;
|
|
g_assert (i < MAX_EGL_ATTRS);
|
|
|
|
if (!eglChooseConfig (display->egl_disp, attrs, NULL, 0, &count) || count < 1)
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
|
|
_("No available configurations for the given pixel format"));
|
|
return FALSE;
|
|
}
|
|
|
|
configs = g_new (EGLConfig, count);
|
|
|
|
if (!eglChooseConfig (display->egl_disp, attrs, configs, count, &count) || count < 1)
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
|
|
_("No available configurations for the given pixel format"));
|
|
return FALSE;
|
|
}
|
|
|
|
/* Pick first valid configuration i guess? */
|
|
chosen_config = configs[0];
|
|
|
|
if (!eglGetConfigAttrib (display->egl_disp, chosen_config,
|
|
EGL_MIN_SWAP_INTERVAL, min_swap_interval_out))
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
"Could not retrieve the minimum swap interval");
|
|
g_free (configs);
|
|
return FALSE;
|
|
}
|
|
|
|
if (egl_config_out != NULL)
|
|
*egl_config_out = chosen_config;
|
|
|
|
g_free (configs);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
#define N_EGL_ATTRS 16
|
|
|
|
static EGLContext
|
|
_create_egl_context (EGLDisplay display,
|
|
EGLConfig config,
|
|
GdkGLContext *share,
|
|
int flags,
|
|
int major,
|
|
int minor,
|
|
gboolean *is_legacy)
|
|
{
|
|
EGLContext ctx;
|
|
EGLint context_attribs[N_EGL_ATTRS];
|
|
int i = 0;
|
|
|
|
/* ANGLE does not support the GL_OES_vertex_array_object extension, so we need to use ES3 directly */
|
|
context_attribs[i++] = EGL_CONTEXT_CLIENT_VERSION;
|
|
context_attribs[i++] = 3;
|
|
|
|
/* Specify the flags */
|
|
context_attribs[i++] = EGL_CONTEXT_FLAGS_KHR;
|
|
context_attribs[i++] = flags;
|
|
|
|
context_attribs[i++] = EGL_NONE;
|
|
g_assert (i < N_EGL_ATTRS);
|
|
|
|
ctx = eglCreateContext (display,
|
|
config,
|
|
share != NULL ? GDK_WIN32_GL_CONTEXT (share)->egl_context
|
|
: EGL_NO_CONTEXT,
|
|
context_attribs);
|
|
|
|
if (ctx != EGL_NO_CONTEXT)
|
|
GDK_NOTE (OPENGL, g_message ("Created EGL context[%p]", ctx));
|
|
|
|
return ctx;
|
|
}
|
|
#endif /* GDK_WIN32_ENABLE_EGL */
|
|
|
|
static gboolean
|
|
gdk_win32_gl_context_realize (GdkGLContext *context,
|
|
GError **error)
|
|
{
|
|
GdkGLContext *share = gdk_gl_context_get_shared_context (context);
|
|
GdkGLContext *shared_data_context;
|
|
GdkWin32GLContext *context_win32 = GDK_WIN32_GL_CONTEXT (context);
|
|
|
|
gboolean debug_bit, compat_bit, legacy_bit;
|
|
gboolean use_es = FALSE;
|
|
|
|
/* request flags and specific versions for core (3.2+) WGL context */
|
|
int flags = 0;
|
|
int major = 0;
|
|
int minor = 0;
|
|
|
|
GdkSurface *surface = gdk_gl_context_get_surface (context);
|
|
GdkWin32Surface *impl = GDK_WIN32_SURFACE (surface);
|
|
GdkDisplay *display = gdk_surface_get_display (surface);
|
|
GdkWin32Display *win32_display = GDK_WIN32_DISPLAY (display);
|
|
|
|
gdk_gl_context_get_required_version (context, &major, &minor);
|
|
debug_bit = gdk_gl_context_get_debug_enabled (context);
|
|
compat_bit = gdk_gl_context_get_forward_compatible (context);
|
|
shared_data_context = gdk_surface_get_shared_data_gl_context (surface);
|
|
|
|
/*
|
|
* A legacy context cannot be shared with core profile ones, so this means we
|
|
* must stick to a legacy context if the shared context is a legacy context
|
|
*/
|
|
if (share != NULL && gdk_gl_context_is_legacy (share))
