Use C-style casts instead of compare to 0, to convert hb_bool_t to bool
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@ -521,7 +521,7 @@ hb_user_data_array_t::set (hb_user_data_key_t *key,
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}
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}
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hb_user_data_item_t item = {key, data, destroy};
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bool ret = !!items.replace_or_insert (item, lock, replace != 0);
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bool ret = !!items.replace_or_insert (item, lock, (bool) replace);
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return ret;
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}
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@ -106,7 +106,7 @@ _hb_fallback_shape (hb_shape_plan_t *shape_plan HB_UNUSED,
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*/
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hb_codepoint_t space;
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bool has_space = font->get_glyph (' ', 0, &space) != 0;
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bool has_space = (bool) font->get_glyph (' ', 0, &space);
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buffer->clear_positions ();
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@ -160,7 +160,7 @@ struct hb_font_t {
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HB_FONT_FUNCS_IMPLEMENT_CALLBACKS
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#undef HB_FONT_FUNC_IMPLEMENT
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inline hb_bool_t has_glyph (hb_codepoint_t unicode)
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inline bool has_glyph (hb_codepoint_t unicode)
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{
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hb_codepoint_t glyph;
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return get_glyph (unicode, 0, &glyph);
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@ -742,7 +742,7 @@ hb_ot_layout_lookup_would_substitute_fast (hb_face_t *face,
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hb_bool_t zero_context)
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{
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if (unlikely (lookup_index >= hb_ot_layout_from_face (face)->gsub_lookup_count)) return false;
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OT::hb_would_apply_context_t c (face, glyphs, glyphs_length, zero_context != 0);
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OT::hb_would_apply_context_t c (face, glyphs, glyphs_length, (bool) zero_context);
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const OT::SubstLookup& l = hb_ot_layout_from_face (face)->gsub->get_lookup (lookup_index);
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@ -89,7 +89,7 @@ hb_ot_map_builder_t::hb_ot_map_builder_t (hb_face_t *face_,
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for (unsigned int table_index = 0; table_index < 2; table_index++) {
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hb_tag_t table_tag = table_tags[table_index];
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found_script[table_index] = hb_ot_layout_table_choose_script (face, table_tag, script_tags, &script_index[table_index], &chosen_script[table_index]) != 0;
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found_script[table_index] = (bool) hb_ot_layout_table_choose_script (face, table_tag, script_tags, &script_index[table_index], &chosen_script[table_index]);
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hb_ot_layout_script_find_language (face, table_tag, script_index[table_index], language_tag, &language_index[table_index]);
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}
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}
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@ -301,7 +301,7 @@ preprocess_text_hangul (const hb_ot_shape_plan_t *plan,
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{
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/* Have <LV>, <LVT>, or <LV,T> */
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hb_codepoint_t s = u;
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bool has_glyph = font->has_glyph (s) != 0;
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bool has_glyph = font->has_glyph (s);
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unsigned int lindex = (s - SBase) / NCount;
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unsigned int nindex = (s - SBase) % NCount;
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unsigned int vindex = nindex / TCount;
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@ -68,7 +68,7 @@ compose_hebrew (const hb_ot_shape_normalize_context_t *c,
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0xFB4Au /* TAV */
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};
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bool found = c->unicode->compose (a, b, ab) != 0;
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bool found = (bool) c->unicode->compose (a, b, ab);
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if (!found && !c->plan->has_mark)
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{
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@ -1806,7 +1806,7 @@ decompose_indic (const hb_ot_shape_normalize_context_t *c,
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}
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}
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return c->unicode->decompose (ab, a, b) != 0;
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return (bool) c->unicode->decompose (ab, a, b);
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}
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static bool
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@ -1822,7 +1822,7 @@ compose_indic (const hb_ot_shape_normalize_context_t *c,
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/* Composition-exclusion exceptions that we want to recompose. */
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if (a == 0x09AFu && b == 0x09BCu) { *ab = 0x09DFu; return true; }
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return c->unicode->compose (a, b, ab) != 0;
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return (bool) c->unicode->compose (a, b, ab);
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}
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@ -76,7 +76,7 @@ decompose_unicode (const hb_ot_shape_normalize_context_t *c,
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hb_codepoint_t *a,
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hb_codepoint_t *b)
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{
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return c->unicode->decompose (ab, a, b) != 0;
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return (bool) c->unicode->decompose (ab, a, b);
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}
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static bool
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@ -85,7 +85,7 @@ compose_unicode (const hb_ot_shape_normalize_context_t *c,
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hb_codepoint_t b,
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hb_codepoint_t *ab)
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{
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return c->unicode->compose (a, b, ab) != 0;
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return (bool) c->unicode->compose (a, b, ab);
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}
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static inline void
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@ -127,7 +127,7 @@ decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint
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(b && !font->get_glyph (b, 0, &b_glyph)))
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return 0;
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bool has_a = font->get_glyph (a, 0, &a_glyph) != 0;
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bool has_a = (bool) font->get_glyph (a, 0, &a_glyph);
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if (shortest && has_a) {
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/* Output a and b */
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output_char (buffer, a, a_glyph);
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@ -688,7 +688,7 @@ hb_ot_position_complex (hb_ot_shape_context_t *c)
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{
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bool ret = false;
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unsigned int count = c->buffer->len;
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bool has_positioning = hb_ot_layout_has_positioning (c->face) != 0;
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bool has_positioning = (bool) hb_ot_layout_has_positioning (c->face);
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/* If the font has no GPOS, AND, no fallback positioning will
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* happen, AND, direction is forward, then when zeroing mark
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* widths, we shift the mark with it, such that the mark
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