Move setting lig_id/component out of buffer and to the gsub code
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2e2b2480c0
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fe263272a2
@ -62,23 +62,17 @@ HB_INTERNAL void
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_hb_buffer_add_output_glyphs (hb_buffer_t *buffer,
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unsigned int num_in,
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unsigned int num_out,
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const hb_codepoint_t *glyph_data,
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unsigned short component,
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unsigned short ligID);
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const hb_codepoint_t *glyph_data);
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HB_INTERNAL void
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_hb_buffer_add_output_glyphs_be16 (hb_buffer_t *buffer,
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unsigned int num_in,
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unsigned int num_out,
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const uint16_t *glyph_data_be,
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unsigned short component,
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unsigned short ligID);
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const uint16_t *glyph_data_be);
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HB_INTERNAL void
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_hb_buffer_add_output_glyph (hb_buffer_t *buffer,
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hb_codepoint_t glyph_index,
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unsigned short component,
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unsigned short ligID);
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hb_codepoint_t glyph_index);
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HB_INTERNAL void
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_hb_buffer_next_glyph (hb_buffer_t *buffer);
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@ -136,20 +130,14 @@ struct _hb_buffer_t {
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inline void next_glyph (void) { _hb_buffer_next_glyph (this); }
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inline void add_output_glyphs (unsigned int num_in,
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unsigned int num_out,
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const hb_codepoint_t *glyph_data,
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unsigned short component,
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unsigned short ligID)
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{ _hb_buffer_add_output_glyphs (this, num_in, num_out, glyph_data, component, ligID); }
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const hb_codepoint_t *glyph_data)
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{ _hb_buffer_add_output_glyphs (this, num_in, num_out, glyph_data); }
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inline void add_output_glyphs_be16 (unsigned int num_in,
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unsigned int num_out,
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const uint16_t *glyph_data_be,
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unsigned short component,
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unsigned short ligID)
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{ _hb_buffer_add_output_glyphs_be16 (this, num_in, num_out, glyph_data_be, component, ligID); }
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inline void add_output_glyph (hb_codepoint_t glyph_index,
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unsigned short component = 0xFFFF,
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unsigned short ligID = 0xFFFF)
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{ _hb_buffer_add_output_glyph (this, glyph_index, component, ligID); }
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const uint16_t *glyph_data_be)
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{ _hb_buffer_add_output_glyphs_be16 (this, num_in, num_out, glyph_data_be); }
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inline void add_output_glyph (hb_codepoint_t glyph_index)
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{ _hb_buffer_add_output_glyph (this, glyph_index); }
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inline void replace_glyph (hb_codepoint_t glyph_index) { add_output_glyph (glyph_index); }
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inline void reset_masks (hb_mask_t mask)
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@ -314,14 +314,8 @@ void
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_hb_buffer_add_output_glyphs (hb_buffer_t *buffer,
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unsigned int num_in,
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unsigned int num_out,
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const hb_codepoint_t *glyph_data,
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unsigned short component,
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unsigned short lig_id)
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const hb_codepoint_t *glyph_data)
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{
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unsigned int i;
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unsigned int mask;
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unsigned int cluster;
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if (buffer->out_info != buffer->info ||
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buffer->out_len + num_out > buffer->i + num_in)
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{
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@ -329,21 +323,13 @@ _hb_buffer_add_output_glyphs (hb_buffer_t *buffer,
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return;
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}
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mask = buffer->info[buffer->i].mask;
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cluster = buffer->info[buffer->i].cluster;
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if (component == 0xFFFF)
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component = buffer->info[buffer->i].component();
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if (lig_id == 0xFFFF)
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lig_id = buffer->info[buffer->i].lig_id();
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hb_glyph_info_t orig_info = buffer->info[buffer->i];
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for (i = 0; i < num_out; i++)
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for (unsigned int i = 0; i < num_out; i++)
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{
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hb_glyph_info_t *info = &buffer->out_info[buffer->out_len + i];
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*info = orig_info;
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info->codepoint = glyph_data[i];
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info->mask = mask;
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info->cluster = cluster;
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info->component() = component;
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info->lig_id() = lig_id;
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info->gproperty() = HB_BUFFER_GLYPH_PROPERTIES_UNKNOWN;
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}
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@ -355,14 +341,8 @@ void
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_hb_buffer_add_output_glyphs_be16 (hb_buffer_t *buffer,
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unsigned int num_in,
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unsigned int num_out,
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const uint16_t *glyph_data_be,
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unsigned short component,
