gtk2/gsk/gl
Timm Bäder fcfc2ca518 gl renderer: Render recording surface untransformed
Cairo can't handle the y flip apparently.

Fixes #1906
2019-05-21 08:38:11 +02:00
..
gskgldriver.c gl renderer: A GdkGLTexture's context might be NULL 2019-05-20 09:33:55 +02:00
gskgldriverprivate.h GskGLRenderer: Label various gl objects 2019-04-25 11:35:00 +02:00
gskglglyphcache.c gl glyphcache: Don't choke on huge glyphs 2019-05-21 08:17:13 +02:00
gskglglyphcacheprivate.h glglyphcache: Remove surface member from dirty glyph 2019-02-10 10:31:27 +01:00
gskglimage.c
gskglimageprivate.h gsk/gl: Include cairo.h consistently 2018-03-28 22:05:17 +08:00
gskglnodesample.c gl renderer: Add NodeSample 2018-12-02 13:25:43 +01:00
gskglnodesampleprivate.h gl renderer: Add NodeSample 2018-12-02 13:25:43 +01:00
gskglprofiler.c
gskglprofilerprivate.h
gskglrenderer.c gl renderer: Render recording surface untransformed 2019-05-21 08:38:11 +02:00
gskglrenderer.h gsk: Export gsk_gl_renderer_new() 2019-05-05 07:18:39 +02:00
gskglrenderops.c GskGLRenderer: Add debug groups 2019-04-25 11:36:21 +02:00
gskglrenderopsprivate.h gsk: Export gsk_gl_renderer_new() 2019-05-05 07:18:39 +02:00
gskglshadowcache.c gl renderer: Change shadow cache eviction strategy 2019-02-28 10:33:18 +01:00
gskglshadowcacheprivate.h gl renderer: Use a GArray for the shadow cache 2018-07-17 17:33:46 +02:00
gskshaderbuilder.c gl renderer: Only compile the vertex shader once 2019-01-10 16:49:19 +01:00
gskshaderbuilderprivate.h gl renderer: Only compile the vertex shader once 2019-01-10 16:49:19 +01:00