harfbuzz/src/hb-uniscribe.cc
Behdad Esfahbod dbffa4c83d Fix Uniscribe charset matching
Previously was failing to match fonts that didn't support CHARSET_ANSI.

There still remains a problem with the Uniscribe backend, in that if a
font with the same family name is installed, and is newer, the native
one is preferred over the font we provide.  Fixing it requires rewriting
the name table with a unique family name...
2012-06-08 14:39:31 -04:00

480 lines
14 KiB
C++

/*
* Copyright © 2011,2012 Google, Inc.
*
* This is part of HarfBuzz, a text shaping library.
*
* Permission is hereby granted, without written agreement and without
* license or royalty fees, to use, copy, modify, and distribute this
* software and its documentation for any purpose, provided that the
* above copyright notice and the following two paragraphs appear in
* all copies of this software.
*
* IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
* ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
* IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
* THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
* ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
*
* Google Author(s): Behdad Esfahbod
*/
#define _WIN32_WINNT 0x0500
#include "hb-private.hh"
#include <windows.h>
#include <usp10.h>
typedef ULONG WIN_ULONG;
#include "hb-uniscribe.h"
#include "hb-ot-name-table.hh"
#include "hb-ot-tag.h"
#include "hb-font-private.hh"
#include "hb-buffer-private.hh"
#ifndef HB_DEBUG_UNISCRIBE
#define HB_DEBUG_UNISCRIBE (HB_DEBUG+0)
#endif
/*
DWORD GetFontData(
__in HDC hdc,
__in DWORD dwTable,
__in DWORD dwOffset,
__out LPVOID lpvBuffer,
__in DWORD cbData
);
*/
static bool
populate_log_font (LOGFONTW *lf,
hb_font_t *font)
{
memset (lf, 0, sizeof (*lf));
lf->lfHeight = -font->y_scale;
lf->lfCharSet = DEFAULT_CHARSET;
hb_blob_t *blob = Sanitizer<name>::sanitize (hb_face_reference_table (font->face, HB_TAG ('n','a','m','e')));
const name *name_table = Sanitizer<name>::lock_instance (blob);
unsigned int len = name_table->get_name (3, 1, 0x409, 4,
lf->lfFaceName,
sizeof (lf->lfFaceName[0]) * LF_FACESIZE)
/ sizeof (lf->lfFaceName[0]);
hb_blob_destroy (blob);
if (unlikely (!len)) {
DEBUG_MSG (UNISCRIBE, NULL, "Didn't find English name table entry");
return false;
}
if (unlikely (len >= LF_FACESIZE)) {
DEBUG_MSG (UNISCRIBE, NULL, "Font name too long");
return false;
}
for (unsigned int i = 0; i < len; i++)
lf->lfFaceName[i] = hb_be_uint16 (lf->lfFaceName[i]);
lf->lfFaceName[len] = 0;
return true;
}
static hb_user_data_key_t hb_uniscribe_data_key;
static struct hb_uniscribe_face_data_t {
HANDLE fh;
} _hb_uniscribe_face_data_nil = {0};
static void
_hb_uniscribe_face_data_destroy (hb_uniscribe_face_data_t *data)
{
if (data->fh)
RemoveFontMemResourceEx (data->fh);
free (data);
}
static hb_uniscribe_face_data_t *
_hb_uniscribe_face_get_data (hb_face_t *face)
{
hb_uniscribe_face_data_t *data = (hb_uniscribe_face_data_t *) hb_face_get_user_data (face, &hb_uniscribe_data_key);
if (likely (data)) return data;
data = (hb_uniscribe_face_data_t *) calloc (1, sizeof (hb_uniscribe_face_data_t));
if (unlikely (!data))
