Try fixing build for platforms that have no visibility attributes
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@ -124,6 +124,7 @@ extern "C" void hb_free_impl(void *ptr);
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# define HB_INTERNAL __attribute__((__visibility__("hidden")))
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# define HB_INTERNAL __attribute__((__visibility__("hidden")))
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# else
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# else
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# define HB_INTERNAL
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# define HB_INTERNAL
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# define HB_NO_VISIBILITY 1
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# endif
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# endif
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#endif
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#endif
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@ -35,7 +35,9 @@
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#include "hb-ot-glyf-table.hh"
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#include "hb-ot-glyf-table.hh"
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#ifndef HB_NO_VISIBILITY
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const void * const OT::_hb_NullPool[HB_NULL_POOL_SIZE / sizeof (void *)] = {};
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const void * const OT::_hb_NullPool[HB_NULL_POOL_SIZE / sizeof (void *)] = {};
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#endif
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struct hb_subset_profile_t {
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struct hb_subset_profile_t {
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@ -37,7 +37,9 @@
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using namespace OT;
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using namespace OT;
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#ifndef HB_NO_VISIBILITY
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const void * const OT::_hb_NullPool[HB_NULL_POOL_SIZE / sizeof (void *)] = {};
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const void * const OT::_hb_NullPool[HB_NULL_POOL_SIZE / sizeof (void *)] = {};
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#endif
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int
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int
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main (int argc, char **argv)
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main (int argc, char **argv)
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