509 lines
15 KiB
C
509 lines
15 KiB
C
/* example.c - an example of using libpng */
|
|
|
|
/* this is an example of how to use libpng to read and write
|
|
png files. The file libpng.txt is much more verbose then
|
|
this. If you have not read it, do so first. This was
|
|
designed to be a starting point of an implementation.
|
|
This is not officially part of libpng, and therefore
|
|
does not require a copyright notice.
|
|
|
|
This file does not currently compile, because it is missing
|
|
certain parts, like allocating memory to hold an image.
|
|
You will have to supply these parts to get it to compile.
|
|
*/
|
|
|
|
#include <png.h>
|
|
|
|
/* check to see if a file is a png file using png_check_sig() */
|
|
int check_png(char * file_name)
|
|
{
|
|
FILE *fp;
|
|
char buf[8];
|
|
int ret;
|
|
|
|
fp = fopen(file_name, "rb");
|
|
if (!fp)
|
|
return 0;
|
|
ret = fread(buf, 1, 8, fp);
|
|
fclose(fp);
|
|
|
|
if (ret != 8)
|
|
return 0;
|
|
|
|
ret = png_check_sig(buf, 8);
|
|
|
|
return (ret);
|
|
}
|
|
|
|
/* read a png file. You may want to return an error code if the read
|
|
fails (depending upon the failure). */
|
|
void read_png(char *file_name)
|
|
{
|
|
FILE *fp;
|
|
png_structp png_ptr;
|
|
png_infop info_ptr;
|
|
|
|
/* open the file */
|
|
fp = fopen(file_name, "rb");
|
|
if (!fp)
|
|
return;
|
|
|
|
/* allocate the necessary structures */
|
|
png_ptr = malloc(sizeof (png_struct));
|
|
if (!png_ptr)
|
|
{
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
info_ptr = malloc(sizeof (png_info));
|
|
if (!info_ptr)
|
|
{
|
|
fclose(fp);
|
|
free(png_ptr);
|
|
return;
|
|
}
|
|
|
|
/* set error handling */
|
|
if (setjmp(png_ptr->jmpbuf))
|
|
{
|
|
png_read_destroy(png_ptr, info_ptr, (png_info *)0);
|
|
fclose(fp);
|
|
free(png_ptr);
|
|
free(info_ptr);
|
|
/* If we get here, we had a problem reading the file */
|
|
return;
|
|
}
|
|
|
|
/* initialize the structures, info first for error handling */
|
|
png_info_init(info_ptr);
|
|
png_read_init(png_ptr);
|
|
|
|
/* set up the input control if you are using standard C streams */
|
|
png_init_io(png_ptr, fp);
|
|
|
|
/* if you are using replacement read functions, here you would call */
|
|
png_set_read_fn(png_ptr, (void *)io_ptr, user_read_fn);
|
|
/* where io_ptr is a structure you want available to the callbacks */
|
|
|
|
/* if you are using replacement message functions, here you would call */
|
|
png_set_message_fn(png_ptr, (void *)msg_ptr, user_error_fn, user_warning_fn);
|
|
/* where msg_ptr is a structure you want available to the callbacks */
|
|
|
|
/* read the file information */
|
|
png_read_info(png_ptr, info_ptr);
|
|
|
|
/* set up the transformations you want. Note that these are
|
|
all optional. Only call them if you want them */
|
|
|
|
/* expand paletted colors into true rgb */
|
|
if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
|
|
png_set_expand(png_ptr);
|
|
|
|
/* expand grayscale images to the full 8 bits */
|
|
if (info_ptr->color_type == PNG_COLOR_TYPE_GRAY &&
|
|
info_ptr->bit_depth < 8)
|
|
png_set_expand(png_ptr);
|
|
|
|
/* expand images with transparency to full alpha channels */
|
|
if (info_ptr->valid & PNG_INFO_tRNS)
|
|
png_set_expand(png_ptr);
|
|
|
|
/* Set the background color to draw transparent and alpha
|
|
images over */
|
|
png_color_16 my_background;
|
|
|
|
if (info_ptr->valid & PNG_INFO_bKGD)
|
|
png_set_background(png_ptr, &(info_ptr->background),
|
|
PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
|
|
else
|
|
png_set_background(png_ptr, &my_background,
|
|
PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
|
|
|
|
/* tell libpng to handle the gamma conversion for you */
|
|
if (info_ptr->valid & PNG_INFO_gAMA)
|
|
png_set_gamma(png_ptr, screen_gamma, info_ptr->gamma);
|
|
else
|
|
png_set_gamma(png_ptr, screen_gamma, 0.45);
|
|
|
|
/* tell libpng to strip 16 bit depth files down to 8 bits */
|
|
if (info_ptr->bit_depth == 16)
|
|
png_set_strip_16(png_ptr);
|
|
|
|
