gtk2/gdk-pixbuf/gdk-pixbuf-animation.c
Havoc Pennington fde4fecfd2 Port to GObject, can go back in gdk-pixbuf after setting up a
2000-12-16  Havoc Pennington  <hp@pobox.com>

* gtk/gdk-pixbuf-loader.h, gtk/gdk-pixbuf-loader.c:
Port to GObject, can go back in gdk-pixbuf after setting up
a gdk-pixbuf-marshal.h header over there.

* gtk/gtktreeview.c: s/SEPERATOR/SEPARATOR/g;
(gtk_tree_view_class_init): specify GTK_TYPE_ADJUSTMENT for signal
args
(gtk_tree_view_init): don't unset GTK_NO_WINDOW, it shouldn't be
set
(gtk_tree_view_realize_buttons): don't gtk_widget_show() buttons
here, do it when we create the buttons later
(gtk_tree_view_realize_buttons): add some g_return_if_fail
(gtk_tree_view_map): paranoia checks that column->button is shown
and unmapped
(gtk_tree_view_size_request): only request visible children.
Move header size calculation in here, for cleanliness, and
to maintain invariants for child widgets if we eventually
let users set different children inside the buttons
(gtk_tree_view_map_buttons): factor out code to map buttons,
since it was being called several times
(gtk_tree_view_size_allocate_buttons): move_resize the drag
windows instead of just moving them; their height may change
if we allow random widgets in there, or the theme changes.
(gtk_tree_view_size_allocate): move button size allocation
above emitting the scroll signals, to ensure a sane state when we
hit user code
(gtk_tree_view_button_release): remove queue_resize after
tree_view_set_size(), set_size() will handle any resize queuing
that's needed
(gtk_tree_view_focus_in): just queue a draw, don't fool with
draw_focus goo
(gtk_tree_view_focus): use gtk_get_current_event() and
gdk_event_get_state()
(gtk_tree_view_deleted): don't queue_resize() after calling set_size()
(gtk_tree_view_build_tree): fix a "if (foo); {}" bug - i.e. remove
semicolon
(gtk_tree_view_create_button): show the button here
(gtk_tree_view_button_clicked): actually emit the clicked signal
on the column
(_gtk_tree_view_set_size): return right away if the size is
unchanged, as a cheesy optimization
(gtk_tree_view_setup_model): rename set_model_realized to
setup_model to match the flag that indicates whether we've
called it
(gtk_tree_view_get_hadjustment): create adjustment if it doesn't
exist, because set_scroll_adjustment does that and it shouldn't
matter what order you call these in
(gtk_tree_view_get_vadjustment): ditto
(gtk_tree_view_set_headers_visible): canonicalize the bool,
for paranoia
(gtk_tree_view_set_headers_visible): call
gtk_tree_view_map_buttons() instead of using cut-and-paste code
(gtk_tree_view_append_column): clarify whether the return value
is the count of columns before or after, and do the increment
separately from the return statement so you can tell from the code.
(gtk_tree_view_remove_column): ditto
(gtk_tree_view_insert_column): ditto
(gtk_tree_view_get_column): remove g_return_if_fail for columns
outside the existing range, the docs say that outside-range
columns are allowed, so we handle them as documented. (Presumably
this allows a nice loop with column != NULL as test.)
(gtk_tree_view_move_to): document what 0.0, 0.5, 1.0 alignments
mean (left/right/center etc.).
(gtk_tree_view_collapse_all): only queue a draw if we're mapped
(gtk_tree_view_expand_row): add docs
(gtk_tree_view_collapse_row): add docs

* gtk/gtktreeviewcolumn.c (gtk_tree_view_column_clicked): new
function to emit the clicked signal on a column

* gdk/gdkevents.c (gdk_event_get_state): new function, to get the
state of an event
(gdk_event_get_time): don't treat GDK_SCROLL
as a button event, remove default case from switch so gcc
will whine if we don't explicitly handle all event types

* gtk/gtktreeselection.h: added some FIXME

* gtk/gtktreeprivate.h (struct _GtkTreeViewPrivate): rename
"columns" to "n_columns" and "column" to "columns" for clarity
2000-12-17 23:50:00 +00:00

