gtk2/gdk-pixbuf/gdk-pixbuf-scale.c
Manish Singh 2633a03012 function doesn't return a value, so don't use g_return_val_if_fail()
Fri Jul  9 15:38:06 2004  Manish Singh  <yosh@gimp.org>

        * gdk-pixbuf-io.c (gdk_pixbuf_format_set_disabled): function doesn't
        return a value, so don't use g_return_val_if_fail()

        * gdk-pixbuf-scale.c (gdk_pixbuf_rotate_simple): initialize dest in
        the can't happen case, to quiet gcc.

        * io-tiff.c (tifflibversion): enclose in #if TIFFLIB_VERSION >=
        20031226.
2004-07-09 22:40:37 +00:00

457 lines
15 KiB
C
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/* GdkPixbuf library - Scaling and compositing functions
*
* Copyright (C) 1999 The Free Software Foundation
*
* Author: Owen Taylor <otaylor@redhat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <config.h>
#include <math.h>
#include <string.h>
#include "gdk-pixbuf-private.h"
#include "pixops/pixops.h"
/**
* gdk_pixbuf_scale:
* @src: a #GdkPixbuf
* @dest: the #GdkPixbuf into which to render the results
* @dest_x: the left coordinate for region to render
* @dest_y: the top coordinate for region to render
* @dest_width: the width of the region to render
* @dest_height: the height of the region to render
* @offset_x: the offset in the X direction (currently rounded to an integer)
* @offset_y: the offset in the Y direction (currently rounded to an integer)
* @scale_x: the scale factor in the X direction
* @scale_y: the scale factor in the Y direction
* @interp_type: the interpolation type for the transformation.
*
* Creates a transformation of the source image @src by scaling by
* @scale_x and @scale_y then translating by @offset_x and @offset_y,
* then renders the rectangle (@dest_x, @dest_y, @dest_width,
* @dest_height) of the resulting image onto the destination image
* replacing the previous contents.
*
* Try to use gdk_pixbuf_scale_simple() first, this function is
* the industrial-strength power tool you can fall back to if
* gdk_pixbuf_scale_simple() isn't powerful enough.
**/
void
gdk_pixbuf_scale (const GdkPixbuf *src,
GdkPixbuf *dest,
int dest_x,
int dest_y,
int dest_width,
int dest_height,
double offset_x,
double offset_y,
double scale_x,
double scale_y,
GdkInterpType interp_type)
{
g_return_if_fail (src != NULL);
g_return_if_fail (dest != NULL);
g_return_if_fail (dest_x >= 0 && dest_x + dest_width <= dest->width);
g_return_if_fail (dest_y >= 0 && dest_y + dest_height <= dest->height);
offset_x = floor (offset_x + 0.5);
offset_y = floor (offset_y + 0.5);
_pixops_scale (dest->pixels + dest_y * dest->rowstride + dest_x * dest->n_channels,
dest_x - offset_x, dest_y - offset_y,
dest_x + dest_width - offset_x, dest_y + dest_height - offset_y,
dest->rowstride, dest->n_channels, dest->has_alpha,
src->pixels, src->width, src->height,
src->rowstride, src->n_channels, src->has_alpha,
scale_x, scale_y, (PixopsInterpType)interp_type);
}
/**
* gdk_pixbuf_composite:
* @src: a #GdkPixbuf
* @dest: the #GdkPixbuf into which to render the results
* @dest_x: the left coordinate for region to render
* @dest_y: the top coordinate for region to render
* @dest_width: the width of the region to render
* @dest_height: the height of the region to render
* @offset_x: the offset in the X direction (currently rounded to an integer)
* @offset_y: the offset in the Y direction (currently rounded to an integer)
* @scale_x: the scale factor in the X direction
* @scale_y: the scale factor in the Y direction
* @interp_type: the interpolation type for the transformation.