/* dither rgb files down to 8 bit palettes & reduce palettes
|
|
to the number of colors available on your screen */
|
|
if (info_ptr->color_type & PNG_COLOR_MASK_COLOR)
|
|
{
|
|
if (info_ptr->valid & PNG_INFO_PLTE)
|
|
png_set_dither(png_ptr, info_ptr->palette,
|
|
info_ptr->num_palette, max_screen_colors,
|
|
info_ptr->histogram);
|
|
else
|
|
{
|
|
png_color std_color_cube[MAX_SCREEN_COLORS] =
|
|
{/* ... colors ... */};
|
|
|
|
png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
|
|
MAX_SCREEN_COLORS, NULL);
|
|
}
|
|
}
|
|
|
|
/* invert monocrome files */
|
|
if (info_ptr->bit_depth == 1 &&
|
|
info_ptr->color_type == PNG_COLOR_GRAY)
|
|
png_set_invert(png_ptr);
|
|
|
|
/* shift the pixels down to their true bit depth */
|
|
if (info_ptr->valid & PNG_INFO_sBIT &&
|
|
info_ptr->bit_depth > info_ptr->sig_bit)
|
|
png_set_shift(png_ptr, &(info_ptr->sig_bit));
|
|
|
|
/* pack pixels into bytes */
|
|
if (info_ptr->bit_depth < 8)
|
|
png_set_packing(png_ptr);
|
|
|
|
/* flip the rgb pixels to bgr */
|
|
if (info_ptr->color_type == PNG_COLOR_TYPE_RGB ||
|
|
info_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
|
|
png_set_bgr(png_ptr);
|
|
|
|
/* swap bytes of 16 bit files to least significant bit first */
|
|
if (info_ptr->bit_depth == 16)
|
|
png_set_swap(png_ptr);
|
|
|
|
/* add a filler byte to rgb files */
|
|
if (info_ptr->bit_depth == 8 &&
|
|
info_ptr->color_type == PNG_COLOR_TYPE_RGB)
|
|
png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
|
|
|
|
/* turn on interlace handling if you are not using png_read_image() */
|
|
if (info_ptr->interlace_type)
|
|
number_passes = png_set_interlace_handling(png_ptr);
|
|
else
|
|
number_passes = 1;
|
|
|
|
/* optional call to update palette with transformations */
|
|
png_start_read_image(png_ptr);
|
|
|
|
/* optional call to update the info structure */
|
|
png_read_update_info(png_ptr, info_ptr);
|
|
|
|
/* allocate the memory to hold the image using the fields
|
|
of png_info. */
|
|
|
|
/* the easiest way to read the image */
|
|
png_bytep row_pointers[height];
|
|
png_read_image(png_ptr, row_pointers);
|
|
|
|
/* the other way to read images - deal with interlacing */
|
|
|
|
for (pass = 0; pass < number_passes; pass++)
|
|
{
|
|
/* Read the image using the "sparkle" effect. */
|
|
png_read_rows(png_ptr, row_pointers, NULL, number_of_rows);
|
|
|
|
/* If you are only reading on row at a time, this works */
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
png_bytep row_pointers = row[y];
|
|
png_read_rows(png_ptr, &row_pointers, NULL, 1);
|
|
}
|
|
|
|
/* to get the rectangle effect, use the third parameter */
|
|
png_read_rows(png_ptr, NULL, row_pointers, number_of_rows);
|
|
|
|
/* if you want to display the image after every pass, do
|
|
so here */
|
|
}
|
|
|
|
/* read the rest of the file, getting any additional chunks
|
|
in info_ptr */
|
|
png_read_end(png_ptr, info_ptr);
|
|
|
|
/* clean up after the read, and free any memory allocated */
|
|
png_read_destroy(png_ptr, info_ptr, (png_infop)0);
|
|
|
|
/* free the structures */
|
|
free(png_ptr);
|
|
free(info_ptr);
|
|
|
|
/* close the file */
|
|
fclose(fp);
|
|
|
|
/* that's it */
|
|
return;
|
|
}
|
|
|
|
/* progressively read a file */
|
|
|
|
/* these will normally not be global unless you are only
|
|
reading in one image at a time */
|
|
png_structp png_ptr;
|
|
png_infop info_ptr;
|
|
|
|
int
|
|
initialize_png_reader()
|
|
{
|
|
png_ptr = malloc(sizeof (png_struct));
|
|
if (!png_ptr)
|
|
return -1;
|
|
info_ptr = malloc(sizeof (png_info));
|
|
if (!info_ptr)
|
|
{
|
|
free(png_ptr);
|
|
return -1;
|
|
}
|
|
|
|
if (setjmp(png_ptr->jmpbuf))
|
|
{
|
|
png_read_destroy(png_ptr, info_ptr, (png_info *)0);
|
|
/* free pointers before returning, if necessary */
|
|
free(png_ptr);
|
|
free(info_ptr);
|
|
return -1;
|
|
}
|
|
|
|
png_info_init(info_ptr);
|
|
png_read_init(png_ptr);
|
|
|
|
/* this one's new. You will need to provide all three
|
|
function callbacks, even if you aren't using them all.
