harfbuzz/util/ansi-print.cc
Chun-wei Fan 998e8dda93 util: Fix build on Visual Studio
Use the fallback implementation for lround() only on pre-2013 Visual
Studio, and ensure we are clear about the types of the parameters for
lround() and scalbnf(), since Visual Studio can be quite picky on
ambiguous parameter types.  Also, use g_ascii_strcasecmp() rather than
strcasecmp() as we are already using GLib for this code and we are
assured that g_ascii_strcasemp() is available.

For scalbnf() on pre-2013 Visaul Studio, a fallback implementation is
needed, but use another forced-included header for those compilers, which
will be added later.

Also use (char)27 on Visual Studio builds as '\e' is not a recognized
escape sequence, which will do the same thing.
2015-11-16 23:04:35 +08:00

428 lines
10 KiB
C++

/*
* Copyright © 2012 Google, Inc.
*
* This is part of HarfBuzz, a text shaping library.
*
* Permission is hereby granted, without written agreement and without
* license or royalty fees, to use, copy, modify, and distribute this
* software and its documentation for any purpose, provided that the
* above copyright notice and the following two paragraphs appear in
* all copies of this software.
*
* IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
* ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
* IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
* THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
* ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
*
* Google Author(s): Behdad Esfahbod
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "ansi-print.hh"
#include <assert.h>
#include <stdlib.h>
#include <stddef.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#include <fcntl.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h> /* for isatty() */
#endif
#if defined (_MSC_VER) && (_MSC_VER < 1800)
static inline long int
lround (double x)
{
if (x >= 0)
return floor (x + 0.5);
else
return ceil (x - 0.5);
}
#endif
#define ESC_E (char)27
#define MIN(a,b) ((a) < (b) ? (a) : (b))
#define CELL_W 8
#define CELL_H (2 * CELL_W)
struct color_diff_t
{
int dot (const color_diff_t &o)
{ return v[0]*o.v[0] + v[1]*o.v[1] + v[2]*o.v[2] + v[3]*o.v[3]; }
int v[4];
};
struct color_t
{
static color_t from_ansi (unsigned int x)
{
color_t c = {(0xFF<<24) | ((0xFF*(x&1))<<16) | ((0xFF*((x >> 1)&1))<<8) | (0xFF*((x >> 2)&1))};
return c;
}
unsigned int to_ansi (void)
{
return ((v >> 23) & 1) | ((v >> 14)&2) | ((v >> 5)&4);
}
color_diff_t diff (const color_t &o)
{
color_diff_t d;
for (unsigned int i = 0; i < 4; i++)
d.v[i] = (int) ((v >> (i*8))&0xFF) - (int) ((o.v >> (i*8))&0xFF);
return d;
}
uint32_t v;
};
struct image_t
{
public:
image_t (unsigned int width_,
unsigned int height_,
const uint32_t *data_,
unsigned int stride_) :
width (width_),
height (height_),
own_data (false),
data ((color_t *) data_),
stride (stride_) {}
image_t (unsigned int width_,
unsigned int height_) :
width (width_),
height (height_),
own_data (true),
data ((color_t *) malloc (sizeof (data[0]) * width * height)),
stride (width) {}
~image_t (void)
{ if (own_data) free (data); }
color_t &operator () (unsigned int x, unsigned int y)
{ return data[x + y * stride]; }
color_t operator () (unsigned int x, unsigned int y) const
{ return data[x + y * stride]; }
void
