libpng/pngstub.c

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1995-07-20 07:43:20 +00:00
/* pngstub.c - stub functions for i/o and memory allocation
libpng 1.0 beta 1 - version 0.71
For conditions of distribution and use, see copyright notice in png.h
Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc.
June 26, 1995
This file provides a location for all input/output, memory location,
and error handling. Users which need special handling in these areas
are expected to modify the code in this file to meet their needs. See
the instructions at each function. */
#define PNG_INTERNAL
#include "png.h"
/* Write the data to whatever output you are using. The default
routine writes to a file pointer. If you need to write to something
else, this is the place to do it. We suggest saving the old code
for future use, possibly in a #define. Note that this routine sometimes
gets called with very small lengths, so you should implement some kind
of simple buffering if you are using unbuffered writes. This should
never be asked to write more then 64K on a 16 bit machine. The cast
to png_size_t is there for insurance, but if you are having problems
with it, you can take it out. Just be sure to cast length to whatever
fwrite needs in that spot if you don't have a function prototype for
it. */
void
png_write_data(png_struct *png_ptr, png_byte *data, png_uint_32 length)
{
png_uint_32 check;
check = fwrite(data, 1, (png_size_t)length, png_ptr->fp);
if (check != length)
{
png_error(png_ptr, "Write Error");
}
}
/* Read the data from whatever input you are using. The default
routine reads from a file pointer. If you need to read from something
else, this is the place to do it. We suggest saving the old code
for future use. Note that this routine sometimes gets called with
very small lengths, so you should implement some kind of simple
buffering if you are using unbuffered reads. This should
never be asked to read more then 64K on a 16 bit machine. The cast
to png_size_t is there for insurance, but if you are having problems
with it, you can take it out. Just be sure to cast length to whatever
fread needs in that spot if you don't have a function prototype for
it. */
void
png_read_data(png_struct *png_ptr, png_byte *data, png_uint_32 length)
{
png_uint_32 check;
check = fread(data, 1, (size_t)length, png_ptr->fp);
if (check != length)
{
png_error(png_ptr, "Read Error");
}
}
/* Initialize the input/output for the png file. If you change
the read and write routines, you will probably need to change
this routine (or write your own). If you change the parameters
of this routine, remember to change png.h also. */
void
png_init_io(png_struct *png_ptr, FILE *fp)
{
png_ptr->fp = fp;
}
/* Allocate memory. For reasonable files, size should never exceed
64K. However, zlib may allocate more then 64K if you don't tell
it not to. See zconf.h and png.h for more information. zlib does
need to allocate exactly 64K, so whatever you call here must
have the ability to do that. */
/* Borland compilers have this habit of not giving you 64K chunks
that start on the segment in DOS mode. This has not been observed
in Windows, and of course it doesn't matter in 32 bit mode, as there
are no segments. Now libpng doesn't need that much memory normally,
but zlib does, so we have to normalize it, if necessary. It would be
better if zlib worked in less then 64K, but it doesn't, so we
have to deal with it. Truely, we are misusing farmalloc here,
as it is designed for use with huge pointers, which don't care
about segments. So we allocate a large amount of memory, and
divvy off segments when needed.
*/
#ifdef __TURBOC__
#ifndef __WIN32__
/* NUM_SEG is the number of segments allocated at once */
#define NUM_SEG 4
typedef struct borland_seg_struct
{
void *mem_ptr;
void *seg_ptr[NUM_SEG];
int seg_used[NUM_SEG];
int num_used;
} borland_seg;
borland_seg *save_array;
int num_save_array;
int max_save_array;
#endif
#endif
void *
png_large_malloc(png_struct *png_ptr, png_uint_32 size)
{
void *ret;
#ifdef PNG_MAX_MALLOC_64K
if (size > (png_uint_32)65536L)
png_error(png_ptr, "Cannot Allocate > 64K");
#endif
#ifdef __TURBOC__
# ifdef __WIN32__
ret = farmalloc(size);
# else
if (size == 65536L)
{
unsigned long offset;
if (!save_array)
{
ret = farmalloc(size);
offset = (unsigned long)(ret);
offset &= 0xffffL;
}
else
{
ret = (void *)0;
}
if (save_array || offset)
{
int i, j;
if (ret)
farfree(ret);
ret = (void *)0;
if (!save_array)
{
unsigned long offset;
png_byte huge *ptr;
int i;
num_save_array = 1;