|
|
You can put a void pointer in place of the NULL, and
|
|
retrieve the pointer from inside the callbacks using
|
|
the function png_get_progressive_ptr(png_ptr); */
|
|
png_set_progressive_read_fn(png_ptr, NULL,
|
|
info_callback, row_callback, end_callback);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
process_data(png_bytep buffer, png_uint_32 length)
|
|
{
|
|
if (setjmp(png_ptr->jmpbuf))
|
|
{
|
|
png_read_destroy(png_ptr, info_ptr, (png_info *)0);
|
|
free(png_ptr);
|
|
free(info_ptr);
|
|
return -1;
|
|
}
|
|
|
|
/* this one's new also. Simply give it a chunk of data
|
|
from the file stream (in order, of course). On Segmented
|
|
machines, don't give it any more then 64K. The library
|
|
seems to run fine with sizes of 4K, although you can give
|
|
it much less if necessary (I assume you can give it chunks
|
|
of 1 byte, but I haven't tried less then 256 bytes yet).
|
|
When this function returns, you may want to display any
|
|
rows that were generated in the row callback. */
|
|
png_process_data(png_ptr, info_ptr, buffer, length);
|
|
return 0;
|
|
}
|
|
|
|
info_callback(png_structp png_ptr, png_infop info)
|
|
{
|
|
/* do any setup here, including setting any of the transformations
|
|
mentioned in the Reading PNG files section. For now, you _must_
|
|
call either png_start_read_image() or png_read_update_info()
|
|
after all the transformations are set (even if you don't set
|
|
any). You may start getting rows before png_process_data()
|
|
returns, so this is your last chance to prepare for that. */
|
|
}
|
|
|
|
row_callback(png_structp png_ptr, png_bytep new_row,
|
|
png_uint_32 row_num, int pass)
|
|
{
|
|
/* this function is called for every row in the image. If the
|
|
image is interlacing, and you turned on the interlace handler,
|
|
this function will be called for every row in every pass.
|
|
Some of these rows will not be changed from the previous pass.
|
|
When the row is not changed, the new_row variable will be NULL.
|
|
The rows and passes are called in order, so you don't really
|
|
need the row_num and pass, but I'm supplying them because it
|
|
may make your life easier.
|
|
|
|
For the non-NULL rows of interlaced images, you must call
|
|
png_progressive_combine_row() passing in the row and the
|
|
old row. You can call this function for NULL rows (it will
|
|
just return) and for non-interlaced images (it just does the
|
|
memcpy for you) if it will make the code easier. Thus, you
|
|
can just do this for all cases: */
|
|
|
|
png_progressive_combine_row(png_ptr, old_row, new_row);
|
|
|
|
/* where old_row is what was displayed for previous rows. Note
|
|
that the first pass (pass == 0 really) will completely cover
|
|
the old row, so the rows do not have to be initialized. After
|
|
the first pass (and only for interlaced images), you will have
|
|
to pass the current row, and the function will combine the
|
|
old row and the new row. */
|
|
}
|
|
|
|
end_callback(png_structp png_ptr, png_infop info)
|
|
{
|
|
/* this function is called when the whole image has been read,
|
|
including any chunks after the image (up to and including
|
|
the IEND). You will usually have the same info chunk as you
|
|
had in the header, although some data may have been added
|
|
to the comments and time fields.
|
|
|
|
Most people won't do much here, perhaps setting a flag that
|
|
marks the image as finished. */
|
|
}
|
|
|
|
/* write a png file */
|
|
void write_png(char *file_name, ... other image information ...)
