gtk2/gdk/macos/gdkmacosmonitor.c
Christian Hergert 27b87ebec5 macos: add clamp helper to keep rectangle in workarea
This helper is useful to ensure we are consistent with how we keep a
window clamped to the workarea of a monitor when placing windows on
screen. (This does not affect snap-to-edges).
2022-03-02 00:34:27 -08:00

460 lines
13 KiB
C

/*
* Copyright © 2020 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*/
#include "config.h"
#include <gdk/gdk.h>
#include <math.h>
#include "gdkdisplaylinksource.h"
#include "gdkmacosdisplay-private.h"
#include "gdkmacosmonitor-private.h"
#include "gdkmacossurface-private.h"
#include "gdkmacosutils-private.h"
struct _GdkMacosMonitor
{
GdkMonitor parent_instance;
CGDirectDisplayID screen_id;
GdkDisplayLinkSource *display_link;
NSRect workarea;
GQueue awaiting_frames;
guint has_opengl : 1;
guint in_frame : 1;
};
struct _GdkMacosMonitorClass
{
GdkMonitorClass parent_class;
};
G_DEFINE_TYPE (GdkMacosMonitor, gdk_macos_monitor, GDK_TYPE_MONITOR)
/**
* gdk_macos_monitor_get_workarea:
* @monitor: a `GdkMonitor`
* @workarea: (out): a `GdkRectangle` to be filled with the monitor workarea
*
* Retrieves the size and position of the “work area” on a monitor
* within the display coordinate space.
*
* The returned geometry is in ”application pixels”, not in ”device pixels”
* (see [method@Gdk.Monitor.get_scale_factor]).
*/
void
gdk_macos_monitor_get_workarea (GdkMonitor *monitor,
GdkRectangle *geometry)
{
GdkMacosMonitor *self = (GdkMacosMonitor *)monitor;
int x, y;
g_return_if_fail (GDK_IS_MACOS_MONITOR (self));
g_return_if_fail (geometry != NULL);
x = self->workarea.origin.x;
y = self->workarea.origin.y + self->workarea.size.height;
_gdk_macos_display_from_display_coords (GDK_MACOS_DISPLAY (monitor->display),
x, y,
&x, &y);
geometry->x = x;
geometry->y = y;
geometry->width = self->workarea.size.width;
geometry->height = self->workarea.size.height;
}
static void
gdk_macos_monitor_dispose (GObject *object)
{
GdkMacosMonitor *self = (GdkMacosMonitor *)object;
if (self->display_link)
{
g_source_destroy ((GSource *)self->display_link);
g_clear_pointer ((GSource **)&self->display_link, g_source_unref);
}
G_OBJECT_CLASS (gdk_macos_monitor_parent_class)->dispose (object);
}
static void
gdk_macos_monitor_class_init (GdkMacosMonitorClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->dispose = gdk_macos_monitor_dispose;
}
static void
gdk_macos_monitor_init (GdkMacosMonitor *self)
{
}
static GdkSubpixelLayout
GetSubpixelLayout (CGDirectDisplayID screen_id)
{
#if 0
GDK_BEGIN_MACOS_ALLOC_POOL;
GdkSubpixelLayout subpixel_layout = GDK_SUBPIXEL_LAYOUT_UNKNOWN;
io_service_t iosvc;
NSDictionary *dict;
guint layout;
gboolean rotation;
rotation = CGDisplayRotation (screen_id);
iosvc = CGDisplayIOServicePort (screen_id);
dict = (NSDictionary *)IODisplayCreateInfoDictionary (iosvc, kIODisplayOnlyPreferredName);
layout = [[dict objectForKey:@kDisplaySubPixelLayout] unsignedIntValue];
switch (layout)
{
case kDisplaySubPixelLayoutRGB:
if (rotation == 0.0)
subpixel_layout = GDK_SUBPIXEL_LAYOUT_HORIZONTAL_RGB;
else if (rotation == 90.0)
subpixel_layout = GDK_SUBPIXEL_LAYOUT_VERTICAL_RGB;
else if (rotation == 180.0 || rotation == -180.0)
subpixel_layout = GDK_SUBPIXEL_LAYOUT_HORIZONTAL_BGR;
else if (rotation == -90.0)
subpixel_layout = GDK_SUBPIXEL_LAYOUT_VERTICAL_BGR;
break;
case kDisplaySubPixelLayoutBGR:
if (rotation == 0.0)
subpixel_layout = GDK_SUBPIXEL_LAYOUT_HORIZONTAL_BGR;
else if (rotation == 90.0)
subpixel_layout = GDK_SUBPIXEL_LAYOUT_VERTICAL_BGR;
else if (rotation == 180.0 || rotation == -180.0)
subpixel_layout = GDK_SUBPIXEL_LAYOUT_HORIZONTAL_RGB;
else if (rotation == -90.0 || rotation == 270.0)
subpixel_layout = GDK_SUBPIXEL_LAYOUT_VERTICAL_RGB;
break;
default:
break;
}
GDK_END_MACOS_ALLOC_POOL;
return subpixel_layout;
#endif
