gtk2/gdk/win32/gdkglcontext-win32.h
Chun-wei Fan 480031439f GDK-Win32: Drop GDK_WIN32_ENABLE_EGL flag
Instead, use HAVE_EGL check macro instead, which is used by the other
platforms as well.
2021-11-08 15:25:24 +08:00

84 lines
3.1 KiB
C

/* GDK - The GIMP Drawing Kit
*
* gdkglcontext-win32.h: Private Win32 specific OpenGL wrappers
*
* Copyright © 2014 Chun-wei Fan
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GDK_WIN32_GL_CONTEXT__
#define __GDK_WIN32_GL_CONTEXT__
#include <epoxy/gl.h>
#include <epoxy/wgl.h>
#ifdef HAVE_EGL
# include <epoxy/egl.h>
#endif
#include "gdkglcontextprivate.h"
#include "gdkdisplayprivate.h"
#include "gdksurface.h"
G_BEGIN_DECLS
#define GDK_WIN32_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_WIN32_GL_CONTEXT, GdkWin32GLContextClass))
#define GDK_WIN32_GL_CONTEXT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_WIN32_GL_CONTEXT, GdkWin32GLContextClass))
#define GDK_WIN32_IS_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_WIN32_GL_CONTEXT))
struct _GdkWin32GLContext
{
GdkGLContext parent_instance;
};
struct _GdkWin32GLContextClass
{
GdkGLContextClass parent_class;
};
/* WGL */
#define GDK_TYPE_WIN32_GL_CONTEXT_WGL (gdk_win32_gl_context_wgl_get_type())
#define GDK_WIN32_GL_CONTEXT_WGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GDK_TYPE_WIN32_GL_CONTEXT_WGL, GdkWin32GLContextWGL))
#define GDK_IS_WIN32_GL_CONTEXT_WGL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GDK_TYPE_WIN32_GL_CONTEXT_WGL))
typedef struct _GdkWin32GLContextWGL GdkWin32GLContextWGL;
gboolean gdk_win32_display_init_wgl (GdkDisplay *display,
GError **error);
void gdk_win32_gl_context_wgl_bind_surface (GdkWin32GLContextWGL *ctx,
GdkWin32Surface *win32_surface);
GType gdk_win32_gl_context_wgl_get_type (void) G_GNUC_CONST;
/* EGL */
#define GDK_TYPE_WIN32_GL_CONTEXT_EGL (gdk_win32_gl_context_egl_get_type())
#define GDK_WIN32_GL_CONTEXT_EGL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GDK_TYPE_WIN32_GL_CONTEXT_EGL, GdkWin32GLContextEGL))
#define GDK_IS_WIN32_GL_CONTEXT_EGL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GDK_TYPE_WIN32_GL_CONTEXT_EGL))
typedef struct _GdkWin32GLContextEGL GdkWin32GLContextEGL;
gboolean gdk_win32_display_init_egl (GdkDisplay *display,
GError **error);
void gdk_win32_surface_destroy_egl_surface (GdkWin32Surface *self);
GType gdk_win32_gl_context_egl_get_type (void) G_GNUC_CONST;
void
_gdk_win32_surface_invalidate_egl_framebuffer (GdkSurface *surface);
G_END_DECLS
#endif /* __GDK_WIN32_GL_CONTEXT__ */