Merge pull request #909 from lz4/fasterCount
Improved software byte count
This commit is contained in:
commit
b73cd37bab
@ -46,11 +46,11 @@ and `LZ4F_PUBLISH_STATIC_FUNCTIONS`.
|
||||
|
||||
#### Build macros
|
||||
|
||||
The following build macro can be selected at compilation time :
|
||||
The following build macro can be selected to adjust source code behavior at compilation time :
|
||||
|
||||
- `LZ4_FAST_DEC_LOOP` : this triggers the optimized decompression loop.
|
||||
This loops works great on x86/x64 cpus, and is automatically enabled on this platform.
|
||||
It's possible to enable or disable it manually, by passing `LZ4_FAST_DEC_LOOP=1` or `0` to the preprocessor.
|
||||
- `LZ4_FAST_DEC_LOOP` : this triggers a speed optimized decompression loop, more powerful on modern cpus.
|
||||
This loop works great on x86, x64 and aarch64 cpus, and is automatically enabled for them.
|
||||
It's also possible to enable or disable it manually, by passing `LZ4_FAST_DEC_LOOP=1` or `0` to the preprocessor.
|
||||
For example, with `gcc` : `-DLZ4_FAST_DEC_LOOP=1`,
|
||||
and with `make` : `CPPFLAGS+=-DLZ4_FAST_DEC_LOOP=1 make lz4`.
|
||||
|
||||
@ -66,9 +66,17 @@ The following build macro can be selected at compilation time :
|
||||
Should this be a problem, it's generally possible to make the compiler ignore these warnings,
|
||||
for example with `-Wno-deprecated-declarations` on `gcc`,
|
||||
or `_CRT_SECURE_NO_WARNINGS` for Visual Studio.
|
||||
Another method is to define `LZ4_DISABLE_DEPRECATE_WARNINGS`
|
||||
Another project-specific method is to define `LZ4_DISABLE_DEPRECATE_WARNINGS`
|
||||
before including the LZ4 header files.
|
||||
|
||||
- `LZ4_FORCE_SW_BITCOUNT` : by default, the compression algorithm tries to determine lengths
|
||||
by using bitcount instructions, generally implemented as fast single instructions in many cpus.
|
||||
In case the target cpus doesn't support it, or compiler intrinsic doesn't work, or feature bad performance,
|
||||
it's possible to use an optimized software path instead.
|
||||
This is achieved by setting this build macros .
|
||||
In most cases, it's not expected to be necessary,
|
||||
but it can be legitimately considered for less common platforms.
|
||||
|
||||
|
||||
#### Amalgamation
|
||||
|
||||
@ -103,7 +111,7 @@ The compiled executable will require LZ4 DLL which is available at `dll\liblz4.d
|
||||
|
||||
#### Miscellaneous
|
||||
|
||||
Other files present in the directory are not source code. There are :
|
||||
Other files present in the directory are not source code. They are :
|
||||
|
||||
- `LICENSE` : contains the BSD license text
|
||||
- `Makefile` : `make` script to compile and install lz4 library (static and dynamic)
|
||||
|
96
lib/lz4.c
96
lib/lz4.c
@ -88,6 +88,7 @@
|
||||
* Define this parameter if your target system or compiler does not support hardware bit count
|
||||
*/
|
||||
#if defined(_MSC_VER) && defined(_WIN32_WCE) /* Visual Studio for WinCE doesn't support Hardware bit count */
|
||||
# undef LZ4_FORCE_SW_BITCOUNT /* avoid double def */
|
||||