* @overall_alpha: overall alpha for source image (0..255)
*
* Creates a transformation of the source image @src by scaling by
* @scale_x and @scale_y then translating by @offset_x and @offset_y.
* This gives an image in the coordinates of the destination pixbuf.
* The rectangle (@dest_x, @dest_y, @dest_width, @dest_height)
* is then composited onto the corresponding rectangle of the
* original destination image.
*
* When the destination rectangle contains parts not in the source
* image, the data at the edges of the source image is replicated
* to infinity.
*
* <figure id="pixbuf-composite-diagram">
* <title>Compositing of pixbufs</title>
* <graphic fileref="composite.png" format="PNG"/>
* </figure>
**/
void
gdk_pixbuf_composite (const GdkPixbuf *src,
GdkPixbuf *dest,
int dest_x,
int dest_y,
int dest_width,
int dest_height,
double offset_x,
double offset_y,
double scale_x,
double scale_y,
GdkInterpType interp_type,
int overall_alpha)
{
g_return_if_fail (src != NULL);
g_return_if_fail (dest != NULL);
g_return_if_fail (dest_x >= 0 && dest_x + dest_width <= dest->width);
g_return_if_fail (dest_y >= 0 && dest_y + dest_height <= dest->height);
g_return_if_fail (overall_alpha >= 0 && overall_alpha <= 255);
offset_x = floor (offset_x + 0.5);
offset_y = floor (offset_y + 0.5);
_pixops_composite (dest->pixels + dest_y * dest->rowstride + dest_x * dest->n_channels,
dest_x - offset_x, dest_y - offset_y,
dest_x + dest_width - offset_x, dest_y + dest_height - offset_y,
dest->rowstride, dest->n_channels, dest->has_alpha,
src->pixels, src->width, src->height,
src->rowstride, src->n_channels, src->has_alpha,
scale_x, scale_y, (PixopsInterpType)interp_type, overall_alpha);
}
/**
* gdk_pixbuf_composite_color:
* @src: a #GdkPixbuf
* @dest: the #GdkPixbuf into which to render the results
* @dest_x: the left coordinate for region to render
* @dest_y: the top coordinate for region to render
* @dest_width: the width of the region to render
* @dest_height: the height of the region to render
* @offset_x: the offset in the X direction (currently rounded to an integer)
* @offset_y: the offset in the Y direction (currently rounded to an integer)
* @scale_x: the scale factor in the X direction
* @scale_y: the scale factor in the Y direction
* @interp_type: the interpolation type for the transformation.
* @overall_alpha: overall alpha for source image (0..255)
* @check_x: the X offset for the checkboard (origin of checkboard is at -@check_x, -@check_y)
* @check_y: the Y offset for the checkboard
* @check_size: the size of checks in the checkboard (must be a power of two)
* @color1: the color of check at upper left
* @color2: the color of the other check
*
* Creates a transformation of the source image @src by scaling by
* @scale_x and @scale_y then translating by @offset_x and @offset_y,
* then composites the rectangle (@dest_x ,@dest_y, @dest_width,
* @dest_height) of the resulting image with a checkboard of the
* colors @color1 and @color2 and renders it onto the destination
* image.
*
* See gdk_pixbuf_composite_color_simple() for a simpler variant of this
* function suitable for many tasks.
