updated lib\dll\README.md
This commit is contained in:
parent
5625cc21ea
commit
45b8623afa
@ -47,11 +47,11 @@ build_script:
|
||||
make -v &&
|
||||
echo ----- &&
|
||||
if not [%PLATFORM%]==[clang] (
|
||||
make -C programs lz4 && make -C tests fullbench && make -C lib liblz4
|
||||
make -C programs lz4 && make -C tests fullbench && make -C lib lib
|
||||
) ELSE (
|
||||
make -C programs lz4 CC=clang MOREFLAGS="--target=x86_64-w64-mingw32 -Werror -Wconversion -Wno-sign-conversion" &&
|
||||
make -C tests fullbench CC=clang MOREFLAGS="--target=x86_64-w64-mingw32 -Werror -Wconversion -Wno-sign-conversion" &&
|
||||
make -C lib liblz4 CC=clang MOREFLAGS="--target=x86_64-w64-mingw32 -Werror -Wconversion -Wno-sign-conversion"
|
||||
make -C lib lib CC=clang MOREFLAGS="--target=x86_64-w64-mingw32 -Werror -Wconversion -Wno-sign-conversion"
|
||||
)
|
||||
)
|
||||
- if [%COMPILER%]==[gcc] if [%PLATFORM%]==[mingw64] (
|
||||
|
@ -33,18 +33,21 @@ The compiled executable will require LZ4 DLL which is available at `dll\liblz4.d
|
||||
#### The example of usage of static and dynamic LZ4 libraries with Visual C++
|
||||
|
||||
Open `fullbench\fullbench-dll.sln` to compile `fullbench-dll` that uses a
|
||||
dynamic LZ4 library from the `dll` directory.
|
||||
dynamic LZ4 library from the `dll` directory. The solution works with Visual C++
|
||||
2010 or newer. When one will open the solution with Visual C++ newer than 2010
|
||||
then the solution will upgraded to the current version.
|
||||
|
||||
|
||||
#### Using LZ4 DLL with Visual C++
|
||||
|
||||
The header files from `include\` and the import library `dll\liblz4.lib`
|
||||
are required to compile a project using Visual C++.
|
||||
1. The header files should be added to a given project or referenced within
|
||||
`Additional Include Directories` that can be found in project properties
|
||||
`C/C++` then `General`.
|
||||
|
||||
1. The header files should be added to `Additional Include Directories` that can
|
||||
be found in project properties `C/C++` then `General`.
|
||||
2. The import library has to be added to `Additional Dependencies` that can
|
||||
be found in project properties `Linker` then `Input`.
|
||||
If one will provide only the name `liblz4.lib` without a full path to the library
|
||||
the directory has to be added to `Linker\General\Additional Library Directories`.
|
||||
|
||||
The compiled executable will require LZ4 DLL which is available at `dll\liblz4.dll`.
|
||||
|
Loading…
Reference in New Issue
Block a user