forked from AuroraMiddleware/gtk
2c0b251dac
List gdk_seat_get_pointer as replacement. Suggested in https://bugzilla.gnome.org/show_bug.cgi?id=759785
364 lines
15 KiB
C
364 lines
15 KiB
C
/* GDK - The GIMP Drawing Kit
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* Copyright (C) 2009 Carlos Garnacho <carlosg@gnome.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include "gdkdevicemanagerprivate.h"
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#include "gdkdisplay.h"
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#include "gdkintl.h"
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/**
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* SECTION:gdkdevicemanager
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* @Short_description: Functions for handling input devices
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* @Title: GdkDeviceManager
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* @See_also: #GdkDevice, #GdkEvent
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*
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* In addition to a single pointer and keyboard for user interface input,
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* GDK contains support for a variety of input devices, including graphics
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* tablets, touchscreens and multiple pointers/keyboards interacting
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* simultaneously with the user interface. Such input devices often have
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* additional features, such as sub-pixel positioning information and
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* additional device-dependent information.
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*
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* In order to query the device hierarchy and be aware of changes in the
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* device hierarchy (such as virtual devices being created or removed, or
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* physical devices being plugged or unplugged), GDK provides
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* #GdkDeviceManager.
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*
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* By default, and if the platform supports it, GDK is aware of multiple
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* keyboard/pointer pairs and multitouch devices. This behavior can be
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* changed by calling gdk_disable_multidevice() before gdk_display_open().
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* There should rarely be a need to do that though, since GDK defaults
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* to a compatibility mode in which it will emit just one enter/leave
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* event pair for all devices on a window. To enable per-device
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* enter/leave events and other multi-pointer interaction features,
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* gdk_window_set_support_multidevice() must be called on
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* #GdkWindows (or gtk_widget_set_support_multidevice() on widgets).
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* window. See the gdk_window_set_support_multidevice() documentation
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* for more information.
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*
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* On X11, multi-device support is implemented through XInput 2.
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* Unless gdk_disable_multidevice() is called, the XInput 2
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* #GdkDeviceManager implementation will be used as the input source.
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* Otherwise either the core or XInput 1 implementations will be used.
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*
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* For simple applications that don’t have any special interest in
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* input devices, the so-called “client pointer”
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* provides a reasonable approximation to a simple setup with a single
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* pointer and keyboard. The device that has been set as the client
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* pointer can be accessed via gdk_device_manager_get_client_pointer().
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*
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* Conceptually, in multidevice mode there are 2 device types. Virtual
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* devices (or master devices) are represented by the pointer cursors
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* and keyboard foci that are seen on the screen. Physical devices (or
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* slave devices) represent the hardware that is controlling the virtual
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* devices, and thus have no visible cursor on the screen.
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*
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* Virtual devices are always paired, so there is a keyboard device for every
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* pointer device. Associations between devices may be inspected through
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* gdk_device_get_associated_device().
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*
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* There may be several virtual devices, and several physical devices could
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* be controlling each of these virtual devices. Physical devices may also
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* be “floating”, which means they are not attached to any virtual device.
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*
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* # Master and slave devices
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*
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* |[
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* carlos@sacarino:~$ xinput list
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* ⎡ Virtual core pointer id=2 [master pointer (3)]
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* ⎜ ↳ Virtual core XTEST pointer id=4 [slave pointer (2)]
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* ⎜ ↳ Wacom ISDv4 E6 Pen stylus id=10 [slave pointer (2)]
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* ⎜ ↳ Wacom ISDv4 E6 Finger touch id=11 [slave pointer (2)]
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* ⎜ ↳ SynPS/2 Synaptics TouchPad id=13 [slave pointer (2)]
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* ⎜ ↳ TPPS/2 IBM TrackPoint id=14 [slave pointer (2)]
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* ⎜ ↳ Wacom ISDv4 E6 Pen eraser id=16 [slave pointer (2)]
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* ⎣ Virtual core keyboard id=3 [master keyboard (2)]
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* ↳ Virtual core XTEST keyboard id=5 [slave keyboard (3)]
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* ↳ Power Button id=6 [slave keyboard (3)]
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* ↳ Video Bus id=7 [slave keyboard (3)]
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* ↳ Sleep Button id=8 [slave keyboard (3)]
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* ↳ Integrated Camera id=9 [slave keyboard (3)]
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* ↳ AT Translated Set 2 keyboard id=12 [slave keyboard (3)]
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* ↳ ThinkPad Extra Buttons id=15 [slave keyboard (3)]
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* ]|
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*
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* By default, GDK will automatically listen for events coming from all
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* master devices, setting the #GdkDevice for all events coming from input
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* devices. Events containing device information are #GDK_MOTION_NOTIFY,
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* #GDK_BUTTON_PRESS, #GDK_2BUTTON_PRESS, #GDK_3BUTTON_PRESS,
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* #GDK_BUTTON_RELEASE, #GDK_SCROLL, #GDK_KEY_PRESS, #GDK_KEY_RELEASE,
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* #GDK_ENTER_NOTIFY, #GDK_LEAVE_NOTIFY, #GDK_FOCUS_CHANGE,
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* #GDK_PROXIMITY_IN, #GDK_PROXIMITY_OUT, #GDK_DRAG_ENTER, #GDK_DRAG_LEAVE,
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* #GDK_DRAG_MOTION, #GDK_DRAG_STATUS, #GDK_DROP_START, #GDK_DROP_FINISHED
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* and #GDK_GRAB_BROKEN. When dealing with an event on a master device,
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* it is possible to get the source (slave) device that the event originated
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* from via gdk_event_get_source_device().