|
|
{
|
|
FILE *fp;
|
|
png_structp png_ptr;
|
|
png_infop info_ptr;
|
|
|
|
/* open the file */
|
|
fp = fopen(file_name, "wb");
|
|
if (!fp)
|
|
return;
|
|
|
|
/* allocate the necessary structures */
|
|
png_ptr = malloc(sizeof (png_struct));
|
|
if (!png_ptr)
|
|
{
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
info_ptr = malloc(sizeof (png_info));
|
|
if (!info_ptr)
|
|
{
|
|
fclose(fp);
|
|
free(png_ptr);
|
|
return;
|
|
}
|
|
|
|
/* set error handling */
|
|
if (setjmp(png_ptr->jmpbuf))
|
|
{
|
|
png_write_destroy(png_ptr);
|
|
fclose(fp);
|
|
free(png_ptr);
|
|
free(info_ptr);
|
|
/* If we get here, we had a problem reading the file */
|
|
return;
|
|
}
|
|
|
|
/* initialize the structures */
|
|
png_info_init(info_ptr);
|
|
png_write_init(png_ptr);
|
|
|
|
/* set up the output control if you are using standard C streams */
|
|
png_init_io(png_ptr, fp);
|
|
|
|
/* if you are using replacement write functions, here you would call */
|
|
png_set_write_fn(png_ptr, (void *)io_ptr, user_write_fn, user_flush_fn);
|
|
/* where io_ptr is a structure you want available to the callbacks */
|
|
|
|
/* if you are using replacement message functions, here you would call */
|
|
png_set_message_fn(png_ptr, (void *)msg_ptr, user_error_fn, user_warning_fn);
|
|
/* where msg_ptr is a structure you want available to the callbacks */
|
|
|
|
/* set the file information here */
|
|
info_ptr->width = ;
|
|
info_ptr->height = ;
|
|
etc.
|
|
|
|
/* set the palette if there is one */
|
|
info_ptr->valid |= PNG_INFO_PLTE;
|
|
info_ptr->palette = malloc(256 * sizeof (png_color));
|
|
info_ptr->num_palette = 256;
|
|
... set palette colors ...
|
|
|
|
/* optional significant bit chunk */
|
|
info_ptr->valid |= PNG_INFO_sBIT;
|
|
/* if we are dealing with a grayscale image then */
|
|
info_ptr->sig_bit.gray = true_bit_depth;
|
|
/* otherwise, if we are dealing with a color image then */
|
|
info_ptr->sig_bit.red = true_red_bit_depth;
|
|
info_ptr->sig_bit.green = true_green_bit_depth;
|
|
info_ptr->sig_bit.blue = true_blue_bit_depth;
|
|
/* if the image has an alpha channel then */
|
|
info_ptr->sig_bit.alpha = true_alpha_bit_depth;
|
|
|
|
/* optional gamma chunk is strongly suggested if you have any guess
|
|
as to the correct gamma of the image */
|
|
info_ptr->valid |= PNG_INFO_gAMA;
|
|
info_ptr->gamma = gamma;
|
|
|
|
/* other optional chunks */
|
|
|
|
/* write the file information */
|
|
png_write_info(png_ptr, info_ptr);
|
|
|
|
/* set up the transformations you want. Note that these are
|
|
all optional. Only call them if you want them */
|
|
|
|
/* invert monocrome pixels */
|
|
png_set_invert(png_ptr);
|
|
|
|
/* shift the pixels up to a legal bit depth and fill in
|
|
as appropriate to correctly scale the image */
|
|
png_set_shift(png_ptr, &(info_ptr->sig_bit));
|
|
|
|
/* pack pixels into bytes */
|
|
png_set_packing(png_ptr);
|
|
|
|
/* flip bgr pixels to rgb */
|
|
png_set_bgr(png_ptr);
|
|
|
|
/* swap bytes of 16 bit files to most significant bit first */
|
|
png_set_swap(png_ptr);
|
|
|
|
/* get rid of filler bytes, pack rgb into 3 bytes. The
|
|
filler number is not used. */
|
|
png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
|
|
|
|
/* turn on interlace handling if you are not using png_write_image() */
|
|
if (interlacing)
|
|
number_passes = png_set_interlace_handling(png_ptr);
|
|
else
|
|
number_passes = 1;
|
|
|
|
/* the easiest way to write the image */
|
|
png_bytep row_pointers[height];
|
|
png_write_image(png_ptr, row_pointers);
|
|
|
|
/* the other way to write the image - deal with interlacing */
|
|
|
|
for (pass = 0; pass < number_passes; pass++)
|
|
{
|
|
/* Write a few rows at a time. */
|
|
png_write_rows(png_ptr, row_pointers, number_of_rows);
|
|
|
|
/* If you are only writing one row at a time, this works */
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
png_bytep row_pointers = row[y];
|
|
png_write_rows(png_ptr, &row_pointers, 1);
|
|
}
|
|
}
|
|
|
|
/* write the rest of the file */
|
|
png_write_end(png_ptr, info_ptr);
|
|
|
|
/* clean up after the write, and free any memory allocated */
|
|
png_write_destroy(png_ptr);
|
|
|
|
/* if you malloced the palette, free it here */
|
|
if (info_ptr->palette)
|
|
free(info_ptr->palette);
|
|
|
|
/* free the structures */
|
|
free(png_ptr);
|
|
free(info_ptr);
|
|
|
|
/* close the file */
|
|
fclose(fp);
|
|
|
|
/* that's it */
|
|
return;
|
|
}
|
|
|