Add names to enums
gdb was showing <anonymous enum> instead of useful stuff, so name all our enums.
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@ -36,7 +36,7 @@
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HB_BEGIN_DECLS
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typedef enum {
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typedef enum _hb_memory_mode_t {
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HB_MEMORY_MODE_DUPLICATE,
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HB_MEMORY_MODE_READONLY,
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HB_MEMORY_MODE_WRITABLE,
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@ -99,7 +99,7 @@ hb_tag_t hb_tag_from_string (const char *s, int len);
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/* hb_direction_t */
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typedef enum {
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typedef enum _hb_direction_t {
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HB_DIRECTION_INVALID = -1,
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HB_DIRECTION_LTR = 0,
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HB_DIRECTION_RTL,
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@ -140,7 +140,7 @@ hb_language_get_default (void);
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/* hb_unicode_general_category_t */
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typedef enum
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typedef enum _hb_unicode_general_category_t
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{
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HB_UNICODE_GENERAL_CATEGORY_CONTROL, /* Cc */
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HB_UNICODE_GENERAL_CATEGORY_FORMAT, /* Cf */
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@ -179,7 +179,7 @@ typedef enum
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/* http://unicode.org/iso15924/ */
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/* http://goo.gl/x9ilM */
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typedef enum
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typedef enum _hb_script_t
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{
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/* Unicode-1.1 additions */
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HB_SCRIPT_COMMON = HB_TAG ('Z','y','y','y'),
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@ -271,7 +271,7 @@ typedef RecordListOf<Feature> FeatureList;
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struct LookupFlag : USHORT
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{
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enum {
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enum Flags {
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RightToLeft = 0x0001u,
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IgnoreBaseGlyphs = 0x0002u,
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IgnoreLigatures = 0x0004u,
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@ -327,7 +327,7 @@ struct GDEF
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{
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static const hb_tag_t Tag = HB_OT_TAG_GDEF;
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enum {
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enum GlyphClasses {
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UnclassifiedGlyph = 0,
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BaseGlyph = 1,
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LigatureGlyph = 2,
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@ -46,8 +46,7 @@ typedef Value ValueRecord[VAR];
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struct ValueFormat : USHORT
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{
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enum
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{
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enum Flags {
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xPlacement = 0x0001, /* Includes horizontal adjustment for placement */
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yPlacement = 0x0002, /* Includes vertical adjustment for placement */
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xAdvance = 0x0004, /* Includes horizontal adjustment for advance */
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@ -1336,7 +1335,7 @@ struct PosLookupSubTable
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{
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friend struct PosLookup;
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enum {
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enum Type {
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Single = 1,
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Pair = 2,
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Cursive = 3,
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@ -678,7 +678,7 @@ struct SubstLookupSubTable
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{
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friend struct SubstLookup;
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enum {
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enum Type {
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Single = 1,
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Multiple = 2,
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Alternate = 3,
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@ -44,7 +44,7 @@
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#define props_cache() var1.u16[1] /* glyph_props cache */
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/* XXX cleanup */
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typedef enum {
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typedef enum _hb_ot_layout_glyph_class_t {
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HB_OT_LAYOUT_GLYPH_CLASS_UNCLASSIFIED = 0x0001,
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HB_OT_LAYOUT_GLYPH_CLASS_BASE_GLYPH = 0x0002,
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HB_OT_LAYOUT_GLYPH_CLASS_LIGATURE = 0x0004,
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