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/* GdkPixbuf library - Simple animation support
*
* Copyright (C) 1999 The Free Software Foundation
*
* Authors: Jonathan Blandford <jrb@redhat.com>
* Havoc Pennington <hp@redhat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <config.h>
#include <errno.h>
#include "gdk-pixbuf-io.h"
#include "gdk-pixbuf-private.h"
static void gdk_pixbuf_animation_class_init (GdkPixbufAnimationClass *klass);
static void gdk_pixbuf_animation_finalize (GObject *object);
static gpointer parent_class;
GType
gdk_pixbuf_animation_get_type (void)
{
static GType object_type = 0;
if (!object_type) {
static const GTypeInfo object_info = {
sizeof (GdkPixbufAnimationClass),
(GBaseInitFunc) NULL,
(GBaseFinalizeFunc) NULL,
(GClassInitFunc) gdk_pixbuf_animation_class_init,
NULL, /* class_finalize */
NULL, /* class_data */
sizeof (GdkPixbufAnimation),
0, /* n_preallocs */
(GInstanceInitFunc) NULL,
};
object_type = g_type_register_static (G_TYPE_OBJECT,
"GdkPixbufAnimation",
&object_info, 0);
}
return object_type;
}
static void
gdk_pixbuf_animation_class_init (GdkPixbufAnimationClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
parent_class = g_type_class_peek_parent (klass);
object_class->finalize = gdk_pixbuf_animation_finalize;
}
static void
gdk_pixbuf_animation_finalize (GObject *object)
{
GdkPixbufAnimation *animation = GDK_PIXBUF_ANIMATION (object);
GList *l;
GdkPixbufFrame *frame;
for (l = animation->frames; l; l = l->next) {
frame = l->data;
gdk_pixbuf_unref (frame->pixbuf);
g_free (frame);
}
g_list_free (animation->frames);
G_OBJECT_CLASS (parent_class)->finalize (object);
}
/**
* gdk_pixbuf_animation_new_from_file:
* @filename: Name of file to load.
* @error: return location for error
*
* Creates a new animation by loading it from a file. The file format is
* detected automatically. If the file's format does not support multi-frame
* images, then an animation with a single frame will be created. Possible errors
* are in the #GDK_PIXBUF_ERROR and #G_FILE_ERROR domains.
*
* Return value: A newly created animation with a reference count of 1, or NULL
* if any of several error conditions ocurred: the file could not be opened,
* there was no loader for the file's format, there was not enough memory to
* allocate the image buffer, or the image file contained invalid data.
**/
GdkPixbufAnimation *
gdk_pixbuf_animation_new_from_file (const char *filename,
GError **error)
{
GdkPixbufAnimation *animation;
int size;
FILE *f;
guchar buffer [128];
GdkPixbufModule *image_module;
g_return_val_if_fail (filename != NULL, NULL);
f = fopen (filename, "rb");
if (!f) {
g_set_error (error,
G_FILE_ERROR,
g_file_error_from_errno (errno),
_("Failed to open file '%s': %s"),
filename, g_strerror (errno));
return NULL;
}
size = fread (&buffer, 1, sizeof (buffer), f);
if (size == 0) {
g_set_error (error,
GDK_PIXBUF_ERROR,
GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
_("Image file '%s' contains no data"),
filename);
fclose (f);
return NULL;
}
image_module = gdk_pixbuf_get_module (buffer, size, filename, error);
if (!image_module) {
fclose (f);
return NULL;
}
if (image_module->module == NULL)
if (!gdk_pixbuf_load_module (image_module, error)) {
fclose (f);
return NULL;
}
if (image_module->load_animation == NULL) {
GdkPixbuf *pixbuf;
GdkPixbufFrame *frame;
/* Keep this logic in sync with gdk_pixbuf_new_from_file() */