return GDK_SUBPIXEL_LAYOUT_UNKNOWN;
}
char *
_gdk_macos_monitor_get_localized_name (NSScreen *screen)
{
#ifdef AVAILABLE_MAC_OS_X_VERSION_10_15_AND_LATER
GDK_BEGIN_MACOS_ALLOC_POOL;
NSString *str;
char *name;
g_assert (screen);
str = [screen localizedName];
name = g_strdup ([str UTF8String]);
GDK_END_MACOS_ALLOC_POOL;
return g_steal_pointer (&name);
#else
return NULL;
#endif
}
char *
_gdk_macos_monitor_get_connector_name (CGDirectDisplayID screen_id)
{
guint unit = CGDisplayUnitNumber (screen_id);
return g_strdup_printf ("unit-%u", unit);
}
static NSScreen *
find_screen (CGDirectDisplayID screen_id)
{
GDK_BEGIN_MACOS_ALLOC_POOL;
NSScreen *screen = NULL;
for (id obj in [NSScreen screens])
{
if (screen_id == [[[obj deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue])
{
screen = (NSScreen *)obj;
break;
}
}
GDK_END_MACOS_ALLOC_POOL;
return screen;
}
static gboolean
gdk_macos_monitor_display_link_cb (GdkMacosMonitor *self)
{
gint64 presentation_time;
gint64 refresh_interval;
gint64 now;
GList *iter;
g_assert (GDK_IS_MACOS_MONITOR (self));
g_assert (!self->display_link->paused);
self->in_frame = TRUE;
presentation_time = self->display_link->presentation_time;
refresh_interval = self->display_link->refresh_interval;
now = g_source_get_time ((GSource *)self->display_link);
iter = self->awaiting_frames.head;
while (iter != NULL)
{
GdkMacosSurface *surface = iter->data;
g_assert (GDK_IS_MACOS_SURFACE (surface));
iter = iter->next;
g_queue_unlink (&self->awaiting_frames, &surface->frame);
_gdk_macos_surface_frame_presented (surface, presentation_time, refresh_interval);
}
if (self->awaiting_frames.length == 0 && !self->display_link->paused)
gdk_display_link_source_pause (self->display_link);
self->in_frame = FALSE;
return G_SOURCE_CONTINUE;
}
static void
_gdk_macos_monitor_reset_display_link (GdkMacosMonitor *self,
CGDisplayModeRef mode)
{
GSource *source;
g_assert (GDK_IS_MACOS_MONITOR (self));
if (self->display_link)
{
g_source_destroy ((GSource *)self->display_link);
g_clear_pointer ((GSource **)&self->display_link, g_source_unref);
}
source = gdk_display_link_source_new (self->screen_id, mode);
self->display_link = (GdkDisplayLinkSource *)source;
g_source_set_callback (source,
(GSourceFunc) gdk_macos_monitor_display_link_cb,
self,
NULL);
g_source_attach (source, NULL);
}
gboolean
_gdk_macos_monitor_reconfigure (GdkMacosMonitor *self)
{
GdkSubpixelLayout subpixel_layout;
CGDisplayModeRef mode;
GdkMacosDisplay *display;
NSScreen *screen;
GdkRectangle geom;
gboolean has_opengl;
CGSize size;
CGRect bounds;
size_t width;
size_t pixel_width;
char *connector;
char *name;
int refresh_rate;
int scale_factor = 1;
int width_mm;
int height_mm;
g_return_val_if_fail (GDK_IS_MACOS_MONITOR (self), FALSE);
display = GDK_MACOS_DISPLAY (GDK_MONITOR (self)->display);
if (!(screen = find_screen (self->screen_id)) ||
!(mode = CGDisplayCopyDisplayMode (self->screen_id)))
return FALSE;
size = CGDisplayScreenSize (self->screen_id);
bounds = [screen frame];
width = CGDisplayModeGetWidth (mode);
pixel_width = CGDisplayModeGetPixelWidth (mode);
has_opengl = CGDisplayUsesOpenGLAcceleration (self->screen_id);
subpixel_layout = GetSubpixelLayout (self->screen_id);
name = _gdk_macos_monitor_get_localized_name (screen);
connector = _gdk_macos_monitor_get_connector_name (self->screen_id);
if (width != 0 && pixel_width != 0)
scale_factor = MAX (1, pixel_width / width);
width_mm = size.width;
height_mm = size.height;
geom.x = bounds.origin.x - display->min_x;
geom.y = display->height - bounds.origin.y - bounds.size.height + display->min_y;
geom.width = bounds.size.width;
geom.height = bounds.size.height;
/* We will often get 0 back from CGDisplayModeGetRefreshRate(). We
* can fallback by getting it from CoreVideo based on a CVDisplayLink
* setting (which is also used by the frame clock).
