[libpng16] Fixed Windows build issues, enabled ARM compilation. Various warnings issued
by earlier versions of GCC fixed for Cygwin and Min/GW (which both use old GCCs.) ARM support is enabled by default in zlib.props (unsupported by Microsoft) and ARM compilation is made possible by deleting the check for x86. The test programs cannot be run because they are not signed.
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5
ANNOUNCE
5
ANNOUNCE
@ -572,6 +572,11 @@ Version 1.6.0beta34 [December 19, 2012]
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Version 1.6.0beta35 [December 21, 2012]
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Made default Zlib compression settings be configurable. This adds #defines to
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pnglibconf.h to control the defaults.
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Fixed Windows build issues, enabled ARM compilation. Various warnings issued by
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earlier versions of GCC fixed for Cygwin and Min/GW (which both use old GCCs.)
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ARM support is enabled by default in zlib.props (unsupported by Microsoft) and
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ARM compilation is made possible by deleting the check for x86. The test programs
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cannot be run because they are not signed.
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===========================================================================
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NOTICE November 17, 2012:
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5
CHANGES
5
CHANGES
@ -4324,6 +4324,11 @@ Version 1.6.0beta34 [December 19, 2012]
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Version 1.6.0beta35 [December 21, 2012]
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Made default Zlib compression settings be configurable. This adds #defines to
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pnglibconf.h to control the defaults.
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Fixed Windows build issues, enabled ARM compilation. Various warnings issued by
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earlier versions of GCC fixed for Cygwin and Min/GW (which both use old GCCs.)
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ARM support is enabled by default in zlib.props (unsupported by Microsoft) and
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ARM compilation is made possible by deleting the check for x86. The test programs
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cannot be run because they are not signed.
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===========================================================================
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NOTICE November 17, 2012:
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23
pngconf.h
23
pngconf.h
@ -1,7 +1,7 @@
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/* pngconf.h - machine configurable file for libpng
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*
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* libpng version 1.6.0beta35 - December 19, 2012
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* libpng version 1.6.0beta35 - December 21, 2012
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*
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* Copyright (c) 1998-2012 Glenn Randers-Pehrson
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* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
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@ -198,18 +198,16 @@
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* ==========================
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* This code is used at build time to find PNG_IMPEXP, the API settings
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* and PNG_EXPORT_TYPE(), it may also set a macro to indicate the DLL
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* import processing is possible. On Windows/x86 systems it also sets
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* import processing is possible. On Windows systems it also sets
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* compiler-specific macros to the values required to change the calling
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* conventions of the various functions.
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*/
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#if ( defined(_Windows) || defined(_WINDOWS) || defined(WIN32) ||\
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defined(_WIN32) || defined(__WIN32__) || defined(__CYGWIN__) ) &&\
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( defined(_X86_) || defined(_X64_) || defined(_M_IX86) ||\
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defined(_M_X64) || defined(_M_IA64) )
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/* Windows system (DOS doesn't support DLLs) running on x86/x64. Includes
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* builds under Cygwin or MinGW. Also includes Watcom builds but these need
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* special treatment because they are not compatible with GCC or Visual C
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* because of different calling conventions.
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#if defined(_Windows) || defined(_WINDOWS) || defined(WIN32) ||\
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defined(_WIN32) || defined(__WIN32__) || defined(__CYGWIN__)
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/* Windows system (DOS doesn't support DLLs). Includes builds under Cygwin or
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* MinGW on any architecture currently supported by Windows. Also includes
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* Watcom builds but these need special treatment because they are not
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* compatible with GCC or Visual C because of different calling conventions.
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*/
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# if PNG_API_RULE == 2
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/* If this line results in an error, either because __watcall is not
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@ -223,6 +221,9 @@
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# if defined(__GNUC__) || (defined (_MSC_VER) && (_MSC_VER >= 800))
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# define PNGCAPI __cdecl
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# if PNG_API_RULE == 1
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/* If this line results in an error __stdcall is not understood and
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* PNG_API_RULE should not have been set to '1'.
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*/
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# define PNGAPI __stdcall
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# endif
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# else
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@ -260,7 +261,7 @@
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# endif
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# endif /* compiler */
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#else /* !Windows/x86 */
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#else /* !Windows */
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# if (defined(__IBMC__) || defined(__IBMCPP__)) && defined(__OS2__)
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# define PNGAPI _System
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# else /* !Windows/x86 && !OS/2 */
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@ -447,7 +447,6 @@ png_write_end(png_structrp png_ptr, png_inforp info_ptr)
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}
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#ifdef PNG_CONVERT_tIME_SUPPORTED
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/* "tm" structure is not supported on WindowsCE */
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void PNGAPI
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png_convert_from_struct_tm(png_timep ptime, PNG_CONST struct tm * ttime)
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{
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@ -23,8 +23,8 @@
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>libpng</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(SolutionDir)\zlib.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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@ -17,6 +17,7 @@
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(SolutionDir)\zlib.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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@ -23,8 +23,8 @@
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>pngstest</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(SolutionDir)\zlib.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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@ -96,7 +96,7 @@
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
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<AdditionalDependencies>libpng16.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
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</Link>
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<CustomBuildStep>
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@ -163,7 +163,7 @@
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
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<AdditionalDependencies>libpng16.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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</Link>
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@ -23,8 +23,8 @@
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>pngtest</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(SolutionDir)\zlib.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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@ -23,8 +23,8 @@
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>pngunknown</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(SolutionDir)\zlib.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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@ -96,7 +96,7 @@
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
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<AdditionalDependencies>libpng16.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
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</Link>
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<CustomBuildStep>
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@ -163,7 +163,7 @@
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
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<AdditionalDependencies>libpng16.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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</Link>
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@ -23,8 +23,8 @@
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>pngvalid</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(SolutionDir)\zlib.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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@ -1,7 +1,7 @@
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VisualStudio instructions
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libpng version 1.6.0beta35 - December 19, 2012
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libpng version 1.6.0beta35 - December 21, 2012
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Copyright (c) 1998-2010 Glenn Randers-Pehrson
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@ -2,7 +2,7 @@
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<!--
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* zlib.props - location of zlib source
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*
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* libpng version 1.6.0beta35 - December 19, 2012
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* libpng version 1.6.0beta35 - December 21, 2012
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*
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* Copyright (c) 1998-2011 Glenn Randers-Pehrson
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*
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@ -33,5 +33,13 @@
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below:
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-->
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<ZLibSrcDir>..\..\..\..\zlib-1.2.5</ZLibSrcDir>
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<!-- The following line allows compilation for an ARM target with Visual
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Studio 2012. Notice that this is not supported by the Visual Studio
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2012 IDE and that the programs that result cannot be run unless they
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signed by Microsoft. This is therefore untested; only Microsoft can
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test it:
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-->
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<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
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</PropertyGroup>
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</Project>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>zlib</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(SolutionDir)\zlib.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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</PropertyGroup>
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