388 lines
11 KiB
C
388 lines
11 KiB
C
|
|
||
|
/* pngstub.c - stub functions for i/o and memory allocation
|
||
|
|
||
|
libpng 1.0 beta 1 - version 0.71
|
||
|
For conditions of distribution and use, see copyright notice in png.h
|
||
|
Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc.
|
||
|
June 26, 1995
|
||
|
|
||
|
This file provides a location for all input/output, memory location,
|
||
|
and error handling. Users which need special handling in these areas
|
||
|
are expected to modify the code in this file to meet their needs. See
|
||
|
the instructions at each function. */
|
||
|
|
||
|
#define PNG_INTERNAL
|
||
|
#include "png.h"
|
||
|
|
||
|
/* Write the data to whatever output you are using. The default
|
||
|
routine writes to a file pointer. If you need to write to something
|
||
|
else, this is the place to do it. We suggest saving the old code
|
||
|
for future use, possibly in a #define. Note that this routine sometimes
|
||
|
gets called with very small lengths, so you should implement some kind
|
||
|
of simple buffering if you are using unbuffered writes. This should
|
||
|
never be asked to write more then 64K on a 16 bit machine. The cast
|
||
|
to png_size_t is there for insurance, but if you are having problems
|
||
|
with it, you can take it out. Just be sure to cast length to whatever
|
||
|
fwrite needs in that spot if you don't have a function prototype for
|
||
|
it. */
|
||
|
void
|
||
|
png_write_data(png_struct *png_ptr, png_byte *data, png_uint_32 length)
|
||
|
{
|
||
|
png_uint_32 check;
|
||
|
|
||
|
check = fwrite(data, 1, (png_size_t)length, png_ptr->fp);
|
||
|
if (check != length)
|
||
|
{
|
||
|
png_error(png_ptr, "Write Error");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Read the data from whatever input you are using. The default
|
||
|
routine reads from a file pointer. If you need to read from something
|
||
|
else, this is the place to do it. We suggest saving the old code
|
||
|
for future use. Note that this routine sometimes gets called with
|
||
|
very small lengths, so you should implement some kind of simple
|
||
|
buffering if you are using unbuffered reads. This should
|
||
|
never be asked to read more then 64K on a 16 bit machine. The cast
|
||
|
to png_size_t is there for insurance, but if you are having problems
|
||
|
with it, you can take it out. Just be sure to cast length to whatever
|
||
|
fread needs in that spot if you don't have a function prototype for
|
||
|
it. */
|
||
|
void
|
||
|
png_read_data(png_struct *png_ptr, png_byte *data, png_uint_32 length)
|
||
|
{
|
||
|
png_uint_32 check;
|
||
|
|
||
|
check = fread(data, 1, (size_t)length, png_ptr->fp);
|
||
|
if (check != length)
|
||
|
{
|
||
|
png_error(png_ptr, "Read Error");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Initialize the input/output for the png file. If you change
|
||
|
the read and write routines, you will probably need to change
|
||
|
this routine (or write your own). If you change the parameters
|
||
|
of this routine, remember to change png.h also. */
|
||
|
void
|
||
|
png_init_io(png_struct *png_ptr, FILE *fp)
|
||
|
{
|
||
|
png_ptr->fp = fp;
|
||
|
}
|
||
|
|
||
|
/* Allocate memory. For reasonable files, size should never exceed
|
||
|
64K. However, zlib may allocate more then 64K if you don't tell
|
||
|
it not to. See zconf.h and png.h for more information. zlib does
|
||
|
need to allocate exactly 64K, so whatever you call here must
|
||
|
have the ability to do that. */
|
||
|
|
||
|
/* Borland compilers have this habit of not giving you 64K chunks
|
||
|
that start on the segment in DOS mode. This has not been observed
|
||
|
in Windows, and of course it doesn't matter in 32 bit mode, as there
|
||
|
are no segments. Now libpng doesn't need that much memory normally,
|
||
|
but zlib does, so we have to normalize it, if necessary. It would be
|
||
|
better if zlib worked in less then 64K, but it doesn't, so we
|
||
|
have to deal with it. Truely, we are misusing farmalloc here,
|
||
|
as it is designed for use with huge pointers, which don't care
|
||
|
about segments. So we allocate a large amount of memory, and
|
||
|
divvy off segments when needed.