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*
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* On a standard session, all physical devices are connected by default to
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* the "Virtual Core Pointer/Keyboard" master devices, hence routing all events
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* through these. This behavior is only modified by device grabs, where the
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* slave device is temporarily detached for as long as the grab is held, and
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* more permanently by user modifications to the device hierarchy.
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*
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* On certain application specific setups, it may make sense
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* to detach a physical device from its master pointer, and mapping it to
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* an specific window. This can be achieved by the combination of
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* gdk_device_grab() and gdk_device_set_mode().
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*
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* In order to listen for events coming from devices
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* other than a virtual device, gdk_window_set_device_events() must be
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* called. Generally, this function can be used to modify the event mask
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* for any given device.
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*
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* Input devices may also provide additional information besides X/Y.
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* For example, graphics tablets may also provide pressure and X/Y tilt
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* information. This information is device-dependent, and may be
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* queried through gdk_device_get_axis(). In multidevice mode, virtual
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* devices will change axes in order to always represent the physical
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* device that is routing events through it. Whenever the physical device
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* changes, the #GdkDevice:n-axes property will be notified, and
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* gdk_device_list_axes() will return the new device axes.
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*
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* Devices may also have associated “keys” or
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* macro buttons. Such keys can be globally set to map into normal X
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* keyboard events. The mapping is set using gdk_device_set_key().
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*/
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static void gdk_device_manager_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec);
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static void gdk_device_manager_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec);
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G_DEFINE_ABSTRACT_TYPE (GdkDeviceManager, gdk_device_manager, G_TYPE_OBJECT)
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enum {
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PROP_0,
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PROP_DISPLAY
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};
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enum {
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DEVICE_ADDED,
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DEVICE_REMOVED,
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DEVICE_CHANGED,
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LAST_SIGNAL
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};
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static guint signals [LAST_SIGNAL] = { 0 };
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static void
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gdk_device_manager_class_init (GdkDeviceManagerClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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object_class->set_property = gdk_device_manager_set_property;
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object_class->get_property = gdk_device_manager_get_property;
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g_object_class_install_property (object_class,
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PROP_DISPLAY,
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g_param_spec_object ("display",
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P_("Display"),
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P_("Display for the device manager"),
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GDK_TYPE_DISPLAY,
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G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS));
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/**
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* GdkDeviceManager::device-added:
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* @device_manager: the object on which the signal is emitted
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* @device: the newly added #GdkDevice.
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*
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* The ::device-added signal is emitted either when a new master
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* pointer is created, or when a slave (Hardware) input device
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* is plugged in.
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*/
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signals [DEVICE_ADDED] =
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g_signal_new (g_intern_static_string ("device-added"),
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (GdkDeviceManagerClass, device_added),
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NULL, NULL,
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g_cclosure_marshal_VOID__OBJECT,
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G_TYPE_NONE, 1,
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GDK_TYPE_DEVICE);
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/**
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* GdkDeviceManager::device-removed:
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* @device_manager: the object on which the signal is emitted
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* @device: the just removed #GdkDevice.
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*
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* The ::device-removed signal is emitted either when a master
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* pointer is removed, or when a slave (Hardware) input device
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* is unplugged.