|
|
legacy_bit = TRUE;
|
|
|
|
/* if GDK_GL_LEGACY is set, we default to a legacy context */
|
|
legacy_bit = g_getenv ("GDK_GL_LEGACY") != NULL;
|
|
|
|
use_es = GDK_DISPLAY_DEBUG_CHECK (display, GL_GLES) ||
|
|
(share != NULL && gdk_gl_context_get_use_es (share));
|
|
|
|
if (win32_display->have_wgl || !use_es)
|
|
{
|
|
/* These are the real WGL context items that we will want to use later */
|
|
HGLRC hglrc;
|
|
int pixel_format;
|
|
|
|
if (!_set_pixformat_for_hdc (context_win32->gl_hdc,
|
|
&pixel_format,
|
|
win32_display))
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_UNSUPPORTED_FORMAT,
|
|
_("No available configurations for the given pixel format"));
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/* if there isn't wglCreateContextAttribsARB() on WGL, use a legacy context */
|
|
if (!legacy_bit)
|
|
legacy_bit = !win32_display->hasWglARBCreateContext;
|
|
if (debug_bit)
|
|
flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
|
|
if (compat_bit)
|
|
flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
|
|
|
GDK_NOTE (OPENGL,
|
|
g_print ("Creating %s WGL context (version:%d.%d, debug:%s, forward:%s, legacy: %s)\n",
|
|
compat_bit ? "core" : "compat",
|
|
major,
|
|
minor,
|
|
debug_bit ? "yes" : "no",
|
|
compat_bit ? "yes" : "no",
|
|
legacy_bit ? "yes" : "no"));
|
|
|
|
hglrc = _create_gl_context (context_win32->gl_hdc,
|
|
share ? share : shared_data_context,
|
|
flags,
|
|
major,
|
|
minor,
|
|
&legacy_bit,
|
|
win32_display->hasWglARBCreateContext);
|
|
|
|
if (hglrc == NULL)
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("Unable to create a GL context"));
|
|
return FALSE;
|
|
}
|
|
|
|
GDK_NOTE (OPENGL,
|
|
g_print ("Created WGL context[%p], pixel_format=%d\n",
|
|
hglrc,
|
|
pixel_format));
|
|
|
|
context_win32->hglrc = hglrc;
|
|
}
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
else
|
|
{
|
|
EGLContext egl_context;
|
|
EGLContext ctx;
|
|
|
|
if (debug_bit)
|
|
flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
|
|
if (compat_bit)
|
|
flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
|
|
|
|
GDK_NOTE (OPENGL, g_message ("Creating EGL context version %d.%d (debug:%s, forward:%s, legacy:%s)",
|
|
major, minor,
|
|
debug_bit ? "yes" : "no",
|
|
compat_bit ? "yes" : "no",
|
|
legacy_bit ? "yes" : "no"));
|
|
|
|
ctx = _create_egl_context (win32_display->egl_disp,
|
|
context_win32->egl_config,
|
|
share ? share : shared_data_context,
|
|
flags,
|
|
major,
|
|
minor,
|
|
&legacy_bit);
|
|
|
|
if (ctx == EGL_NO_CONTEXT)
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("Unable to create a GL context"));
|
|
return FALSE;
|
|
}
|
|
|
|
GDK_NOTE (OPENGL,
|
|
g_print ("Created EGL context[%p]\n",
|
|
ctx));
|
|
|
|
context_win32->egl_context = ctx;
|
|
use_es = TRUE;
|
|
}
|
|
#endif
|
|
|
|
/* set whether we are using GLES */
|
|
gdk_gl_context_set_use_es (context, use_es);
|
|
|
|
/* OpenGL does not work with WS_EX_LAYERED enabled, so we need to
|
|
* disable WS_EX_LAYERED when we acquire a valid HGLRC
|
|
*/
|
|
impl->suppress_layered++;
|
|
|
|
/* if this is the first time a GL context is acquired for the surface,
|
|
* disable layered windows by triggering update_style_bits()
|
|
*/
|
|
if (impl->suppress_layered == 1)
|
|
_gdk_win32_surface_update_style_bits (surface);