return &_hb_uniscribe_face_data_nil;
hb_blob_t *blob = hb_face_reference_blob (face);
unsigned int blob_length;
const char *blob_data = hb_blob_get_data (blob, &blob_length);
if (unlikely (!blob_length))
DEBUG_MSG (UNISCRIBE, face, "Face has empty blob");
DWORD num_fonts_installed;
data->fh = AddFontMemResourceEx ((void *) blob_data, blob_length, 0, &num_fonts_installed);
hb_blob_destroy (blob);
if (unlikely (!data->fh))
DEBUG_MSG (UNISCRIBE, face, "Face AddFontMemResourceEx() failed");
if (unlikely (!hb_face_set_user_data (face, &hb_uniscribe_data_key, data,
(hb_destroy_func_t) _hb_uniscribe_face_data_destroy,
false)))
{
_hb_uniscribe_face_data_destroy (data);
data = (hb_uniscribe_face_data_t *) hb_face_get_user_data (face, &hb_uniscribe_data_key);
if (data)
return data;
else
return &_hb_uniscribe_face_data_nil;
}
return data;
}
static struct hb_uniscribe_font_data_t {
HDC hdc;
LOGFONTW log_font;
HFONT hfont;
SCRIPT_CACHE script_cache;
} _hb_uniscribe_font_data_nil = {NULL, NULL, NULL};
static void
_hb_uniscribe_font_data_destroy (hb_uniscribe_font_data_t *data)
{
if (data->hdc)
ReleaseDC (NULL, data->hdc);
if (data->hfont)
DeleteObject (data->hfont);
if (data->script_cache)
ScriptFreeCache (&data->script_cache);
free (data);
}
static hb_uniscribe_font_data_t *
_hb_uniscribe_font_get_data (hb_font_t *font)
{
hb_uniscribe_font_data_t *data = (hb_uniscribe_font_data_t *) hb_font_get_user_data (font, &hb_uniscribe_data_key);
if (likely (data)) return data;
data = (hb_uniscribe_font_data_t *) calloc (1, sizeof (hb_uniscribe_font_data_t));
if (unlikely (!data))
return &_hb_uniscribe_font_data_nil;
data->hdc = GetDC (NULL);
if (unlikely (!populate_log_font (&data->log_font, font)))
DEBUG_MSG (UNISCRIBE, font, "Font populate_log_font() failed");
else {
data->hfont = CreateFontIndirectW (&data->log_font);
if (unlikely (!data->hfont))
DEBUG_MSG (UNISCRIBE, font, "Font CreateFontIndirectW() failed");
if (!SelectObject (data->hdc, data->hfont))
DEBUG_MSG (UNISCRIBE, font, "Font SelectObject() failed");
}
if (unlikely (!hb_font_set_user_data (font, &hb_uniscribe_data_key, data,
(hb_destroy_func_t) _hb_uniscribe_font_data_destroy,
false)))
{
_hb_uniscribe_font_data_destroy (data);
data = (hb_uniscribe_font_data_t *) hb_font_get_user_data (font, &hb_uniscribe_data_key);
if (data)
return data;
else
return &_hb_uniscribe_font_data_nil;
}
return data;
}
LOGFONTW *
hb_uniscribe_font_get_logfontw (hb_font_t *font)
{
hb_uniscribe_font_data_t *font_data = _hb_uniscribe_font_get_data (font);
if (unlikely (!font_data))
return NULL;
return &font_data->log_font;
}
HFONT
hb_uniscribe_font_get_hfont (hb_font_t *font)
{
hb_uniscribe_font_data_t *font_data = _hb_uniscribe_font_get_data (font);
if (unlikely (!font_data))
return 0;
return font_data->hfont;
}
hb_bool_t
_hb_uniscribe_shape (hb_font_t *font,
hb_buffer_t *buffer,
const hb_feature_t *features,
unsigned int num_features)
{
buffer->guess_properties ();
#define FAIL(...) \
HB_STMT_START { \
DEBUG_MSG (UNISCRIBE, NULL, __VA_ARGS__); \
return false; \
} HB_STMT_END;
hb_uniscribe_face_data_t *face_data = _hb_uniscribe_face_get_data (font->face);
if (unlikely (!face_data->fh))