*/
if (!(refresh_rate = CGDisplayModeGetRefreshRate (mode)))
refresh_rate = 60 * 1000;
gdk_monitor_set_connector (GDK_MONITOR (self), connector);
gdk_monitor_set_model (GDK_MONITOR (self), name);
gdk_monitor_set_geometry (GDK_MONITOR (self), &geom);
gdk_monitor_set_physical_size (GDK_MONITOR (self), width_mm, height_mm);
gdk_monitor_set_scale_factor (GDK_MONITOR (self), scale_factor);
gdk_monitor_set_refresh_rate (GDK_MONITOR (self), refresh_rate);
gdk_monitor_set_subpixel_layout (GDK_MONITOR (self), GDK_SUBPIXEL_LAYOUT_UNKNOWN);
self->workarea = [screen visibleFrame];
/* We might be able to use this at some point to change which GSK renderer
* we use for surfaces on this monitor. For example, it might be better
* to use cairo if we cannot use OpenGL (or it would be software) anyway.
* Presumably that is more common in cases where macOS is running under
* an emulator such as QEMU.
*/
self->has_opengl = !!has_opengl;
/* Create a new display link to receive feedback about when to render */
_gdk_macos_monitor_reset_display_link (self, mode);
CGDisplayModeRelease (mode);
g_free (name);
g_free (connector);
return TRUE;
}
GdkMacosMonitor *
_gdk_macos_monitor_new (GdkMacosDisplay *display,
CGDirectDisplayID screen_id)
{
GdkMacosMonitor *self;
g_return_val_if_fail (GDK_IS_MACOS_DISPLAY (display), NULL);
self = g_object_new (GDK_TYPE_MACOS_MONITOR,
"display", display,
NULL);
self->screen_id = screen_id;
_gdk_macos_monitor_reconfigure (self);
return g_steal_pointer (&self);
}
CGDirectDisplayID
_gdk_macos_monitor_get_screen_id (GdkMacosMonitor *self)
{
g_return_val_if_fail (GDK_IS_MACOS_MONITOR (self), 0);
return self->screen_id;
}
CGColorSpaceRef
_gdk_macos_monitor_copy_colorspace (GdkMacosMonitor *self)
{
g_return_val_if_fail (GDK_IS_MACOS_MONITOR (self), NULL);
return CGDisplayCopyColorSpace (self->screen_id);
}
void
_gdk_macos_monitor_add_frame_callback (GdkMacosMonitor *self,
GdkMacosSurface *surface)
{
g_return_if_fail (GDK_IS_MACOS_MONITOR (self));
g_return_if_fail (GDK_IS_MACOS_SURFACE (surface));
g_return_if_fail (surface->frame.data == (gpointer)surface);
g_return_if_fail (surface->frame.prev == NULL);
g_return_if_fail (surface->frame.next == NULL);
g_return_if_fail (self->awaiting_frames.head != &surface->frame);
g_return_if_fail (self->awaiting_frames.tail != &surface->frame);
/* Processing frames is always head to tail, so push to the
* head so that we don't possibly re-enter this right after
* adding to the queue.
*/
if (!queue_contains (&self->awaiting_frames, &surface->frame))
{
g_queue_push_head_link (&self->awaiting_frames, &surface->frame);
if (!self->in_frame && self->awaiting_frames.length == 1)
gdk_display_link_source_unpause (self->display_link);
}
}
void
_gdk_macos_monitor_remove_frame_callback (GdkMacosMonitor *self,
GdkMacosSurface *surface)
{
g_return_if_fail (GDK_IS_MACOS_MONITOR (self));
g_return_if_fail (GDK_IS_MACOS_SURFACE (surface));
g_return_if_fail (surface->frame.data == (gpointer)surface);
if (queue_contains (&self->awaiting_frames, &surface->frame))
{
g_queue_unlink (&self->awaiting_frames, &surface->frame);
if (!self->in_frame && self->awaiting_frames.length == 0)
gdk_display_link_source_pause (self->display_link);
}
}
void
_gdk_macos_monitor_clamp (GdkMacosMonitor *self,
GdkRectangle *area)
{
GdkRectangle workarea;
GdkRectangle geom;
g_return_if_fail (GDK_IS_MACOS_MONITOR (self));
g_return_if_fail (area != NULL);
gdk_macos_monitor_get_workarea (GDK_MONITOR (self), &workarea);
gdk_monitor_get_geometry (GDK_MONITOR (self), &geom);
if (area->x + area->width > workarea.x + workarea.width)
area->x = workarea.x + workarea.width - area->width;
if (area->x < workarea.x)
area->x = workarea.x;
if (area->y + area->height > workarea.y + workarea.height)
area->y = workarea.y + workarea.height - area->height;
if (area->y < workarea.y)
area->y = workarea.y;
}