|
||
|
*/
|
||
|
#ifdef __TURBOC__
|
||
|
#ifndef __WIN32__
|
||
|
|
||
|
/* NUM_SEG is the number of segments allocated at once */
|
||
|
#define NUM_SEG 4
|
||
|
typedef struct borland_seg_struct
|
||
|
{
|
||
|
void *mem_ptr;
|
||
|
void *seg_ptr[NUM_SEG];
|
||
|
int seg_used[NUM_SEG];
|
||
|
int num_used;
|
||
|
} borland_seg;
|
||
|
|
||
|
borland_seg *save_array;
|
||
|
int num_save_array;
|
||
|
int max_save_array;
|
||
|
|
||
|
#endif
|
||
|
#endif
|
||
|
|
||
|
void *
|
||
|
png_large_malloc(png_struct *png_ptr, png_uint_32 size)
|
||
|
{
|
||
|
void *ret;
|
||
|
|
||
|
#ifdef PNG_MAX_MALLOC_64K
|
||
|
if (size > (png_uint_32)65536L)
|
||
|
png_error(png_ptr, "Cannot Allocate > 64K");
|
||
|
#endif
|
||
|
|
||
|
#ifdef __TURBOC__
|
||
|
# ifdef __WIN32__
|
||
|
ret = farmalloc(size);
|
||
|
# else
|
||
|
|
||
|
if (size == 65536L)
|
||
|
{
|
||
|
unsigned long offset;
|
||
|
if (!save_array)
|
||
|
{
|
||
|
ret = farmalloc(size);
|
||
|
offset = (unsigned long)(ret);
|
||
|
offset &= 0xffffL;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ret = (void *)0;
|
||
|
}
|
||
|
if (save_array || offset)
|
||
|
{
|
||
|
int i, j;
|
||
|
|
||
|
if (ret)
|
||
|
farfree(ret);
|
||
|
ret = (void *)0;
|
||
|
|
||
|
if (!save_array)
|
||
|
{
|
||
|
unsigned long offset;
|
||
|
png_byte huge *ptr;
|
||
|
int i;
|
||
|
|
||
|
num_save_array = 1;
|
||
|
save_array = malloc(num_save_array * sizeof (borland_seg));
|
||
|
if (!save_array)
|
||
|
png_error(png_ptr, "Out of Memory");
|
||
|
save_array->mem_ptr = farmalloc(
|
||
|
(unsigned long)(NUM_SEG) * 65536L + 65528L);
|
||
|
if (!save_array->mem_ptr)
|
||
|
png_error(png_ptr, "Out of Memory");
|
||
|
offset = (unsigned long)(ret);
|
||
|
offset &= 0xffffL;
|
||
|
ptr = save_array->mem_ptr;
|
||
|
if (offset)
|
||
|
ptr += 65536L - offset;
|
||
|
for (i = 0; i < NUM_SEG; i++, ptr += 65536L)
|
||
|
{
|
||
|
save_array->seg_ptr[i] = ptr;
|
||
|
save_array->seg_used[i] = 0;
|
||
|
}
|
||
|
save_array->num_used = 0;
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < num_save_array; i++)
|
||
|
{
|
||
|
for (j = 0; j < NUM_SEG; j++)
|
||
|
{
|
||
|
if (!save_array[i].seg_used[j])
|
||
|
{
|
||
|
ret = save_array[i].seg_ptr[j];
|
||
|
save_array[i].seg_used[j] = 1;
|
||
|
save_array[i].num_used++;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (ret)
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (!ret)
|
||
|
{
|
||
|
unsigned long offset;
|
||
|
png_byte huge *ptr;
|
||
|
|
||
|
save_array = realloc(save_array,
|
||
|
(num_save_array + 1) * sizeof (borland_seg));
|
||
|
if (!save_array)
|
||
|
png_error(png_ptr, "Out of Memory");
|
||
|
save_array[num_save_array].mem_ptr = farmalloc(
|
||
|
(unsigned long)(NUM_SEG) * 65536L + 65528L);
|
||
|
if (!save_array[num_save_array].mem_ptr)
|
||
|
png_error(png_ptr, "Out of Memory");
|
||
|
offset = (unsigned long)(ret);
|
||
|
offset &= 0xffffL;
|
||
|
ptr = save_array[num_save_array].mem_ptr;
|
||
|
if (offset)
|
||
|
ptr += 65536L - offset;
|
||
|
for (i = 0; i < NUM_SEG; i++, ptr += 65536L)
|
||
|
{
|
||
|
save_array[num_save_array].seg_ptr[i] = ptr;
|
||
|
save_array[num_save_array].seg_used[i] = 0;
|
||
|
}
|
||
|
ret = save_array[num_save_array].seg_ptr[0];
|
||
|
save_array[num_save_array].seg_used[0] = 1;
|
||
|
save_array[num_save_array].num_used = 1;
|
||
|
num_save_array++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ret = farmalloc(size);
|
||
|
}
|
||
|
|
||
|
# endif /* __WIN32__ */
|
||
|
#else /* __TURBOC__ */
|
||
|
# ifdef _MSC_VER
|
||
|
ret = halloc(size, 1);
|
||
|
# else
|
||
|
/* everybody else, so normal malloc should do it. */
|
||
|
ret = malloc(size);
|
||
|
# endif
|
||
|
#endif
|
||
|
|
||
|
if (!ret)
|
||
|
{
|
||
|
png_error(png_ptr, "Out of Memory");
|
||
|
}
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