*
**/
void
gdk_pixbuf_composite_color (const GdkPixbuf *src,
GdkPixbuf *dest,
int dest_x,
int dest_y,
int dest_width,
int dest_height,
double offset_x,
double offset_y,
double scale_x,
double scale_y,
GdkInterpType interp_type,
int overall_alpha,
int check_x,
int check_y,
int check_size,
guint32 color1,
guint32 color2)
{
g_return_if_fail (src != NULL);
g_return_if_fail (dest != NULL);
g_return_if_fail (dest_x >= 0 && dest_x + dest_width <= dest->width);
g_return_if_fail (dest_y >= 0 && dest_y + dest_height <= dest->height);
g_return_if_fail (overall_alpha >= 0 && overall_alpha <= 255);
offset_x = floor (offset_x + 0.5);
offset_y = floor (offset_y + 0.5);
_pixops_composite_color (dest->pixels + dest_y * dest->rowstride + dest_x * dest->n_channels,
dest_x - offset_x, dest_y - offset_y,
dest_x + dest_width - offset_x, dest_y + dest_height - offset_y,
dest->rowstride, dest->n_channels, dest->has_alpha,
src->pixels, src->width, src->height,
src->rowstride, src->n_channels, src->has_alpha,
scale_x, scale_y, (PixopsInterpType)interp_type, overall_alpha, check_x, check_y,
check_size, color1, color2);
}
/**
* gdk_pixbuf_scale_simple:
* @src: a #GdkPixbuf
* @dest_width: the width of destination image
* @dest_height: the height of destination image
* @interp_type: the interpolation type for the transformation.
*
* Create a new #GdkPixbuf containing a copy of @src scaled to
* @dest_width x @dest_height. Leaves @src unaffected. @interp_type
* should be #GDK_INTERP_NEAREST if you want maximum speed (but when
* scaling down #GDK_INTERP_NEAREST is usually unusably ugly). The
* default @interp_type should be #GDK_INTERP_BILINEAR which offers
* reasonable quality and speed.
*
* You can scale a sub-portion of @src by creating a sub-pixbuf
* pointing into @src; see gdk_pixbuf_new_subpixbuf().
*
* For more complicated scaling/compositing see gdk_pixbuf_scale()
* and gdk_pixbuf_composite().
*
* Return value: the new #GdkPixbuf, or %NULL if not enough memory could be
* allocated for it.
**/
GdkPixbuf *
gdk_pixbuf_scale_simple (const GdkPixbuf *src,
int dest_width,
int dest_height,
GdkInterpType interp_type)
{
GdkPixbuf *dest;
g_return_val_if_fail (src != NULL, NULL);
g_return_val_if_fail (dest_width > 0, NULL);
g_return_val_if_fail (dest_height > 0, NULL);
dest = gdk_pixbuf_new (GDK_COLORSPACE_RGB, src->has_alpha, 8, dest_width, dest_height);
if (!dest)
return NULL;
gdk_pixbuf_scale (src, dest, 0, 0, dest_width, dest_height, 0, 0,
(double) dest_width / src->width,
(double) dest_height / src->height,
interp_type);
return dest;
}
/**
* gdk_pixbuf_composite_color_simple:
* @src: a #GdkPixbuf
* @dest_width: the width of destination image
* @dest_height: the height of destination image
* @interp_type: the interpolation type for the transformation.
* @overall_alpha: overall alpha for source image (0..255)
* @check_size: the size of checks in the checkboard (must be a power of two)
* @color1: the color of check at upper left
* @color2: the color of the other check
*
* Creates a new #GdkPixbuf by scaling @src to @dest_width x
* @dest_height and compositing the result with a checkboard of colors
* @color1 and @color2.
*
* Return value: the new #GdkPixbuf, or %NULL if not enough memory could be
* allocated for it.
**/
GdkPixbuf *
gdk_pixbuf_composite_color_simple (const GdkPixbuf *src,
int dest_width,
int dest_height,
GdkInterpType interp_type,
int overall_alpha,
int check_size,
guint32 color1,
guint32 color2)
{
GdkPixbuf *dest;
g_return_val_if_fail (src != NULL, NULL);
g_return_val_if_fail (dest_width > 0, NULL);
g_return_val_if_fail (dest_height > 0, NULL);
g_return_val_if_fail (overall_alpha >= 0 && overall_alpha <= 255, NULL);
dest = gdk_pixbuf_new (GDK_COLORSPACE_RGB, src->has_alpha, 8, dest_width, dest_height);
if (!dest)
return NULL;
gdk_pixbuf_composite_color (src, dest, 0, 0, dest_width, dest_height, 0, 0,
(double) dest_width / src->width,
(double) dest_height / src->height,
interp_type, overall_alpha, 0, 0, check_size, color1, color2);
return dest;
}
#define OFFSET(pb, x, y) ((x) * (pb)->n_channels + (y) * (pb)->rowstride)
/**
* gdk_pixbuf_rotate_simple:
* @src: a #GdkPixbuf
* @angle: the angle to rotate by
*
* Rotates a pixbuf by a multiple of 90 degrees, and returns the
* result in a new pixbuf.