copy_sub_image (const image_t &s,
unsigned int x, unsigned int y,
unsigned int w, unsigned int h)
{
assert (x < width);
assert (y < height);
for (unsigned int row = 0; row < h; row++) {
color_t *p = data + x + MIN (y + row, height - 1) * stride;
color_t *q = s.data + row * s.stride;
if (x + w <= width)
for (unsigned int col = 0; col < w; col++)
*q++ = *p++;
else {
unsigned int limit = width - x;
for (unsigned int col = 0; col < limit; col++)
*q++ = *p++;
p--;
for (unsigned int col = limit; col < w; col++)
*q++ = *p;
}
}
}
const unsigned int width;
const unsigned int height;
private:
bool own_data;
color_t * const data;
const unsigned int stride;
};
struct biimage_t
{
public:
biimage_t (unsigned int width, unsigned int height) :
width (width),
height (height),
bg (0), fg (0), unicolor (true),
data ((uint8_t *) malloc (sizeof (data[0]) * width * height)) {}
~biimage_t (void)
{ free (data); }
void set (const image_t &image)
{
assert (image.width == width);
assert (image.height == height);
int freq[8] = {0};
for (unsigned int y = 0; y < height; y++)
for (unsigned int x = 0; x < width; x++) {
color_t c = image (x, y);
freq[c.to_ansi ()]++;
}
bg = 0;
for (unsigned int i = 1; i < 8; i++)
if (freq[bg] < freq[i])
bg = i;
fg = 0;
for (unsigned int i = 1; i < 8; i++)
if (i != bg && freq[fg] < freq[i])
fg = i;
if (fg == bg || freq[fg] == 0) {
fg = bg;
unicolor = true;
}
else
unicolor = false;
/* Set the data... */
if (unicolor) {
memset (data, 0, sizeof (data[0]) * width * height);
return;
}
color_t bgc = color_t::from_ansi (bg);
color_t fgc = color_t::from_ansi (fg);
color_diff_t diff = fgc.diff (bgc);
int dd = diff.dot (diff);
for (unsigned int y = 0; y < height; y++)
for (unsigned int x = 0; x < width; x++) {
int d = diff.dot (image (x, y).diff (bgc));
(*this)(x, y) = d < 0 ? 0 : d > dd ? 255 : lround (d * 255. / dd);
}
}
uint8_t &operator () (unsigned int x, unsigned int y)
{ return data[x + y * width]; }
uint8_t operator () (unsigned int x, unsigned int y) const
{ return data[x + y * width]; }
const unsigned int width;
const unsigned int height;
unsigned int bg;
unsigned int fg;
bool unicolor;
private:
uint8_t * const data;
};
const char *
block_best (const biimage_t &bi, bool *inverse)
{
assert (bi.width <= CELL_W);
assert (bi.height <= CELL_H);
unsigned int score = (unsigned int) -1;
unsigned int row_sum[CELL_H] = {0};
unsigned int col_sum[CELL_W] = {0};
unsigned int row_sum_i[CELL_H] = {0};
unsigned int col_sum_i[CELL_W] = {0};
unsigned int quad[2][2] = {{0}};
unsigned int quad_i[2][2] = {{0}};
unsigned int total = 0;
unsigned int total_i = 0;
for (unsigned int y = 0; y < bi.height; y++)
for (unsigned int x = 0; x < bi.width; x++) {
unsigned int c = bi (x, y);
unsigned int c_i = 255 - c;
row_sum[y] += c;
row_sum_i[y] += c_i;
col_sum[x] += c;
col_sum_i[x] += c_i;
quad[2 * y / bi.height][2 * x / bi.width] += c;
quad_i[2 * y / bi.height][2 * x / bi.width] += c_i;
total += c;
total_i += c_i;
}
/* Make the sums cummulative */
for (unsigned int i = 1; i < bi.height; i++) {
row_sum[i] += row_sum[i - 1];
row_sum_i[i] += row_sum_i[i - 1];
}
for (unsigned int i = 1; i < bi.width; i++) {
col_sum[i] += col_sum[i - 1];
col_sum_i[i] += col_sum_i[i - 1];
}
const char *best_c = " ";
/* Maybe empty is better! */
if (total < score) {
score = total;
*inverse = false;
best_c = " ";
}