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unsigned short lig_id)
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const uint16_t *glyph_data_be)
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{
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unsigned int i;
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unsigned int mask;
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unsigned int cluster;
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if (buffer->out_info != buffer->info ||
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buffer->out_len + num_out > buffer->i + num_in)
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{
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@ -370,21 +350,13 @@ _hb_buffer_add_output_glyphs_be16 (hb_buffer_t *buffer,
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return;
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}
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mask = buffer->info[buffer->i].mask;
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cluster = buffer->info[buffer->i].cluster;
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if (component == 0xFFFF)
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component = buffer->info[buffer->i].component();
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if (lig_id == 0xFFFF)
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lig_id = buffer->info[buffer->i].lig_id();
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hb_glyph_info_t orig_info = buffer->info[buffer->i];
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for (i = 0; i < num_out; i++)
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for (unsigned int i = 0; i < num_out; i++)
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{
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hb_glyph_info_t *info = &buffer->out_info[buffer->out_len + i];
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*info = orig_info;
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info->codepoint = hb_be_uint16 (glyph_data_be[i]);
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info->mask = mask;
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info->cluster = cluster;
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info->component() = component;
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info->lig_id() = lig_id;
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info->gproperty() = HB_BUFFER_GLYPH_PROPERTIES_UNKNOWN;
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}
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@ -394,9 +366,7 @@ _hb_buffer_add_output_glyphs_be16 (hb_buffer_t *buffer,
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void
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_hb_buffer_add_output_glyph (hb_buffer_t *buffer,
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hb_codepoint_t glyph_index,
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unsigned short component,
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unsigned short lig_id)
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hb_codepoint_t glyph_index)
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{
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hb_glyph_info_t *info;
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@ -410,10 +380,6 @@ _hb_buffer_add_output_glyph (hb_buffer_t *buffer,
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info = &buffer->out_info[buffer->out_len];
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info->codepoint = glyph_index;
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if (component != 0xFFFF)
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info->component() = component;
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if (lig_id != 0xFFFF)
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info->lig_id() = lig_id;
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info->gproperty() = HB_BUFFER_GLYPH_PROPERTIES_UNKNOWN;
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buffer->i++;
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@ -164,9 +164,7 @@ struct Sequence
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if (unlikely (!substitute.len))
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return false;
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c->buffer->add_output_glyphs_be16 (1,
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substitute.len, (const uint16_t *) substitute.array,
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0xFFFF, 0xFFFF);
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c->buffer->add_output_glyphs_be16 (1, substitute.len, (const uint16_t *) substitute.array);
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/* This is a guess only ... */
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if (_hb_ot_layout_has_new_glyph_classes (c->layout->face))
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@ -392,15 +390,18 @@ struct Ligature
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is_mark ? HB_OT_LAYOUT_GLYPH_CLASS_MARK
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: HB_OT_LAYOUT_GLYPH_CLASS_LIGATURE);
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/* Allocate new ligature id */
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unsigned int lig_id = c->buffer->allocate_lig_id ();
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c->buffer->info[c->buffer->i].component() = 0;
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c->buffer->info[c->buffer->i].lig_id() = lig_id;
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if (j == c->buffer->i + i) /* No input glyphs skipped */
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c->buffer->add_output_glyphs_be16 (i,
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1, (const uint16_t *) &ligGlyph,
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0,
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c->buffer->allocate_lig_id ());
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{
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c->buffer->add_output_glyphs_be16 (i, 1, (const uint16_t *) &ligGlyph);
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}
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else
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{
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unsigned int lig_id = c->buffer->allocate_lig_id ();
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c->buffer->add_output_glyph (ligGlyph, 0, lig_id);
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c->buffer->add_output_glyph (ligGlyph);
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/* Now we must do a second loop to copy the skipped glyphs to
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`out' and assign component values to it. We start with the
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@ -409,10 +410,14 @@ struct Ligature
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value it is later possible to check whether a specific
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component value really belongs to a given ligature. */
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for ( i = 1; i < count; i++ )
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for (i = 1; i < count; i++)
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{
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while (_hb_ot_layout_skip_mark (c->layout->face, &c->buffer->info[c->buffer->i], c->lookup_flag, NULL))
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c->buffer->add_output_glyph (c->buffer->info[c->buffer->i].codepoint, i, lig_id);
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{
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c->buffer->info[c->buffer->i].component() = i;
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c->buffer->info[c->buffer->i].lig_id() = lig_id;
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c->buffer->add_output_glyph (c->buffer->info[c->buffer->i].codepoint);
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}
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/* Skip the base glyph */
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c->buffer->i++;
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