[aat] Limit number of DontAdvance transitions
Remove the faulty loop-detection logic. Use max-ops for breaking out of infinite loops or heavy work. https://twitter.com/behdadesfahbod/status/958065026262183936
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@ -615,13 +615,7 @@ struct StateTableDriver
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machine (machine_),
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buffer (buffer_),
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num_glyphs (face_->get_num_glyphs ()),
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last_zero (0),
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dont_advance_set (nullptr) {}
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inline ~StateTableDriver (void)
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{
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hb_set_destroy (dont_advance_set);
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}
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last_zero (0) {}
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template <typename context_t>
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inline void drive (context_t *c)
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@ -648,27 +642,7 @@ struct StateTableDriver
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if (unlikely (!c->transition (this, entry)))
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break;
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if (entry->flags & context_t::DontAdvance)
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{
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if (!last_was_dont_advance)
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{
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if (dont_advance_set)
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dont_advance_set->clear ();
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else
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dont_advance_set = hb_set_create ();
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}
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unsigned int key = info[buffer->idx].codepoint ^ (state << 16);
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if (likely (!dont_advance_set->has (key)))
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{
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dont_advance_set->add (key);
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last_was_dont_advance = true;
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}
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else
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last_was_dont_advance = false;
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}
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else
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last_was_dont_advance = false;
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last_was_dont_advance = (entry->flags & context_t::DontAdvance) && buffer->max_ops--;
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state = entry->newState;
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@ -692,9 +666,6 @@ struct StateTableDriver
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hb_buffer_t *buffer;
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unsigned int num_glyphs;
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unsigned int last_zero;
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private:
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hb_set_t *dont_advance_set; /* Infinite-loop detection */
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};
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