[sbix] Simplify 'dupe' handling logic

This commit is contained in:
Behdad Esfahbod 2018-10-28 15:30:57 -07:00
parent d7eb534e59
commit a8cb9c73da

View File

@ -87,8 +87,11 @@ struct SBIXStrike
int *y_offset,
unsigned int num_glyphs) const
{
unsigned int retry_count = 8;
unsigned int sbix_len = sbix_blob->length;
unsigned int strike_offset = (const char *) this - (const char *) sbix_blob->data;
retry:
if (imageOffsetsZ[glyph_id + 1] < imageOffsetsZ[glyph_id] ||
imageOffsetsZ[glyph_id + 1] - imageOffsetsZ[glyph_id] <= SBIXGlyph::min_size)
return hb_blob_get_empty ();
@ -97,20 +100,18 @@ struct SBIXStrike
return hb_blob_get_empty ();
const SBIXGlyph *glyph = &(this+imageOffsetsZ[glyph_id]);
if (unlikely (glyph->graphicType == HB_TAG ('d','u','p','e') &&
calculate_blob_size (glyph_id) >= 2))
if (glyph->graphicType == HB_TAG ('d','u','p','e'))
{
unsigned int new_glyph_id = *((HBUINT16 *) &glyph->data);
if (new_glyph_id < num_glyphs)
if (calculate_blob_size (glyph_id) >= 2)
{
glyph = &(this+imageOffsetsZ[new_glyph_id]);
glyph_id = new_glyph_id;
if (strike_offset + (unsigned int) imageOffsetsZ[glyph_id] + SBIXGlyph::min_size > sbix_len)
return hb_blob_get_empty ();
}
else
glyph_id = *((HBUINT16 *) &glyph->data);
if (glyph_id < num_glyphs && retry_count--)
goto retry;
}
return hb_blob_get_empty ();
}
if (unlikely (file_type != glyph->graphicType))
return hb_blob_get_empty ();
unsigned int blob_size = calculate_blob_size (glyph_id);