Add include locations for x64 builds as well
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384eb15835
commit
d0b7d802d7
@ -80,6 +80,17 @@
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<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
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<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
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<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level4</WarningLevel>
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@ -161,4 +172,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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