/* free a pointer allocated by png_large_malloc(). In the default
|
||
|
configuration, png_ptr is not used, but is passed in case it
|
||
|
is needed. If ptr is NULL, return without taking any action. */
|
||
|
void
|
||
|
png_large_free(png_struct *png_ptr, void *ptr)
|
||
|
{
|
||
|
if (!png_ptr)
|
||
|
return;
|
||
|
|
||
|
if (ptr != (void *)0)
|
||
|
{
|
||
|
#ifdef __TURBOC__
|
||
|
# ifndef __WIN32__
|
||
|
int i, j;
|
||
|
|
||
|
for (i = 0; i < num_save_array; i++)
|
||
|
{
|
||
|
for (j = 0; j < NUM_SEG; j++)
|
||
|
{
|
||
|
if (ptr == save_array[i].seg_ptr[j])
|
||
|
{
|
||
|
printf("freeing pointer: i, j: %d, %d\n", i, j);
|
||
|
save_array[i].seg_used[j] = 0;
|
||
|
ptr = 0;
|
||
|
save_array[i].num_used--;
|
||
|
if (!save_array[i].num_used)
|
||
|
{
|
||
|
int k;
|
||
|
printf("freeing array: %d\n", i);
|
||
|
num_save_array--;
|
||
|
farfree(save_array[i].mem_ptr);
|
||
|
for (k = i; k < num_save_array; k++)
|
||
|
save_array[k] = save_array[k + 1];
|
||
|
if (!num_save_array)
|
||
|
{
|
||
|
free(save_array);
|
||
|
save_array = 0;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (!ptr)
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
# endif
|
||
|
if (ptr)
|
||
|
farfree(ptr);
|
||
|
#else
|
||
|
# ifdef _MSC_VER
|
||
|
hfree(ptr);
|
||
|
# else
|
||
|
free(ptr);
|
||
|
# endif
|
||
|
#endif
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Allocate memory. This is called for smallish blocks only It
|
||
|
should not get anywhere near 64K. */
|
||
|
void *
|
||
|
png_malloc(png_struct *png_ptr, png_uint_32 size)
|
||
|
{
|
||
|
void *ret;
|
||
|
|
||
|
if (!png_ptr)
|
||
|
return ((void *)0);
|
||
|
|
||
|
#ifdef PNG_MAX_MALLOC_64K
|
||
|
if (size > (png_uint_32)65536L)
|
||
|
png_error(png_ptr, "Cannot Allocate > 64K");
|
||
|
#endif
|
||
|
|
||
|
ret = malloc((png_size_t)size);
|
||
|
|
||
|
if (!ret)
|
||
|
{
|
||
|
png_error(png_ptr, "Out of Memory");
|
||
|
}
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
/* Reallocate memory. This will not get near 64K on a
|
||
|
even marginally reasonable file. */
|
||
|
void *
|
||
|
png_realloc(png_struct *png_ptr, void *ptr, png_uint_32 size)
|
||
|
{
|
||
|
void *ret;
|
||
|
|
||
|
if (!png_ptr)
|
||
|
return ((void *)0);
|
||
|
|
||
|
#ifdef PNG_MAX_MALLOC_64K
|
||
|
if (size > (png_uint_32)65536L)
|
||
|
png_error(png_ptr, "Cannot Allocate > 64K");
|
||
|
#endif
|
||
|
|
||
|
ret = realloc(ptr, (png_size_t)size);
|
||
|
|
||
|
if (!ret)
|
||
|
{
|
||
|
png_error(png_ptr, "Out of Memory");
|
||
|
}
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
/* free a pointer allocated by png_malloc(). In the default
|
||
|
configuration, png_ptr is not used, but is passed incase it
|
||
|
is needed. If ptr is NULL, return without taking any action. */
|
||
|
void
|
||
|
png_free(png_struct *png_ptr, void *ptr)
|
||
|
{
|
||
|
if (!png_ptr)
|
||
|
return;
|
||
|
|
||
|
if (ptr != (void *)0)
|
||
|
free(ptr);
|
||
|
}
|
||
|
|
||
|
/* This function is called whenever there is an error. Replace with
|
||
|
however you wish to handle the error. Note that this function
|
||
|
MUST NOT return, or the program will crash */
|
||
|
void
|
||
|
png_error(png_struct *png_ptr, char *message)
|
||
|
{
|
||
|
fprintf(stderr, "libpng error: %s\n", message);
|
||
|
|
||
|
longjmp(png_ptr->jmpbuf, 1);
|
||
|
}
|
||
|
|
||
|
/* This function is called when there is a warning, but the library
|
||
|
thinks it can continue anyway. You don't have to do anything here
|
||
|
if you don't want to. In the default configuration, png_ptr is
|
||
|
not used, but it is passed in case it may be useful. */
|
||
|
void
|
||
|
png_warning(png_struct *png_ptr, char *message)
|
||
|
{
|
||
|
if (!png_ptr)
|
||
|
return;
|
||
|
|
||
|
fprintf(stderr, "libpng warning: %s\n", message);
|
||
|
}
|
||
|
|