|
|
|
|
/* Ensure that any other context is created with a legacy bit set */
|
|
gdk_gl_context_set_is_legacy (context, legacy_bit);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gdk_win32_gl_context_class_init (GdkWin32GLContextClass *klass)
|
|
{
|
|
GdkGLContextClass *gl_context_class = GDK_GL_CONTEXT_CLASS(klass);
|
|
GdkDrawContextClass *draw_context_class = GDK_DRAW_CONTEXT_CLASS(klass);
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
|
|
gl_context_class->realize = gdk_win32_gl_context_realize;
|
|
|
|
draw_context_class->begin_frame = gdk_win32_gl_context_begin_frame;
|
|
draw_context_class->end_frame = gdk_win32_gl_context_end_frame;
|
|
|
|
gobject_class->dispose = _gdk_win32_gl_context_dispose;
|
|
}
|
|
|
|
static void
|
|
gdk_win32_gl_context_init (GdkWin32GLContext *self)
|
|
{
|
|
}
|
|
|
|
GdkGLContext *
|
|
_gdk_win32_surface_create_gl_context (GdkSurface *surface,
|
|
gboolean attached,
|
|
GdkGLContext *share,
|
|
GError **error)
|
|
{
|
|
GdkDisplay *display = gdk_surface_get_display (surface);
|
|
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
|
|
GdkWin32GLContext *context = NULL;
|
|
|
|
/* Acquire and store up the Windows-specific HWND and HDC */
|
|
/* HWND hwnd;*/
|
|
HDC hdc;
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
EGLContext egl_context;
|
|
EGLConfig config;
|
|
#endif
|
|
|
|
display_win32->gl_hwnd = GDK_SURFACE_HWND (surface);
|
|
hdc = GetDC (display_win32->gl_hwnd);
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
/* display_win32->hdc_egl_temp should *not* be destroyed here! It is destroyed at dispose()! */
|
|
display_win32->hdc_egl_temp = hdc;
|
|
#endif
|
|
|
|
if (!_gdk_win32_display_init_gl (display))
|
|
{
|
|
g_set_error_literal (error, GDK_GL_ERROR,
|
|
GDK_GL_ERROR_NOT_AVAILABLE,
|
|
_("No GL implementation is available"));
|
|
return NULL;
|
|
}
|
|
|
|
#if 0
|
|
if (display_win32->have_wgl)
|
|
{
|
|
hwnd = GDK_SURFACE_HWND (surface);
|
|
hdc = GetDC (hwnd);
|
|
|
|
display_win32->gl_hwnd = hwnd;
|
|
}
|
|
#endif
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
if (display_win32->have_egl && !find_eglconfig_for_window (display_win32, &config,
|
|
&display_win32->egl_min_swap_interval, error))
|
|
return NULL;
|
|
#endif
|
|
|
|
context = g_object_new (GDK_TYPE_WIN32_GL_CONTEXT,
|
|
"surface", surface,
|
|
"shared-context", share,
|
|
NULL);
|
|
|
|
context->gl_hdc = hdc;
|
|
context->is_attached = attached;
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
if (display_win32->have_egl)
|
|
context->egl_config = config;
|
|
#endif
|
|
|
|
return GDK_GL_CONTEXT (context);
|
|
}
|
|
|
|
gboolean
|
|
_gdk_win32_display_make_gl_context_current (GdkDisplay *display,
|
|
GdkGLContext *context)
|
|
{
|
|
GdkWin32GLContext *context_win32;
|
|
GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
|
|
GdkSurface *surface;
|
|
|
|
gboolean do_frame_sync = FALSE;
|
|
|
|
if (context == NULL)
|
|
{
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
if (display_win32->egl_disp != EGL_NO_DISPLAY)
|
|
eglMakeCurrent(display_win32->egl_disp,
|
|
EGL_NO_SURFACE,
|
|
EGL_NO_SURFACE,
|
|
EGL_NO_CONTEXT);
|
|
else
|
|
#endif
|
|
wglMakeCurrent(NULL, NULL);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
context_win32 = GDK_WIN32_GL_CONTEXT (context);
