updated LZ4F_decompress() documentation
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@ -347,27 +347,32 @@ LZ4FLIB_API size_t LZ4F_getFrameInfo(LZ4F_dctx* dctx,
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/*! LZ4F_decompress() :
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* Call this function repetitively to regenerate compressed data from `srcBuffer`.
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* The function will attempt to decode up to *srcSizePtr bytes from srcBuffer, into dstBuffer of capacity *dstSizePtr.
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* The function will read up to *srcSizePtr bytes from srcBuffer,
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* and decompress data into dstBuffer, of capacity *dstSizePtr.
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*
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* The number of bytes regenerated into dstBuffer is provided within *dstSizePtr (necessarily <= original value).
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* The number of bytes consumed from srcBuffer will be written into *srcSizePtr (necessarily <= original value).
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* The number of bytes decompressed into dstBuffer will be written into *dstSizePtr (necessarily <= original value).
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*
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* The number of bytes consumed from srcBuffer is provided within *srcSizePtr (necessarily <= original value).
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* Number of bytes consumed can be < number of bytes provided.
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* It typically happens when dstBuffer is not large enough to contain all decoded data.
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* The function does not necessarily read all input bytes, so always check value in *srcSizePtr.
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* Unconsumed source data must be presented again in subsequent invocations.
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*
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* `dstBuffer` content is expected to be flushed between each invocation, as its content will be overwritten.
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* `dstBuffer` itself can be changed at will between each consecutive function invocation.
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* `dstBuffer` can freely change between each consecutive function invocation.
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* `dstBuffer` content will be overwritten.
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*
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* @return : an hint of how many `srcSize` bytes LZ4F_decompress() expects for next call.
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* Schematically, it's the size of the current (or remaining) compressed block + header of next block.
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* Respecting the hint provides some small speed benefit, because it skips intermediate buffers.
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* This is just a hint though, it's always possible to provide any srcSize.
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*
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* When a frame is fully decoded, @return will be 0 (no more data expected).
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* When provided with more bytes than necessary to decode a frame,
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* LZ4F_decompress() will stop reading exactly at end of current frame, and @return 0.
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*
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* If decompression failed, @return is an error code, which can be tested using LZ4F_isError().
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* After a decompression error, the `dctx` context is not resumable.
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* Use LZ4F_resetDecompressionContext() to return to clean state.
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*
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* After a frame is fully decoded, dctx can be used again to decompress another frame.
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* After a decompression error, use LZ4F_resetDecompressionContext() before re-using dctx, to return to clean state.
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*/
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LZ4FLIB_API size_t LZ4F_decompress(LZ4F_dctx* dctx,
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void* dstBuffer, size_t* dstSizePtr,
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@ -375,11 +380,11 @@ LZ4FLIB_API size_t LZ4F_decompress(LZ4F_dctx* dctx,
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const LZ4F_decompressOptions_t* dOptPtr);
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/*! LZ4F_resetDecompressionContext() : v1.8.0
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/*! LZ4F_resetDecompressionContext() : added in v1.8.0
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* In case of an error, the context is left in "undefined" state.
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* In which case, it's necessary to reset it, before re-using it.
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* This method can also be used to abruptly stop an unfinished decompression,
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* and start a new one using the same context. */
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* This method can also be used to abruptly stop any unfinished decompression,
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* and start a new one using same context resources. */
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LZ4FLIB_API void LZ4F_resetDecompressionContext(LZ4F_dctx* dctx); /* always successful */
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