Use float in avar calculation instead ints and checking their overflows
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@ -645,18 +645,6 @@ hb_unsigned_mul_overflows (unsigned int count, unsigned int size)
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return (size > 0) && (count >= ((unsigned int) -1) / size);
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return (size > 0) && (count >= ((unsigned int) -1) / size);
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}
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}
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static inline bool
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hb_int_mul_overflows (int x, int y, int &result)
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{
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#if __has_builtin(__builtin_mul_overflow)
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return __builtin_mul_overflow (x, y, &result);
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#else
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int64_t sink = (int64_t) x * y;
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result = sink;
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return result != sink;
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#endif
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}
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/*
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/*
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* Sort and search.
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* Sort and search.
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@ -89,14 +89,9 @@ struct SegmentMaps : ArrayOf<AxisValueMap>
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if (unlikely (arrayZ[i-1].fromCoord == arrayZ[i].fromCoord))
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if (unlikely (arrayZ[i-1].fromCoord == arrayZ[i].fromCoord))
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return arrayZ[i-1].toCoord;
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return arrayZ[i-1].toCoord;
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int factor;
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if (unlikely (hb_int_mul_overflows (arrayZ[i].toCoord - arrayZ[i-1].toCoord,
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value - arrayZ[i-1].fromCoord,
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factor)))
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return arrayZ[i-1].toCoord;
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int denom = arrayZ[i].fromCoord - arrayZ[i-1].fromCoord;
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int denom = arrayZ[i].fromCoord - arrayZ[i-1].fromCoord;
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return arrayZ[i-1].toCoord + (factor + denom/2) / denom;
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return roundf (arrayZ[i-1].toCoord + ((float) (arrayZ[i].toCoord - arrayZ[i-1].toCoord) *
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(value - arrayZ[i-1].fromCoord)) / denom);
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#undef toCoord
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#undef toCoord
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#undef fromCoord
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#undef fromCoord
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}
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}
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@ -219,10 +219,6 @@ extern "C" void hb_free_impl(void *ptr);
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* Compiler attributes
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* Compiler attributes
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*/
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*/
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#ifndef __has_builtin
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# define __has_builtin(x) 0
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#endif
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#if (defined(__GNUC__) || defined(__clang__)) && defined(__OPTIMIZE__)
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#if (defined(__GNUC__) || defined(__clang__)) && defined(__OPTIMIZE__)
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#define likely(expr) (__builtin_expect (!!(expr), 1))
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#define likely(expr) (__builtin_expect (!!(expr), 1))
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#define unlikely(expr) (__builtin_expect (!!(expr), 0))
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#define unlikely(expr) (__builtin_expect (!!(expr), 0))
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