gtk2/gsk/resources/glsl
Timm Bäder fd0b7caa7c gl renderer: Fix shadow shader
We need to take the alpha of the shadow color into account as well.
2017-12-21 19:12:32 +01:00
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blend.fs.glsl gl renderer: Rework program creation 2017-12-21 19:12:31 +01:00
blend.vs.glsl gl renderer: Rework program creation 2017-12-21 19:12:31 +01:00
blit.fs.glsl gl renderer: Rework program creation 2017-12-21 19:12:31 +01:00
blit.vs.glsl gl renderer: Rework program creation 2017-12-21 19:12:31 +01:00
blur.fs.glsl gl renderer: Rework program creation 2017-12-21 19:12:31 +01:00
blur.vs.glsl gl renderer: Implement blur nodes 2017-12-21 19:12:31 +01:00
border.fs.glsl gl renderer: Implement simple border nodes 2017-12-21 19:12:31 +01:00
color_matrix.fs.glsl gl renderer: Rework program creation 2017-12-21 19:12:31 +01:00
color.fs.glsl gl renderer: Rework program creation 2017-12-21 19:12:31 +01:00
coloring.fs.glsl gl renderer: Rework program creation 2017-12-21 19:12:31 +01:00
es2_common.fs.glsl gsk: Rename uniforms and attributes in shaders 2016-10-18 11:49:09 +01:00
es2_common.vs.glsl gsk: Rename uniforms and attributes in shaders 2016-10-18 11:49:09 +01:00
gl3_common.fs.glsl gl renderer: Rework program creation 2017-12-21 19:12:31 +01:00
gl3_common.vs.glsl gl renderer: Rework program creation 2017-12-21 19:12:31 +01:00
gl_common.fs.glsl gsk: Rename uniforms and attributes in shaders 2016-10-18 11:49:09 +01:00
gl_common.vs.glsl gsk: Rename uniforms and attributes in shaders 2016-10-18 11:49:09 +01:00
inset_shadow.fs.glsl gl renderer: Fix inset shadow offset calculation 2017-12-21 19:12:31 +01:00
linear_gradient.fs.glsl gl renderer: Rework program creation 2017-12-21 19:12:31 +01:00
outset_shadow.fs.glsl gl renderer: Implement unblurred outset shadows 2017-12-21 19:12:31 +01:00
shadow.fs.glsl gl renderer: Fix shadow shader 2017-12-21 19:12:32 +01:00