/* Maybe full is better! */
if (total_i < score) {
score = total_i;
*inverse = true;
best_c = " ";
}
/* Find best lower line */
if (1) {
unsigned int best_s = (unsigned int) -1;
bool best_inv = false;
int best_i = 0;
for (unsigned int i = 0; i < bi.height - 1; i++)
{
unsigned int s;
s = row_sum[i] + total_i - row_sum_i[i];
if (s < best_s) {
best_s = s;
best_i = i;
best_inv = false;
}
s = row_sum_i[i] + total - row_sum[i];
if (s < best_s) {
best_s = s;
best_i = i;
best_inv = true;
}
}
if (best_s < score) {
static const char *lower[7] = {"", "", "", "", "", "", ""};
unsigned int which = lround ((double) ((best_i + 1) * 8) / bi.height);
if (1 <= which && which <= 7) {
score = best_s;
*inverse = best_inv;
best_c = lower[7 - which];
}
}
}
/* Find best left line */
if (1) {
unsigned int best_s = (unsigned int) -1;
bool best_inv = false;
int best_i = 0;
for (unsigned int i = 0; i < bi.width - 1; i++)
{
unsigned int s;
s = col_sum[i] + total_i - col_sum_i[i];
if (s < best_s) {
best_s = s;
best_i = i;
best_inv = true;
}
s = col_sum_i[i] + total - col_sum[i];
if (s < best_s) {
best_s = s;
best_i = i;
best_inv = false;
}
}
if (best_s < score) {
static const char *left [7] = {"", "", "", "", "", "", ""};
unsigned int which = lround ((double) ((best_i + 1) * 8) / bi.width);
if (1 <= which && which <= 7) {
score = best_s;
*inverse = best_inv;
best_c = left[which - 1];
}
}
}
/* Find best quadrant */
if (1) {
unsigned int q = 0;
unsigned int qs = 0;
for (unsigned int i = 0; i < 2; i++)
for (unsigned int j = 0; j < 2; j++)
if (quad[i][j] > quad_i[i][j]) {
q += 1 << (2 * i + j);
qs += quad_i[i][j];
} else
qs += quad[i][j];
if (qs < score) {
const char *c = NULL;
bool inv = false;
switch (q) {
case 1: c = ""; inv = true; break;
case 2: c = ""; inv = true; break;
case 4: c = ""; inv = false; break;
case 8: c = ""; inv = false; break;
case 9: c = ""; inv = false; break;
case 6: c = ""; inv = false; break;
case 7: c = ""; inv = true; break;
case 11: c = ""; inv = true; break;
case 13: c = ""; inv = true; break;
case 14: c = ""; inv = true; break;
}
if (c) {
score = qs;
*inverse = inv;
best_c = c;
}
}
}
return best_c;
}
void
ansi_print_image_rgb24 (const uint32_t *data,
unsigned int width,
unsigned int height,
unsigned int stride)
{
image_t image (width, height, data, stride);
unsigned int rows = (height + CELL_H - 1) / CELL_H;
unsigned int cols = (width + CELL_W - 1) / CELL_W;
image_t cell (CELL_W, CELL_H);
biimage_t bi (CELL_W, CELL_H);
unsigned int last_bg = -1, last_fg = -1;
for (unsigned int row = 0; row < rows; row++) {
for (unsigned int col = 0; col < cols; col++) {
image.copy_sub_image (cell, col * CELL_W, row * CELL_H, CELL_W, CELL_H);
bi.set (cell);
if (bi.unicolor) {
if (last_bg != bi.bg) {
printf ("%c[%dm", ESC_E, 40 + bi.bg);
last_bg = bi.bg;
}
printf (" ");
} else {
/* Figure out the closest character to the biimage */
bool inverse = false;
const char *c = block_best (bi, &inverse);
if (inverse) {
if (last_bg != bi.fg || last_fg != bi.bg) {
printf ("%c[%d;%dm", ESC_E, 30 + bi.bg, 40 + bi.fg);
last_bg = bi.fg;
last_fg = bi.bg;
}
} else {
if (last_bg != bi.bg || last_fg != bi.fg) {
printf ("%c[%d;%dm", ESC_E, 40 + bi.bg, 30 + bi.fg);
last_bg = bi.bg;
last_fg = bi.fg;
}
}
printf ("%s", c);
}
}
printf ("%c[0m\n", ESC_E); /* Reset */
last_bg = last_fg = -1;
}
}