forked from AuroraMiddleware/gtk
6ff97d2e0b
2001-03-31 Hans Breuer <hans@breuer.org> * config.h.win32.in : disable USE_MMX for msvc build cause the assembler doesn't fit and is out of my scope. Disable USE_GMODULE for msvc build as wel. The right way to share binaries on win32 would be to use libtiff.dll etc. To reduce installation hassles IMO it's better to include all fileformats builtin to gdk-pixbuf * gdk-pixbuf/makefile.msc : new file * gdk/gdk.def : updated * gdk/win32/gdkevents-win32.c : don't erase the background if .no_bg is set. It improves the scrolling (e.g. of testgtk main buttons * gdk/win32/gdkgeometry-win32.c : added comment about the above * gdk/win32/gdkwindow-win32.c : added three new functions like the X version. Only one is implemented, because the other two "gdk_window_begin_(resize|move)_drag" got no docs and appear to be default behaviour on win32 anyway ... * gtk/gtk.def : updated * gtk/makefile.msc.in : update for new files, use glib-genmarshal from where it was built and add an additional rule to automagically build gtkmarshal.[hc] * gtk/gtkfilesel.c (open_new_dir) : don't increase n_entries before array access for the current entry isn't finished * gtk/gtktreeitem.c (gtk_tree_item_subtree_button_click) : use g_return_val_if_fail * gtk/testgtk.c (window_controls) : don't use the *wrong* size for the static array, but let the compiler calculate it. It makes me wonder if gcc isn't capable to catch bugs like this ...
90 lines
2.2 KiB
Plaintext
90 lines
2.2 KiB
Plaintext
TOP = ..\..
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PRJ_TOP = ..
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PACKAGE = gdk_pixbuf
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PKG_VER = $(GDK_PIXBUF_VER)
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!INCLUDE $(TOP)/build/win32/make.msc
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GDK_PIXBUF_VER = 1.3
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# force inclusion of gdk-pixbuf-io-include.h
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# to get _working_ include modules ...
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PKG_CFLAGS = -I. -I.. $(GLIB_CFLAGS) \
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-FIgdk-pixbuf-io-include.h \
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$(JPEG_CFLAGS) $(PNG_CFLAGS) $(TIFF_CFLAGS) $(INTL_CFLAGS) \
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-UUSE_GMODULE # use built-in
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# -DUSE_GMODULE -DPIXBUF_LIBDIR=\".\"
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PKG_LINK = $(GLIB_LIBS) \
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$(JPEG_LIBS) $(PNG_LIBS) $(TIFF_LIBS) $(INTL_LIBS) \
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pixops\pixops.lib
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OBJECTS = \
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gdk-pixbuf-animation.obj \
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gdk-pixbuf-data.obj \
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gdk-pixbuf-io.obj \
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gdk-pixbuf-loader.obj \
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gdk-pixbuf-scale.obj \
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gdk-pixbuf-util.obj \
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gdk-pixbuf.obj \
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io-bmp.obj \
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io-wbmp.obj \
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io-gif.obj \
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io-ico.obj \
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io-png.obj \
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io-pnm.obj \
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io-ras.obj \
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io-tiff.obj \
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io-xpm.obj \
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io-jpeg.obj \
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gdk-pixbuf-marshal.h: gdk-pixbuf-marshal.list
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..\..\glib\gobject\glib-genmarshal --prefix=gdk_pixbuf_marshal gdk-pixbuf-marshal.list --header >gdk-pixbuf-marshal.h
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gdk-pixbuf-marshal.c: gdk-pixbuf-marshal.list
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..\..\glib\gobject\glib-genmarshal --prefix=gdk_pixbuf_marshal gdk-pixbuf-marshal.list --body >gdk-pixbuf-marshal.c
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## common stuff
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# cl -? describes the options
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CC = cl -G5 -GF $(OPTIMIZE) -W3 -nologo
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# No general LDFLAGS needed
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LDFLAGS = /link $(LINKDEBUG)
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INSTALL = copy
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CFLAGS = -I. -DHAVE_CONFIG_H
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## targets
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all : \
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$(PRJ_TOP)\config.h \
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gdk-pixbuf-marshal.c \
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gdk-pixbuf-marshal.h \
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$(PACKAGE)-$(PKG_VER).dll \
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make-inline-pixbuf.exe \
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test-gdk-pixbuf.exe
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$(PACKAGE).lib : $(OBJECTS)
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lib /out:$(PACKAGE).lib $(OBJECTS)
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$(PACKAGE)-$(PKG_VER).dll : $(OBJECTS) $(PACKAGE).def
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$(CC) $(CFLAGS) -LD -Fe$(PACKAGE)-$(PKG_VER).dll $(OBJECTS) $(PKG_LINK) user32.lib advapi32.lib wsock32.lib $(LDFLAGS) /def:$(PACKAGE).def
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make-inline-pixbuf.exe : make-inline-pixbuf.c
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$(CC) $(PKG_CFLAGS) -Femake-inline-pixbuf.exe make-inline-pixbuf.c $(PKG_LINK) $(PACKAGE)-$(PKG_VER).lib
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test-gdk-pixbuf.exe : test-gdk-pixbuf.c
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$(CC) $(PKG_CFLAGS) -Fetest-gdk-pixbuf.exe test-gdk-pixbuf.c $(PKG_LINK) $(PACKAGE)-$(PKG_VER).lib
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$(PRJ_TOP)\config.h: $(PRJ_TOP)\config.h.win32
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copy $(PRJ_TOP)\config.h.win32 $(PRJ_TOP)\config.h
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.c.obj :
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$(CC) $(CFLAGS) -GD -c $(PKG_CFLAGS) $<
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clean::
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del config.h
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