Add document : "Streaming API Basics"
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examples/streaming_api_basics.md
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examples/streaming_api_basics.md
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# LZ4 Streaming API Basics
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## LZ4 API sets
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LZ4 has the following API sets :
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- "Auto Framing" API (lz4frame.h) :
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This is most recommended API for usual application.
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It guarantees interoperability with other LZ4 framing format compliant tools/libraries
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such as LZ4 command line utility, node-lz4, etc.
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- "Block" API : This is recommended for simple purpose.
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It compress single raw memory block to LZ4 memory block and vice versa.
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- "Streaming" API : This is designed for complex thing.
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For example, compress huge stream data in restricted memory environment.
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Basically, you should use "Auto Framing" API.
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But if you want to write advanced application, it's time to use Block or Streaming APIs.
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## What is difference between Block and Streaming API ?
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Block API (de)compresses single contiguous memory block.
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In other words, LZ4 library find redundancy from single contiguous memory block.
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Streaming API does same thing but (de)compress multiple adjacent contiguous memory block.
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So LZ4 library could find more redundancy than Block API.
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The following figure shows difference between API and block sizes.
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In these figures, original data is splitted to 4KiBytes contiguous chunks.
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```
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Original Data
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+---------------+---------------+----+----+----+
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| 4KiB Chunk A | 4KiB Chunk B | C | D |... |
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+---------------+---------------+----+----+----+
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Example (1) : Block API, 4KiB Block
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+---------------+---------------+----+----+----+
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| 4KiB Chunk A | 4KiB Chunk B | C | D |... |
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+---------------+---------------+----+----+----+
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| Block #1 | Block #2 | #3 | #4 |... |
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+---------------+---------------+----+----+----+
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(No Dependency)
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Example (2) : Block API, 8KiB Block
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+---------------+---------------+----+----+----+
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| 4KiB Chunk A | 4KiB Chunk B | C | D |... |
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+---------------+---------------+----+----+----+
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| Block #1 |Block #2 |... |
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+--------------------+----------+-------+-+----+
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^ | ^ |
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| | | |
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+--------------+ +----+
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Internal Dependency Internal Dependency
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Example (3) : Streaming API, 4KiB Block
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+---------------+---------------+-----+----+----+
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| 4KiB Chunk A | 4KiB Chunk B | C | D |... |
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+---------------+---------------+-----+----+----+
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| Block #1 | Block #2 | #3 | #4 |... |
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+---------------+----+----------+-+---+-+--+----+
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^ | ^ | ^ |
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| | | | | |
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+--------------+ +--------+ +---+
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Dependency Dependency Dependency
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```
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- In example (1), there is no dependency.
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All blocks are compressed independently.
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- In example (2), naturally 8KiBytes block has internal dependency.
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But still block #1 and #2 are compressed independently.
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- In example (3), block #2 has dependency to #1,
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also #3 has dependency to #2 and #1, #4 has #3, #2 and #1, and so on.
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Here, we can observe difference between example (2) and (3).
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In (2), there's no dependency between chunk B and C, but (3) has dependency between B and C.
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This dependency improves compression ratio.
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## Restriction of Streaming API
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For the efficiency, Streaming API doesn't keep mirror copy of dependent (de)compressed memory.
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This means users should keep these dependent (de)compressed memory explicitly.
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Usually, "Dependent memory" is previous adjacent contiguous memory up to 64KiBytes.
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LZ4 will not access further memories.
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