project: VS2017: add lz4 project

Add missing lz4 project to the VS2017 solution.
The project was made from scratch rather than importing and updated to
match the VS2010 options.

Any new options not present in the old VS2010 project we pulled from
other console binaries in the solution.

Signed-off-by: David A Kondrad <dkondrad.mscs+patches@gmail.com>
This commit is contained in:
David A Kondrad 2019-10-25 15:04:27 -04:00
parent 2c392c5f9a
commit de44877888
3 changed files with 225 additions and 0 deletions

View File

@ -19,6 +19,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fullbench-dll", "fullbench-
{9800039D-4AAA-43A4-BB78-FEF6F4836927} = {9800039D-4AAA-43A4-BB78-FEF6F4836927}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lz4", "lz4\lz4.vcxproj", "{60A3115E-B988-41EE-8815-F4D4F253D866}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@ -83,6 +85,14 @@ Global
{13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.Build.0 = Release|Win32
{13992FD2-077E-4954-B065-A428198201A9}.Release|x64.ActiveCfg = Release|x64
{13992FD2-077E-4954-B065-A428198201A9}.Release|x64.Build.0 = Release|x64
{60A3115E-B988-41EE-8815-F4D4F253D866}.Debug|Win32.ActiveCfg = Debug|Win32
{60A3115E-B988-41EE-8815-F4D4F253D866}.Debug|Win32.Build.0 = Debug|Win32
{60A3115E-B988-41EE-8815-F4D4F253D866}.Debug|x64.ActiveCfg = Debug|x64
{60A3115E-B988-41EE-8815-F4D4F253D866}.Debug|x64.Build.0 = Debug|x64
{60A3115E-B988-41EE-8815-F4D4F253D866}.Release|Win32.ActiveCfg = Release|Win32
{60A3115E-B988-41EE-8815-F4D4F253D866}.Release|Win32.Build.0 = Release|Win32
{60A3115E-B988-41EE-8815-F4D4F253D866}.Release|x64.ActiveCfg = Release|x64
{60A3115E-B988-41EE-8815-F4D4F253D866}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

51
visual/VS2017/lz4/lz4.rc Normal file
View File

@ -0,0 +1,51 @@
// Microsoft Visual C++ generated resource script.
//
#include "lz4.h" /* LZ4_VERSION_STRING */
#define APSTUDIO_READONLY_SYMBOLS
#include "verrsrc.h"
#undef APSTUDIO_READONLY_SYMBOLS
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE 9, 1
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
PRODUCTVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "Yann Collet"
VALUE "FileDescription", "Extremely fast compression"
VALUE "FileVersion", LZ4_VERSION_STRING
VALUE "InternalName", "lz4.exe"
VALUE "LegalCopyright", "Copyright (C) 2013-2016, Yann Collet"
VALUE "OriginalFilename", "lz4.exe"
VALUE "ProductName", "LZ4"
VALUE "ProductVersion", LZ4_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END
#endif

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@ -0,0 +1,164 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{60A3115E-B988-41EE-8815-F4D4F253D866}</ProjectGuid>
<RootNamespace>lz4</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>false</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<TreatWarningAsError>true</TreatWarningAsError>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>false</OptimizeReferences>
<EnableCOMDATFolding>false</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\lib\lz4.c" />
<ClCompile Include="..\..\..\lib\lz4frame.c" />
<ClCompile Include="..\..\..\lib\lz4hc.c" />
<ClCompile Include="..\..\..\lib\xxhash.c" />
<ClCompile Include="..\..\..\programs\bench.c" />
<ClCompile Include="..\..\..\programs\datagen.c" />
<ClCompile Include="..\..\..\programs\lz4cli.c" />
<ClCompile Include="..\..\..\programs\lz4io.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\lib\lz4.h" />
<ClInclude Include="..\..\..\lib\lz4frame.h" />
<ClInclude Include="..\..\..\lib\lz4frame_static.h" />
<ClInclude Include="..\..\..\lib\lz4hc.h" />
<ClInclude Include="..\..\..\lib\xxhash.h" />
<ClInclude Include="..\..\..\programs\bench.h" />
<ClInclude Include="..\..\..\programs\datagen.h" />
<ClInclude Include="..\..\..\programs\lz4io.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="lz4.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>