*
* Returns: a new pixbuf
*
* Since: 2.6
*/
GdkPixbuf *
gdk_pixbuf_rotate_simple (const GdkPixbuf *src,
GdkPixbufRotation angle)
{
GdkPixbuf *dest;
guchar *p, *q;
gint x, y;
switch (angle % 360)
{
case 0:
dest = gdk_pixbuf_copy (src);
break;
case 90:
dest = gdk_pixbuf_new (src->colorspace,
src->has_alpha,
src->bits_per_sample,
src->height,
src->width);
if (!dest)
return NULL;
for (y = 0; y < src->height; y++)
{
for (x = 0; x < src->width; x++)
{
p = src->pixels + OFFSET (src, x, y);
q = dest->pixels + OFFSET (dest, y, src->width - x - 1);
memcpy (q, p, dest->n_channels);
}
}
break;
case 180:
dest = gdk_pixbuf_new (src->colorspace,
src->has_alpha,
src->bits_per_sample,
src->width,
src->height);
if (!dest)
return NULL;
for (y = 0; y < src->height; y++)
{
for (x = 0; x < src->width; x++)
{
p = src->pixels + OFFSET (src, x, y);
q = dest->pixels + OFFSET (dest, src->width - x - 1, src->height - y - 1);
memcpy (q, p, dest->n_channels);
}
}
break;
case 270:
dest = gdk_pixbuf_new (src->colorspace,
src->has_alpha,
src->bits_per_sample,
src->height,
src->width);
if (!dest)
return NULL;
for (y = 0; y < src->height; y++)
{
for (x = 0; x < src->width; x++)
{
p = src->pixels + OFFSET (src, x, y);
q = dest->pixels + OFFSET (dest, src->height - y - 1, x);
memcpy (q, p, dest->n_channels);
}
}
break;
default:
dest = NULL;
g_warning ("gdk_pixbuf_rotate_simple() can only rotate "
"by multiples of 90 degrees");
g_assert_not_reached ();
}
return dest;
}
/**
* gdk_pixbuf_flip:
* @src: a #GdkPixbuf
* @horizontal: %TRUE to flip horizontally, %FALSE to flip vertically
*
* Flips a pixbuf horizontally or vertically and returns the
* result in a new pixbuf.
*
* Returns: a new pixbuf.
*
* Since: 2.6
*/
GdkPixbuf *
gdk_pixbuf_flip (const GdkPixbuf *src,
gboolean horizontal)
{
GdkPixbuf *dest;
guchar *p, *q;
gint x, y;
dest = gdk_pixbuf_new (src->colorspace,
src->has_alpha,
src->bits_per_sample,
src->width,
src->height);
if (!dest)
return NULL;
if (!horizontal) /* flip vertical */
{
for (y = 0; y < dest->height; y++)
{
p = src->pixels + OFFSET (src, 0, y);
q = dest->pixels + OFFSET (dest, 0, dest->height - y - 1);
memcpy (q, p, dest->rowstride);
}
}
else /* flip horizontal */
{
for (y = 0; y < dest->height; y++)
{
for (x = 0; x < dest->width; x++)
{
p = src->pixels + OFFSET (src, x, y);
q = dest->pixels + OFFSET (dest, dest->width - x - 1, y);
memcpy (q, p, dest->n_channels);
}
}
}
return dest;
}