# define LZ4_FORCE_SW_BITCOUNT
|
||||
#endif
|
||||
|
||||
@ -487,75 +488,92 @@ LZ4_memcpy_using_offset(BYTE* dstPtr, const BYTE* srcPtr, BYTE* dstEnd, const si
|
||||
**************************************/
|
||||
static unsigned LZ4_NbCommonBytes (reg_t val)
|
||||
{
|
||||
assert(val != 0);
|
||||
if (LZ4_isLittleEndian()) {
|
||||
if (sizeof(val)==8) {
|
||||
# if defined(_MSC_VER) && defined(_WIN64) && !defined(LZ4_FORCE_SW_BITCOUNT)
|
||||
if (sizeof(val) == 8) {
|
||||
# if defined(_MSC_VER) && (_MSC_VER >= 1800) && defined(_M_AMD64) && !defined(LZ4_FORCE_SW_BITCOUNT)
|
||||
/* x64 CPUS without BMI support interpret `TZCNT` as `REP BSF` */
|
||||
return (unsigned)_tzcnt_u64(val) >> 3;
|
||||
# elif defined(_MSC_VER) && defined(_WIN64) && !defined(LZ4_FORCE_SW_BITCOUNT)
|
||||
unsigned long r = 0;
|
||||
_BitScanForward64( &r, (U64)val );
|
||||
return (int)(r>>3);
|
||||
# elif (defined(__clang__) || (defined(__GNUC__) && (__GNUC__>=3))) && !defined(LZ4_FORCE_SW_BITCOUNT)
|
||||
_BitScanForward64(&r, (U64)val);
|
||||
return (unsigned)r >> 3;
|
||||
# elif (defined(__clang__) || (defined(__GNUC__) && ((__GNUC__ > 3) || \
|
||||
((__GNUC__ == 3) && (__GNUC_MINOR__ >= 4))))) && \
|
||||
!defined(LZ4_FORCE_SW_BITCOUNT)
|
||||
return (unsigned)__builtin_ctzll((U64)val) >> 3;
|
||||
# else
|
||||
static const int DeBruijnBytePos[64] = { 0, 0, 0, 0, 0, 1, 1, 2,
|
||||
0, 3, 1, 3, 1, 4, 2, 7,
|
||||
0, 2, 3, 6, 1, 5, 3, 5,
|
||||
1, 3, 4, 4, 2, 5, 6, 7,
|
||||
7, 0, 1, 2, 3, 3, 4, 6,
|
||||
2, 6, 5, 5, 3, 4, 5, 6,
|
||||
7, 1, 2, 4, 6, 4, 4, 5,
|
||||
7, 2, 6, 5, 7, 6, 7, 7 };
|
||||
return DeBruijnBytePos[((U64)((val & -(long long)val) * 0x0218A392CDABBD3FULL)) >> 58];
|
||||
const U64 m = 0x0101010101010101ULL;
|
||||
val ^= val - 1;
|
||||
return (unsigned)(((U64)((val & (m - 1)) * m)) >> 56);
|
||||
# endif
|
||||
} else /* 32 bits */ {
|
||||
# if defined(_MSC_VER) && !defined(LZ4_FORCE_SW_BITCOUNT)
|
||||
unsigned long r;
|
||||
_BitScanForward( &r, (U32)val );
|
||||
return (int)(r>>3);
|
||||
# elif (defined(__clang__) || (defined(__GNUC__) && (__GNUC__>=3))) && !defined(LZ4_FORCE_SW_BITCOUNT)
|
||||
_BitScanForward(&r, (U32)val);
|
||||
return (unsigned)r >> 3;
|
||||
# elif (defined(__clang__) || (defined(__GNUC__) && ((__GNUC__ > 3) || \
|
||||
((__GNUC__ == 3) && (__GNUC_MINOR__ >= 4))))) && \
|
||||
!defined(LZ4_FORCE_SW_BITCOUNT)
|
||||
return (unsigned)__builtin_ctz((U32)val) >> 3;
|
||||
# else
|
||||
static const int DeBruijnBytePos[32] = { 0, 0, 3, 0, 3, 1, 3, 0,
|
||||
3, 2, 2, 1, 3, 2, 0, 1,
|
||||
3, 3, 1, 2, 2, 2, 2, 0,
|
||||
3, 1, 2, 0, 1, 0, 1, 1 };
|
||||
return DeBruijnBytePos[((U32)((val & -(S32)val) * 0x077CB531U)) >> 27];
|
||||
const U32 m = 0x01010101;
|
||||
return (unsigned)((((val - 1) ^ val) & (m - 1)) * m) >> 24;
|
||||
# endif
|
||||
}
|
||||
} else /* Big Endian CPU */ {
|
||||
if (sizeof(val)==8) { /* 64-bits */
|
||||
# if defined(_MSC_VER) && defined(_WIN64) && !defined(LZ4_FORCE_SW_BITCOUNT)
|
||||
unsigned long r = 0;
|
||||
_BitScanReverse64( &r, val );
|
||||
return (unsigned)(r>>3);
