[subset] limit priority bumps to 16.
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@ -83,7 +83,7 @@ struct graph_t
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{
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if (!priority) return 0;
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int64_t table_size = obj.tail - obj.head;
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return -(table_size - table_size / (1 << priority));
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return -(table_size - table_size / (1 << hb_min(priority, 16u)));
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}
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};
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