FAIL ("Couldn't get face data");
hb_uniscribe_font_data_t *font_data = _hb_uniscribe_font_get_data (font);
if (unlikely (!font_data->hfont))
FAIL ("Couldn't get font font");
if (unlikely (!buffer->len))
return true;
HRESULT hr;
retry:
unsigned int scratch_size;
char *scratch = (char *) buffer->get_scratch_buffer (&scratch_size);
/* Allocate char buffers; they all fit */
#define ALLOCATE_ARRAY(Type, name, len) \
Type *name = (Type *) scratch; \
scratch += len * sizeof (name[0]); \
scratch_size -= len * sizeof (name[0]);
#define utf16_index() var1.u32
WCHAR *pchars = (WCHAR *) scratch;
unsigned int chars_len = 0;
for (unsigned int i = 0; i < buffer->len; i++) {
hb_codepoint_t c = buffer->info[i].codepoint;
buffer->info[i].utf16_index() = chars_len;
if (likely (c < 0x10000))
pchars[chars_len++] = c;
else if (unlikely (c >= 0x110000))
pchars[chars_len++] = 0xFFFD;
else {
pchars[chars_len++] = 0xD800 + ((c - 0x10000) >> 10);
pchars[chars_len++] = 0xDC00 + ((c - 0x10000) & ((1 << 10) - 1));
}
}
ALLOCATE_ARRAY (WCHAR, wchars, chars_len);
ALLOCATE_ARRAY (WORD, log_clusters, chars_len);
ALLOCATE_ARRAY (SCRIPT_CHARPROP, char_props, chars_len);
/* On Windows, we don't care about alignment...*/
unsigned int glyphs_size = scratch_size / (sizeof (WORD) +
sizeof (SCRIPT_GLYPHPROP) +
sizeof (int) +
sizeof (GOFFSET) +
sizeof (uint32_t));
ALLOCATE_ARRAY (WORD, glyphs, glyphs_size);
ALLOCATE_ARRAY (SCRIPT_GLYPHPROP, glyph_props, glyphs_size);
ALLOCATE_ARRAY (int, advances, glyphs_size);
ALLOCATE_ARRAY (GOFFSET, offsets, glyphs_size);
ALLOCATE_ARRAY (uint32_t, vis_clusters, glyphs_size);
#define MAX_ITEMS 10
SCRIPT_ITEM items[MAX_ITEMS + 1];
SCRIPT_CONTROL bidi_control = {0};
SCRIPT_STATE bidi_state = {0};
WIN_ULONG script_tags[MAX_ITEMS];
int item_count;
/* MinGW32 doesn't define fMergeNeutralItems, so we bruteforce */
//bidi_control.fMergeNeutralItems = true;
*(uint32_t*)&bidi_control |= 1<<24;
bidi_state.uBidiLevel = HB_DIRECTION_IS_FORWARD (buffer->props.direction) ? 0 : 1;
bidi_state.fOverrideDirection = 1;
hr = ScriptItemizeOpenType (wchars,
chars_len,
MAX_ITEMS,
&bidi_control,
&bidi_state,
items,
script_tags,
&item_count);
if (unlikely (FAILED (hr)))
FAIL ("ScriptItemizeOpenType() failed: 0x%08xL", hr);
#undef MAX_ITEMS
int *range_char_counts = NULL;
TEXTRANGE_PROPERTIES **range_properties = NULL;
int range_count = 0;
if (num_features) {
/* TODO setup ranges */
}
OPENTYPE_TAG language_tag = hb_uint32_swap (hb_ot_tag_from_language (buffer->props.language));
hb_tag_t buffer_script_tags[2];
hb_ot_tags_from_script (buffer->props.script,
&buffer_script_tags[0],
&buffer_script_tags[1]);
unsigned int glyphs_offset = 0;
unsigned int glyphs_len;
bool backward = HB_DIRECTION_IS_BACKWARD (buffer->props.direction);
for (unsigned int j = 0; j < item_count; j++)
{
unsigned int i = backward ? item_count - 1 - j : j;
unsigned int chars_offset = items[i].iCharPos;
unsigned int item_chars_len = items[i + 1].iCharPos - chars_offset;
OPENTYPE_TAG script_tag;
/* We ignore what script tag Uniscribe chose, except to differentiate
* between old/new tags. Not sure if this picks DFLT up correctly...