if (image_module->load == NULL) {
g_set_error (error,
GDK_PIXBUF_ERROR,
GDK_PIXBUF_ERROR_UNSUPPORTED_OPERATION,
_("Don't know how to load the animation in file '%s'"),
filename);
fclose (f);
return NULL;
}
fseek (f, 0, SEEK_SET);
pixbuf = (* image_module->load) (f, error);
fclose (f);
if (pixbuf == NULL && error != NULL && *error == NULL) {
/* I don't trust these crufty longjmp()'ing image libs
* to maintain proper error invariants, and I don't
* want user code to segfault as a result. We need to maintain
* the invariant that error gets set if NULL is returned.
*/
g_warning ("Bug! gdk-pixbuf loader '%s' didn't set an error on failure.",
image_module->module_name);
g_set_error (error,
GDK_PIXBUF_ERROR,
GDK_PIXBUF_ERROR_FAILED,
_("Failed to load image '%s': reason not known, probably a corrupt image file"),
filename);
}
if (pixbuf == NULL)
return NULL;
frame = g_new (GdkPixbufFrame, 1);
frame->pixbuf = pixbuf;
g_object_ref (G_OBJECT (frame->pixbuf));
frame->x_offset = 0;
frame->y_offset = 0;
frame->delay_time = -1;
frame->action = GDK_PIXBUF_FRAME_RETAIN;
animation = g_object_new (GDK_TYPE_PIXBUF_ANIMATION, NULL);
animation->n_frames = 1;
animation->frames = g_list_prepend (NULL, frame);
animation->width = gdk_pixbuf_get_width (pixbuf);
animation->height = gdk_pixbuf_get_height (pixbuf);
} else {
fseek (f, 0, SEEK_SET);
animation = (* image_module->load_animation) (f, error);
if (animation == NULL && error != NULL && *error == NULL) {
/* I don't trust these crufty longjmp()'ing
* image libs to maintain proper error
* invariants, and I don't want user code to
* segfault as a result. We need to maintain
* the invariant that error gets set if NULL
* is returned.
*/
g_warning ("Bug! gdk-pixbuf loader '%s' didn't set an error on failure.",
image_module->module_name);
g_set_error (error,
GDK_PIXBUF_ERROR,
GDK_PIXBUF_ERROR_FAILED,
_("Failed to load animation '%s': reason not known, probably a corrupt animation file"),
filename);
}
fclose (f);
}
return animation;
}
/**
* gdk_pixbuf_animation_ref:
* @animation: An animation.
*
* Adds a reference to an animation. Deprecated; use
* g_object_ref(). The reference must be released afterwards using
* g_object_unref().
*
* Return value: The same as the @animation argument.
**/
GdkPixbufAnimation *
gdk_pixbuf_animation_ref (GdkPixbufAnimation *animation)
{
return (GdkPixbufAnimation*) g_object_ref (G_OBJECT (animation));
}
/**
* gdk_pixbuf_animation_unref:
* @animation: An animation.
*
* Removes a reference from an animation. Deprecated; use g_object_unref().
**/
void
gdk_pixbuf_animation_unref (GdkPixbufAnimation *animation)
{
g_object_unref (G_OBJECT (animation));
}
/**
* gdk_pixbuf_animation_get_width:
* @animation: An animation.
*
* Queries the width of the bounding box of a pixbuf animation.
*
* Return value: Width of the bounding box of the animation.
**/
int
gdk_pixbuf_animation_get_width (GdkPixbufAnimation *animation)
{
g_return_val_if_fail (animation != NULL, -1);
return animation->width;
}
/**
* gdk_pixbuf_animation_get_height:
* @animation: An animation.
*
* Queries the height of the bounding box of a pixbuf animation.
*
* Return value: Height of the bounding box of the animation.
**/
int
gdk_pixbuf_animation_get_height (GdkPixbufAnimation *animation)
{
g_return_val_if_fail (animation != NULL, -1);
return animation->height;
}
/**
* gdk_pixbuf_animation_get_num_frames:
* @animation: An animation.
*
* Queries the number of frames in a pixbuf animation.
*
* Return value: Number of frames in the animation.
**/
int
gdk_pixbuf_animation_get_num_frames (GdkPixbufAnimation *animation)
{
g_return_val_if_fail (animation != NULL, -1);
return animation->n_frames;
}
/**
* gdk_pixbuf_animation_get_frames:
* @animation: An animation.
*
* Queries the list of frames of an animation.
*
* Return value: List of frames in the animation; this is a #GList of
* #GdkPixbufFrame structures.
**/
GList *
gdk_pixbuf_animation_get_frames (GdkPixbufAnimation *animation)
{
g_return_val_if_fail (animation != NULL, NULL);
return animation->frames;
}
/**
* gdk_pixbuf_frame_get_pixbuf:
* @frame: A pixbuf animation frame.
*
* Queries the pixbuf of an animation frame.
*
* Return value: A pixbuf.
**/
GdkPixbuf *
gdk_pixbuf_frame_get_pixbuf (GdkPixbufFrame *frame)
{
g_return_val_if_fail (frame != NULL, NULL);
return frame->pixbuf;
}
/**
* gdk_pixbuf_frame_get_x_offset:
* @frame: A pixbuf animation frame.
*
* Queries the X offset of an animation frame.
*
* Return value: X offset from the top left corner of the animation.
**/
int
gdk_pixbuf_frame_get_x_offset (GdkPixbufFrame *frame)
{
g_return_val_if_fail (frame != NULL, -1);
return frame->x_offset;
}
/**
* gdk_pixbuf_frame_get_y_offset:
* @frame: A pixbuf animation frame.
*
* Queries the Y offset of an animation frame.
*
* Return value: Y offset from the top left corner of the animation.
**/
int
gdk_pixbuf_frame_get_y_offset (GdkPixbufFrame *frame)
{
g_return_val_if_fail (frame != NULL, -1);
return frame->y_offset;
}
/**
* gdk_pixbuf_frame_get_delay_time:
* @frame: A pixbuf animation frame.
*
* Queries the delay time in milliseconds of an animation frame.
*
* Return value: Delay time in milliseconds.
**/
int
gdk_pixbuf_frame_get_delay_time (GdkPixbufFrame *frame)
{
g_return_val_if_fail (frame != NULL, -1);
return frame->delay_time;
}
/**
* gdk_pixbuf_frame_get_action:
* @frame: A pixbuf animation frame.
*
* Queries the overlay action of an animation frame.
*
* Return value: Overlay action for this frame.
**/
GdkPixbufFrameAction
gdk_pixbuf_frame_get_action (GdkPixbufFrame *frame)
{
g_return_val_if_fail (frame != NULL, GDK_PIXBUF_FRAME_RETAIN);
return frame->action;
}
/**
* gdk_pixbuf_frame_copy:
* @src: a #GdkPixbufFrame to copy
*
* Copies a #GdkPixbufFrame. Free the result
* with gdk_pixbuf_frame_free().
*
* Return value: a new #GdkPixbufFrame
**/
GdkPixbufFrame*
gdk_pixbuf_frame_copy (GdkPixbufFrame *src)
{
GdkPixbufFrame *frame;
frame = g_new (GdkPixbufFrame, 1);
frame->pixbuf = src->pixbuf;
g_object_ref (G_OBJECT (frame->pixbuf));
frame->x_offset = src->x_offset;
frame->y_offset = src->y_offset;
frame->delay_time = src->delay_time;
frame->action = src->action;
return frame;
}
/**
* gdk_pixbuf_frame_free:
* @frame: a #GdkPixbufFrame
*
* Frees a #GdkPixbufFrame. Don't do this with frames you got from
* #GdkPixbufAnimation, usually the animation owns those (it doesn't
* make a copy before returning the frame).
**/
void
gdk_pixbuf_frame_free (GdkPixbufFrame *frame)
{
g_return_if_fail (frame != NULL);
g_object_unref (G_OBJECT (frame->pixbuf));
g_free (frame);
}
GType
gdk_pixbuf_frame_get_type (void)
{
static GType our_type = 0;
if (our_type == 0)
{
our_type = g_boxed_type_register_static ("GdkPixbufFrame",
gdk_pixbuf_frame_copy,
gdk_pixbuf_frame_free);
}
return our_type;
}