added more details for in-place documentation
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@ -364,23 +364,23 @@ int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream);
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and decompression to start at beginning of the buffer.
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Buffer size must feature some margin, hence be larger than final size.
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|<------------------------buffer----------------------------------->|
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|<------------compressed data---------->|
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|<------------------------buffer--------------------------------->|
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|<-----------compressed data--------->|
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|<-----------decompressed size------------------>|
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|<-----margin----->|
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|<----margin---->|
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This technique is more useful for decompression,
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since decompressed size is typically larger,
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and margin is mostly required to avoid stripe overflow, so it's short.
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and margin is short.
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In-place decompression will work inside any buffer
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which size is >= LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize).
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This presumes that decompressedSize > compressedSize.
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Otherwise, it means compression actually expanded data,
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which can happen when data is not compressible (already compressed, or encrypted),
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and it would be more efficient to store such data with a flag indicating it's not compressed.
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This can happen when data is not compressible (already compressed, or encrypted).
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For compression, margin is larger, as it must be able to cope with both
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For in-place compression, margin is larger, as it must be able to cope with both
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history preservation, requiring input data to remain unmodified up to LZ4_DISTANCE_MAX,
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and data expansion, which can happen when input is not compressible.
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As a consequence, buffer size requirements are much higher,
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@ -388,10 +388,11 @@ int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream);
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There are ways to limit this cost for compression :
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- Reduce history size, by modifying LZ4_DISTANCE_MAX.
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Note that it is a compile-time constant, so all future compression will apply this parameter.
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Note that it is a compile-time constant, so all compressions will apply this limit.
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Lower values will reduce compression ratio, except when input_size < LZ4_DISTANCE_MAX,
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so it's a reasonable trick when inputs are known to be small.
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- Require the compressor to deliver a "maximum compressed size".
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This is the `dstCapacity` parameter in `LZ4_compress*()`.
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When this size is < LZ4_COMPRESSBOUND(inputSize), then compression can fail,
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in which case, the return code will be 0 (zero).
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The caller must be ready for these cases to happen,
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@ -400,16 +401,16 @@ int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream);
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the amount of margin required for in-place compression.
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In-place compression can work in any buffer
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which size is >= LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize)
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which size is >= (maxCompressedSize)
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with maxCompressedSize == LZ4_COMPRESSBOUND(srcSize) for guaranteed compression success.
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This macro depends on both maxCompressedSize and LZ4_DISTANCE_MAX,
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so there are ways to reduce memory requirements by playing with them.
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LZ4_COMPRESS_INPLACE_BUFFER_SIZE() depends on both maxCompressedSize and LZ4_DISTANCE_MAX,
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so it's possible to reduce memory requirements by playing with them.
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</p></pre><BR>
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<pre><b>#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize) ( (decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize)) </b>/**< note: presumes that compressedSize < decompressedSize */<b>
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<pre><b>#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize) ((decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize)) </b>/**< note: presumes that compressedSize < decompressedSize. note2: margin is overestimated a bit, since it could use compressedSize instead */<b>
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</b></pre><BR>
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<pre><b>#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) ( (maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN) </b>/**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */<b>
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<pre><b>#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) ((maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN) </b>/**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */<b>
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</b></pre><BR>
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<a name="Chapter9"></a><h2>PRIVATE DEFINITIONS</h2><pre>
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Do not use these definitions directly.
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29
lib/lz4.h
29
lib/lz4.h
@ -476,23 +476,23 @@ LZ4LIB_STATIC_API void LZ4_attach_dictionary(LZ4_stream_t* workingStream, const
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* and decompression to start at beginning of the buffer.
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* Buffer size must feature some margin, hence be larger than final size.
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*
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* |<------------------------buffer----------------------------------->|
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* |<------------compressed data---------->|
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* |<------------------------buffer--------------------------------->|
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* |<-----------compressed data--------->|
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* |<-----------decompressed size------------------>|
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* |<-----margin----->|
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* |<----margin---->|
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*
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* This technique is more useful for decompression,
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* since decompressed size is typically larger,
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* and margin is mostly required to avoid stripe overflow, so it's short.
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* and margin is short.
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*
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* In-place decompression will work inside any buffer
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* which size is >= LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize).
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* This presumes that decompressedSize > compressedSize.
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* Otherwise, it means compression actually expanded data,
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* which can happen when data is not compressible (already compressed, or encrypted),
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* and it would be more efficient to store such data with a flag indicating it's not compressed.
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* This can happen when data is not compressible (already compressed, or encrypted).
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*
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* For compression, margin is larger, as it must be able to cope with both
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* For in-place compression, margin is larger, as it must be able to cope with both
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* history preservation, requiring input data to remain unmodified up to LZ4_DISTANCE_MAX,
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* and data expansion, which can happen when input is not compressible.
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* As a consequence, buffer size requirements are much higher,
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@ -500,10 +500,11 @@ LZ4LIB_STATIC_API void LZ4_attach_dictionary(LZ4_stream_t* workingStream, const
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*
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* There are ways to limit this cost for compression :
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* - Reduce history size, by modifying LZ4_DISTANCE_MAX.
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* Note that it is a compile-time constant, so all future compression will apply this parameter.
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* Note that it is a compile-time constant, so all compressions will apply this limit.
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* Lower values will reduce compression ratio, except when input_size < LZ4_DISTANCE_MAX,
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* so it's a reasonable trick when inputs are known to be small.
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* - Require the compressor to deliver a "maximum compressed size".
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* This is the `dstCapacity` parameter in `LZ4_compress*()`.
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* When this size is < LZ4_COMPRESSBOUND(inputSize), then compression can fail,
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* in which case, the return code will be 0 (zero).
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* The caller must be ready for these cases to happen,
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@ -512,21 +513,21 @@ LZ4LIB_STATIC_API void LZ4_attach_dictionary(LZ4_stream_t* workingStream, const
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* the amount of margin required for in-place compression.
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*
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* In-place compression can work in any buffer
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* which size is >= LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize)
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* which size is >= (maxCompressedSize)
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* with maxCompressedSize == LZ4_COMPRESSBOUND(srcSize) for guaranteed compression success.
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* This macro depends on both maxCompressedSize and LZ4_DISTANCE_MAX,
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* so there are ways to reduce memory requirements by playing with them.
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* LZ4_COMPRESS_INPLACE_BUFFER_SIZE() depends on both maxCompressedSize and LZ4_DISTANCE_MAX,
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* so it's possible to reduce memory requirements by playing with them.
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*/
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#define LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize) (((decompressedSize) >> 8) + 32)
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#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize) ( (decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize)) /**< note: presumes that compressedSize < decompressedSize */
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#define LZ4_DECOMPRESS_INPLACE_MARGIN(compressedSize) (((compressedSize) >> 8) + 32)
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#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize) ((decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize)) /**< note: presumes that compressedSize < decompressedSize. note2: margin is overestimated a bit, since it could use compressedSize instead */
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#ifndef LZ4_DISTANCE_MAX /* history window size; can be user-defined at compile time */
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# define LZ4_DISTANCE_MAX 65535 /* set to maximum value by default */
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#endif
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#define LZ4_COMPRESS_INPLACE_MARGIN (LZ4_DISTANCE_MAX + 32)
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#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) ( (maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN) /**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */
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#define LZ4_COMPRESS_INPLACE_MARGIN (LZ4_DISTANCE_MAX + 32) /* LZ4_DISTANCE_MAX can be safely replaced by srcSize when it's smaller */
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#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) ((maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN) /**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */
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#endif /* LZ4_STATIC_3504398509 */
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#endif /* LZ4_STATIC_LINKING_ONLY */
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