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*/
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signals [DEVICE_REMOVED] =
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g_signal_new (g_intern_static_string ("device-removed"),
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (GdkDeviceManagerClass, device_removed),
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NULL, NULL,
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g_cclosure_marshal_VOID__OBJECT,
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G_TYPE_NONE, 1,
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GDK_TYPE_DEVICE);
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/**
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* GdkDeviceManager::device-changed:
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* @device_manager: the object on which the signal is emitted
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* @device: the #GdkDevice that changed.
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*
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* The ::device-changed signal is emitted whenever a device
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* has changed in the hierarchy, either slave devices being
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* disconnected from their master device or connected to
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* another one, or master devices being added or removed
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* a slave device.
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*
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* If a slave device is detached from all master devices
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* (gdk_device_get_associated_device() returns %NULL), its
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* #GdkDeviceType will change to %GDK_DEVICE_TYPE_FLOATING,
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* if it's attached, it will change to %GDK_DEVICE_TYPE_SLAVE.
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*/
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signals [DEVICE_CHANGED] =
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g_signal_new (g_intern_static_string ("device-changed"),
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (GdkDeviceManagerClass, device_changed),
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NULL, NULL,
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g_cclosure_marshal_VOID__OBJECT,
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G_TYPE_NONE, 1,
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GDK_TYPE_DEVICE);
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}
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static void
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gdk_device_manager_init (GdkDeviceManager *device_manager)
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{
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}
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static void
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gdk_device_manager_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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switch (prop_id)
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{
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case PROP_DISPLAY:
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GDK_DEVICE_MANAGER (object)->display = g_value_get_object (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gdk_device_manager_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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switch (prop_id)
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{
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case PROP_DISPLAY:
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g_value_set_object (value, GDK_DEVICE_MANAGER (object)->display);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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/**
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* gdk_device_manager_get_display:
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* @device_manager: a #GdkDeviceManager
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*
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* Gets the #GdkDisplay associated to @device_manager.
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*
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* Returns: (nullable) (transfer none): the #GdkDisplay to which
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* @device_manager is associated to, or #NULL. This memory is
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* owned by GDK and must not be freed or unreferenced.
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*
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* Since: 3.0
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**/
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GdkDisplay *
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gdk_device_manager_get_display (GdkDeviceManager *device_manager)
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{
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g_return_val_if_fail (GDK_IS_DEVICE_MANAGER (device_manager), NULL);
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return device_manager->display;
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}
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/**
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* gdk_device_manager_list_devices:
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* @device_manager: a #GdkDeviceManager
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* @type: device type to get.
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*
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* Returns the list of devices of type @type currently attached to
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* @device_manager.
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*
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* Returns: (transfer container) (element-type Gdk.Device): a list of
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* #GdkDevices. The returned list must be
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* freed with g_list_free (). The list elements are owned by
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* GTK+ and must not be freed or unreffed.
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*
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* Since: 3.0
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*
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* Deprecated: 3.20, use gdk_seat_get_pointer(), gdk_seat_get_keyboard()
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* and gdk_seat_get_slaves() instead.
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**/
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GList *
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gdk_device_manager_list_devices (GdkDeviceManager *device_manager,
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GdkDeviceType type)
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{
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g_return_val_if_fail (GDK_IS_DEVICE_MANAGER (device_manager), NULL);
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return GDK_DEVICE_MANAGER_GET_CLASS (device_manager)->list_devices (device_manager, type);
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}
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/**
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* gdk_device_manager_get_client_pointer:
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* @device_manager: a #GdkDeviceManager
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*
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* Returns the client pointer, that is, the master pointer that acts as the core pointer
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* for this application. In X11, window managers may change this depending on the interaction
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* pattern under the presence of several pointers.
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*
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* You should use this function seldomly, only in code that isn’t triggered by a #GdkEvent
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* and there aren’t other means to get a meaningful #GdkDevice to operate on.
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*
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* Returns: (transfer none): The client pointer. This memory is
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* owned by GDK and must not be freed or unreferenced.
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*
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* Since: 3.0
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*
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* Deprecated: 3.20: Use gdk_seat_get_pointer() instead.
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**/
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GdkDevice *
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gdk_device_manager_get_client_pointer (GdkDeviceManager *device_manager)
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{
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g_return_val_if_fail (GDK_IS_DEVICE_MANAGER (device_manager), NULL);
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return GDK_DEVICE_MANAGER_GET_CLASS (device_manager)->get_client_pointer (device_manager);
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}
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