save_array = malloc(num_save_array * sizeof (borland_seg));
if (!save_array)
png_error(png_ptr, "Out of Memory");
save_array->mem_ptr = farmalloc(
(unsigned long)(NUM_SEG) * 65536L + 65528L);
if (!save_array->mem_ptr)
png_error(png_ptr, "Out of Memory");
offset = (unsigned long)(ret);
offset &= 0xffffL;
ptr = save_array->mem_ptr;
if (offset)
ptr += 65536L - offset;
for (i = 0; i < NUM_SEG; i++, ptr += 65536L)
{
save_array->seg_ptr[i] = ptr;
save_array->seg_used[i] = 0;
}
save_array->num_used = 0;
}
for (i = 0; i < num_save_array; i++)
{
for (j = 0; j < NUM_SEG; j++)
{
if (!save_array[i].seg_used[j])
{
ret = save_array[i].seg_ptr[j];
save_array[i].seg_used[j] = 1;
save_array[i].num_used++;
break;
}
}
if (ret)
break;
}
if (!ret)
{
unsigned long offset;
png_byte huge *ptr;
save_array = realloc(save_array,
(num_save_array + 1) * sizeof (borland_seg));
if (!save_array)
png_error(png_ptr, "Out of Memory");
save_array[num_save_array].mem_ptr = farmalloc(
(unsigned long)(NUM_SEG) * 65536L + 65528L);
if (!save_array[num_save_array].mem_ptr)
png_error(png_ptr, "Out of Memory");
offset = (unsigned long)(ret);
offset &= 0xffffL;
ptr = save_array[num_save_array].mem_ptr;
if (offset)
ptr += 65536L - offset;
for (i = 0; i < NUM_SEG; i++, ptr += 65536L)
{
save_array[num_save_array].seg_ptr[i] = ptr;
save_array[num_save_array].seg_used[i] = 0;
}
ret = save_array[num_save_array].seg_ptr[0];
save_array[num_save_array].seg_used[0] = 1;
save_array[num_save_array].num_used = 1;
num_save_array++;
}
}
}
else
{
ret = farmalloc(size);
}
# endif /* __WIN32__ */
#else /* __TURBOC__ */
# ifdef _MSC_VER
ret = halloc(size, 1);
# else
/* everybody else, so normal malloc should do it. */
ret = malloc(size);
# endif
#endif
if (!ret)
{
png_error(png_ptr, "Out of Memory");
}
return ret;
}
/* free a pointer allocated by png_large_malloc(). In the default
configuration, png_ptr is not used, but is passed in case it
is needed. If ptr is NULL, return without taking any action. */
void
png_large_free(png_struct *png_ptr, void *ptr)
{
if (!png_ptr)
return;
if (ptr != (void *)0)
{
#ifdef __TURBOC__
# ifndef __WIN32__
int i, j;
for (i = 0; i < num_save_array; i++)
{
for (j = 0; j < NUM_SEG; j++)
{
if (ptr == save_array[i].seg_ptr[j])
{
printf("freeing pointer: i, j: %d, %d\n", i, j);
save_array[i].seg_used[j] = 0;
ptr = 0;
save_array[i].num_used--;
if (!save_array[i].num_used)
{
int k;
printf("freeing array: %d\n", i);
num_save_array--;
farfree(save_array[i].mem_ptr);
for (k = i; k < num_save_array; k++)
save_array[k] = save_array[k + 1];
if (!num_save_array)
{
free(save_array);
save_array = 0;
}
}
break;
}
}
if (!ptr)
break;
}
# endif
if (ptr)
farfree(ptr);
#else
# ifdef _MSC_VER
hfree(ptr);
# else
free(ptr);
# endif
#endif
}
}
/* Allocate memory. This is called for smallish blocks only It
should not get anywhere near 64K. */
void *
png_malloc(png_struct *png_ptr, png_uint_32 size)
{
void *ret;
if (!png_ptr)
return ((void *)0);
#ifdef PNG_MAX_MALLOC_64K
if (size > (png_uint_32)65536L)
png_error(png_ptr, "Cannot Allocate > 64K");
#endif
ret = malloc((png_size_t)size);
if (!ret)
{
png_error(png_ptr, "Out of Memory");
}
return ret;
}
/* Reallocate memory. This will not get near 64K on a
even marginally reasonable file. */
void *
png_realloc(png_struct *png_ptr, void *ptr, png_uint_32 size)
{
void *ret;
if (!png_ptr)
return ((void *)0);
#ifdef PNG_MAX_MALLOC_64K
if (size > (png_uint_32)65536L)
png_error(png_ptr, "Cannot Allocate > 64K");
#endif
ret = realloc(ptr, (png_size_t)size);
if (!ret)
{
png_error(png_ptr, "Out of Memory");
}
return ret;
}
/* free a pointer allocated by png_malloc(). In the default
configuration, png_ptr is not used, but is passed incase it
is needed. If ptr is NULL, return without taking any action. */
void
png_free(png_struct *png_ptr, void *ptr)
{
if (!png_ptr)
return;
if (ptr != (void *)0)
free(ptr);
}
/* This function is called whenever there is an error. Replace with
however you wish to handle the error. Note that this function
MUST NOT return, or the program will crash */
void
png_error(png_struct *png_ptr, char *message)
{
fprintf(stderr, "libpng error: %s\n", message);
longjmp(png_ptr->jmpbuf, 1);
}
/* This function is called when there is a warning, but the library
thinks it can continue anyway. You don't have to do anything here
if you don't want to. In the default configuration, png_ptr is
not used, but it is passed in case it may be useful. */
void
png_warning(png_struct *png_ptr, char *message)
{
if (!png_ptr)
return;
fprintf(stderr, "libpng warning: %s\n", message);
}