|
||||
# elif (defined(__clang__) || (defined(__GNUC__) && (__GNUC__>=3))) && !defined(LZ4_FORCE_SW_BITCOUNT)
|
||||
if (sizeof(val)==8) {
|
||||
# if (defined(__clang__) || (defined(__GNUC__) && ((__GNUC__ > 3) || \
|
||||
((__GNUC__ == 3) && (__GNUC_MINOR__ >= 4))))) && \
|
||||
!defined(LZ4_FORCE_SW_BITCOUNT)
|
||||
return (unsigned)__builtin_clzll((U64)val) >> 3;
|
||||
# else
|
||||
#if 1
|
||||
/* this method is probably faster,
|
||||
* but adds a 128 bytes lookup table */
|
||||
static const unsigned char ctz7_tab[128] = {
|
||||
7, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
|
||||
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
|
||||
5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
|
||||
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
|
||||
6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
|
||||
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
|
||||
5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
|
||||
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
|
||||
};
|
||||
U64 const mask = 0x0101010101010101ULL;
|
||||
U64 const t = (((val >> 8) - mask) | val) & mask;
|
||||
return ctz7_tab[(t * 0x0080402010080402ULL) >> 57];
|
||||
#else
|
||||
/* this method doesn't consume memory space like the previous one,
|
||||
* but it contains several branches,
|
||||
* that may end up slowing execution */
|
||||
static const U32 by32 = sizeof(val)*4; /* 32 on 64 bits (goal), 16 on 32 bits.
|
||||
Just to avoid some static analyzer complaining about shift by 32 on 32-bits target.
|
||||
Note that this code path is never triggered in 32-bits mode. */
|
||||
Just to avoid some static analyzer complaining about shift by 32 on 32-bits target.
|
||||
Note that this code path is never triggered in 32-bits mode. */
|
||||
unsigned r;
|
||||
if (!(val>>by32)) { r=4; } else { r=0; val>>=by32; }
|
||||
if (!(val>>16)) { r+=2; val>>=8; } else { val>>=24; }
|
||||
r += (!val);
|
||||
return r;
|
||||
#endif
|
||||
# endif
|
||||
} else /* 32 bits */ {
|
||||
# if defined(_MSC_VER) && !defined(LZ4_FORCE_SW_BITCOUNT)
|
||||
unsigned long r = 0;
|
||||
_BitScanReverse( &r, (unsigned long)val );
|
||||
return (unsigned)(r>>3);
|
||||
# elif (defined(__clang__) || (defined(__GNUC__) && (__GNUC__>=3))) && !defined(LZ4_FORCE_SW_BITCOUNT)
|
||||
# if (defined(__clang__) || (defined(__GNUC__) && ((__GNUC__ > 3) || \
|
||||
((__GNUC__ == 3) && (__GNUC_MINOR__ >= 4))))) && \
|
||||
!defined(LZ4_FORCE_SW_BITCOUNT)
|
||||
return (unsigned)__builtin_clz((U32)val) >> 3;
|
||||
# else
|
||||
unsigned r;
|
||||
if (!(val>>16)) { r=2; val>>=8; } else { r=0; val>>=24; }
|
||||
r += (!val);
|
||||
return r;
|
||||
val >>= 8;
|
||||
val = ((((val + 0x00FFFF00) | 0x00FFFFFF) + val) |
|
||||
(val + 0x00FF0000)) >> 24;
|
||||
return (unsigned)val ^ 3;
|
||||
# endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#define STEPSIZE sizeof(reg_t)
|
||||
LZ4_FORCE_INLINE
|
||||
unsigned LZ4_count(const BYTE* pIn, const BYTE* pMatch, const BYTE* pInLimit)
|
||||
|
Loading…
Reference in New Issue
Block a user