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/*
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* simple_buffer . c
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* Copyright : Kyle Harper
* License : Follows same licensing as the lz4 . c / lz4 . h program at any given time . Currently , BSD 2.
* Description : Example program to demonstrate the basic usage of the compress / decompress functions within lz4 . c / lz4 . h .
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* The functions you ' ll likely want are LZ4_compress_default and LZ4_decompress_safe .
* Both of these are documented in the lz4 . h header file ; I recommend reading them .
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*/
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/* Dependencies */
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# include <stdio.h> // For printf()
# include <string.h> // For memcmp()
# include <stdlib.h> // For exit()
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# include "lz4.h" // This is all that is required to expose the prototypes for basic compression and decompression.
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/*
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* Simple show - error - and - bail function .
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*/
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void run_screaming ( const char * message , const int code ) {
printf ( " %s \n " , message ) ;
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exit ( code ) ;
}
/*
* main
*/
int main ( void ) {
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/* Introduction */
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// Below we will have a Compression and Decompression section to demonstrate.
// There are a few important notes before we start:
// 1) The return codes of LZ4_ functions are important.
// Read lz4.h if you're unsure what a given code means.
// 2) LZ4 uses char* pointers in all LZ4_ functions.
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// This is baked into the API and not going to change, for consistency.
// If your program uses different pointer types,
// you may need to do some casting or set the right -Wno compiler flags to ignore those warnings (e.g.: -Wno-pointer-sign).
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/* Compression */
// We'll store some text into a variable pointed to by *src to be compressed later.
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const char * const src = " Lorem ipsum dolor sit amet, hhhhhhhhhhhhhhhhhhhhhhh " ;
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// The compression function needs to know how many bytes exist. Since we're using a string, we can use strlen() + 1 (for \0).
const int src_size = ( int ) ( strlen ( src ) + 1 ) ;
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// LZ4 provides a function that will tell you the maximum size of compressed output based on input data via LZ4_compressBound().
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const int max_dst_size = LZ4_compressBound ( src_size ) ;
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// We will use that size for our destination boundary when allocating space.
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char * compressed_data = malloc ( ( size_t ) max_dst_size ) ;
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if ( compressed_data = = NULL )
run_screaming ( " Failed to allocate memory for *compressed_data. " , 1 ) ;
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// That's all the information and preparation LZ4 needs to compress *src into *compressed_data.
// Invoke LZ4_compress_default now with our size values and pointers to our memory locations.
// Save the return value for error checking.
const int compressed_data_size = LZ4_compress_default ( src , compressed_data , src_size , max_dst_size ) ;
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// Check return_value to determine what happened.
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if ( compressed_data_size < = 0 )
run_screaming ( " A 0 or negative result from LZ4_compress_default() indicates a failure trying to compress the data. " , 1 ) ;
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if ( compressed_data_size > 0 )
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printf ( " We successfully compressed some data! Ratio: %.2f \n " ,
( float ) compressed_data_size / src_size ) ;
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// Not only does a positive return_value mean success, the value returned == the number of bytes required.
// You can use this to realloc() *compress_data to free up memory, if desired. We'll do so just to demonstrate the concept.
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compressed_data = ( char * ) realloc ( compressed_data , ( size_t ) compressed_data_size ) ;
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if ( compressed_data = = NULL )
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run_screaming ( " Failed to re-alloc memory for compressed_data. Sad :( " , 1 ) ;
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/* Decompression */
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// Now that we've successfully compressed the information from *src to *compressed_data, let's do the opposite!
// The decompression will need to know the compressed size, and an upper bound of the decompressed size.
// In this example, we just re-use this information from previous section,
// but in a real-world scenario, metadata must be transmitted to the decompression side.
// Each implementation is in charge of this part. Oftentimes, it adds some header of its own.
// Sometimes, the metadata can be extracted from the local context.
// First, let's create a *new_src location of size src_size since we know that value.
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char * const regen_buffer = malloc ( src_size ) ;
if ( regen_buffer = = NULL )
run_screaming ( " Failed to allocate memory for *regen_buffer. " , 1 ) ;
// The LZ4_decompress_safe function needs to know where the compressed data is, how many bytes long it is,
// where the regen_buffer memory location is, and how large regen_buffer (uncompressed) output will be.
// Again, save the return_value.
const int decompressed_size = LZ4_decompress_safe ( compressed_data , regen_buffer , compressed_data_size , src_size ) ;
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free ( compressed_data ) ; /* no longer useful */
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if ( decompressed_size < 0 )
run_screaming ( " A negative result from LZ4_decompress_safe indicates a failure trying to decompress the data. See exit code (echo $?) for value returned. " , decompressed_size ) ;
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if ( decompressed_size > = 0 )
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printf ( " We successfully decompressed some data! \n " ) ;
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// Not only does a positive return value mean success,
// value returned == number of bytes regenerated from compressed_data stream.
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if ( decompressed_size ! = src_size )
run_screaming ( " Decompressed data is different from original! \n " , 1 ) ;
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/* Validation */
// We should be able to compare our original *src with our *new_src and be byte-for-byte identical.
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if ( memcmp ( src , regen_buffer , src_size ) ! = 0 )
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run_screaming ( " Validation failed. *src and *new_src are not identical. " , 1 ) ;
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printf ( " Validation done. The string we ended up with is: \n %s \n " , regen_buffer ) ;
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return 0 ;
}