* This also screws things up as the item.analysis also has an opaque
* script member. */
if (script_tags[i] == hb_uint32_swap (buffer_script_tags[1]))
script_tag = hb_uint32_swap (buffer_script_tags[1]);
else
script_tag = hb_uint32_swap (buffer_script_tags[0]);
hr = ScriptShapeOpenType (font_data->hdc,
&font_data->script_cache,
&items[i].a,
script_tag,
language_tag,
range_char_counts,
range_properties,
range_count,
wchars + chars_offset,
item_chars_len,
glyphs_size - glyphs_offset,
/* out */
log_clusters + chars_offset,
char_props + chars_offset,
glyphs + glyphs_offset,
glyph_props + glyphs_offset,
(int *) &glyphs_len);
for (unsigned int j = chars_offset; j < chars_offset + item_chars_len; j++)
log_clusters[j] += glyphs_offset;
if (unlikely (items[i].a.fNoGlyphIndex))
FAIL ("ScriptShapeOpenType() set fNoGlyphIndex");
if (unlikely (hr == E_OUTOFMEMORY))
{
buffer->ensure (buffer->allocated * 2);
if (buffer->in_error)
FAIL ("Buffer resize failed");
goto retry;
}
if (unlikely (hr == USP_E_SCRIPT_NOT_IN_FONT))
FAIL ("ScriptShapeOpenType() failed: Font doesn't support script");
if (unlikely (FAILED (hr)))
FAIL ("ScriptShapeOpenType() failed: 0x%08xL", hr);
hr = ScriptPlaceOpenType (font_data->hdc,
&font_data->script_cache,
&items[i].a,
script_tag,
language_tag,
range_char_counts,
range_properties,
range_count,
wchars + chars_offset,
log_clusters + chars_offset,
char_props + chars_offset,
item_chars_len,
glyphs + glyphs_offset,
glyph_props + glyphs_offset,
glyphs_len,
/* out */
advances + glyphs_offset,
offsets + glyphs_offset,
NULL);
if (unlikely (FAILED (hr)))
FAIL ("ScriptPlaceOpenType() failed: 0x%08xL", hr);
glyphs_offset += glyphs_len;
}
glyphs_len = glyphs_offset;
/* Ok, we've got everything we need, now compose output buffer,
* very, *very*, carefully! */
/* Calculate visual-clusters. That's what we ship. */
for (unsigned int i = 0; i < glyphs_len; i++)
vis_clusters[i] = -1;
for (unsigned int i = 0; i < buffer->len; i++) {
uint32_t *p = &vis_clusters[log_clusters[buffer->info[i].utf16_index()]];
*p = MIN (*p, buffer->info[i].cluster);
}
if (!backward) {
for (unsigned int i = 1; i < glyphs_len; i++)
if (vis_clusters[i] == -1)
vis_clusters[i] = vis_clusters[i - 1];
} else {
for (int i = glyphs_len - 2; i >= 0; i--)
if (vis_clusters[i] == -1)
vis_clusters[i] = vis_clusters[i + 1];
}
#undef utf16_index
buffer->ensure (glyphs_len);
if (buffer->in_error)
FAIL ("Buffer in error");
#undef FAIL
/* Set glyph infos */
buffer->len = 0;
for (unsigned int i = 0; i < glyphs_len; i++)
{
hb_glyph_info_t *info = &buffer->info[buffer->len++];
info->codepoint = glyphs[i];
info->cluster = vis_clusters[i];
/* The rest is crap. Let's store position info there for now. */
info->mask = advances[i];
info->var1.u32 = offsets[i].du;
info->var2.u32 = offsets[i].dv;
}
/* Set glyph positions */
buffer->clear_positions ();
for (unsigned int i = 0; i < glyphs_len; i++)
{
hb_glyph_info_t *info = &buffer->info[i];
hb_glyph_position_t *pos = &buffer->pos[i];
/* TODO vertical */
pos->x_advance = info->mask;
pos->x_offset = info->var1.u32;
pos->y_offset = info->var2.u32;
}
/* Wow, done! */
return true;
}