|
|
|
|
if (!gdk_gl_context_get_use_es (context))
|
|
{
|
|
if (!wglMakeCurrent (context_win32->gl_hdc, context_win32->hglrc))
|
|
{
|
|
GDK_NOTE (OPENGL,
|
|
g_print ("Making WGL context current failed\n"));
|
|
return FALSE;
|
|
}
|
|
|
|
if (context_win32->is_attached && display_win32->hasWglEXTSwapControl)
|
|
{
|
|
surface = gdk_gl_context_get_surface (context);
|
|
|
|
/* If there is compositing there is no particular need to delay
|
|
* the swap when drawing on the offscreen, rendering to the screen
|
|
* happens later anyway, and its up to the compositor to sync that
|
|
* to the vblank. */
|
|
display = gdk_surface_get_display (surface);
|
|
do_frame_sync = ! gdk_display_is_composited (display);
|
|
|
|
if (do_frame_sync != context_win32->do_frame_sync)
|
|
{
|
|
context_win32->do_frame_sync = do_frame_sync;
|
|
|
|
if (do_frame_sync)
|
|
wglSwapIntervalEXT (1);
|
|
else
|
|
wglSwapIntervalEXT (0);
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
else
|
|
{
|
|
EGLSurface egl_surface;
|
|
|
|
surface = gdk_gl_context_get_surface (context);
|
|
|
|
if (context_win32->is_attached)
|
|
egl_surface = _gdk_win32_surface_get_egl_surface (surface, context_win32->egl_config, FALSE);
|
|
else
|
|
{
|
|
if (display_win32->hasEglSurfacelessContext)
|
|
egl_surface = EGL_NO_SURFACE;
|
|
else
|
|
egl_surface = _gdk_win32_surface_get_egl_surface (surface, context_win32->egl_config, TRUE);
|
|
}
|
|
|
|
if (!eglMakeCurrent (display_win32->egl_disp,
|
|
egl_surface,
|
|
egl_surface,
|
|
context_win32->egl_context))
|
|
{
|
|
g_warning ("eglMakeCurrent failed");
|
|
return FALSE;
|
|
}
|
|
|
|
if (display_win32->egl_min_swap_interval == 0)
|
|
eglSwapInterval (display_win32->egl_disp, 0);
|
|
else
|
|
g_debug ("Can't disable GL swap interval");
|
|
}
|
|
#endif
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* gdk_win32_display_get_wgl_version:
|
|
* @display: a #GdkDisplay
|
|
* @major: (out): return location for the WGL major version
|
|
* @minor: (out): return location for the WGL minor version
|
|
*
|
|
* Retrieves the version of the WGL implementation.
|
|
*
|
|
* Returns: %TRUE if WGL is available
|
|
*/
|
|
gboolean
|
|
gdk_win32_display_get_wgl_version (GdkDisplay *display,
|
|
int *major,
|
|
int *minor)
|
|
{
|
|
g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE);
|
|
|
|
if (!GDK_IS_WIN32_DISPLAY (display))
|
|
return FALSE;
|
|
|
|
if (!_gdk_win32_display_init_gl (display))
|
|
return FALSE;
|
|
|
|
if (major != NULL)
|
|
*major = GDK_WIN32_DISPLAY (display)->gl_version / 10;
|
|
if (minor != NULL)
|
|
*minor = GDK_WIN32_DISPLAY (display)->gl_version % 10;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
_gdk_win32_surface_invalidate_egl_framebuffer (GdkSurface *surface)
|
|
{
|
|
/* If we are using ANGLE, we need to force redraw of the whole Window and its child windows
|
|
* as we need to re-acquire the EGL surfaces that we rendered to upload to Cairo explicitly,
|
|
* using gdk_window_invalidate_rect (), when we maximize or restore or use aerosnap
|
|
*/
|
|
#ifdef GDK_WIN32_ENABLE_EGL
|
|
if (surface->gl_paint_context != NULL && gdk_gl_context_get_use_es (surface->gl_paint_context))
|
|
{
|
|
GdkWin32Surface *impl = GDK_WIN32_SURFACE (surface);
|
|
|
|
impl->egl_force_redraw_all = TRUE;
|
|
}
|
|
#endif
|
|
}
|