380 lines
18 KiB
C
380 lines
18 KiB
C
/*
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LZ4 auto-framing library
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Header File
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Copyright (C) 2011-2017, Yann Collet.
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BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the following disclaimer
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in the documentation and/or other materials provided with the
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distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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You can contact the author at :
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- LZ4 source repository : https://github.com/lz4/lz4
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- LZ4 public forum : https://groups.google.com/forum/#!forum/lz4c
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*/
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/* LZ4F is a stand-alone API to create LZ4-compressed frames
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* conformant with specification v1.5.1.
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* It also offers streaming capabilities.
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* lz4.h is not required when using lz4frame.h.
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* */
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#ifndef LZ4F_H_09782039843
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#define LZ4F_H_09782039843
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#if defined (__cplusplus)
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extern "C" {
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#endif
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/* --- Dependency --- */
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#include <stddef.h> /* size_t */
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/**
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Introduction
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lz4frame.h implements LZ4 frame specification (doc/lz4_Frame_format.md).
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lz4frame.h provides frame compression functions that take care
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of encoding standard metadata alongside LZ4-compressed blocks.
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*/
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/*-***************************************************************
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* Compiler specifics
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*****************************************************************/
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/* LZ4_DLL_EXPORT :
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* Enable exporting of functions when building a Windows DLL
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* LZ4FLIB_API :
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* Control library symbols visibility.
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*/
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#if defined(LZ4_DLL_EXPORT) && (LZ4_DLL_EXPORT==1)
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# define LZ4FLIB_API __declspec(dllexport)
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#elif defined(LZ4_DLL_IMPORT) && (LZ4_DLL_IMPORT==1)
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# define LZ4FLIB_API __declspec(dllimport)
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#elif defined(__GNUC__) && (__GNUC__ >= 4)
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# define LZ4FLIB_API __attribute__ ((__visibility__ ("default")))
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#else
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# define LZ4FLIB_API
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#endif
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#ifdef LZ4F_DISABLE_DEPRECATE_WARNINGS
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# define LZ4F_DEPRECATE(x) x
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#else
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# if defined(_MSC_VER)
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# define LZ4F_DEPRECATE(x) x /* __declspec(deprecated) x - only works with C++ */
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# elif defined(__clang__) || (defined(__GNUC__) && (__GNUC__ >= 6))
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# define LZ4F_DEPRECATE(x) x __attribute__((deprecated))
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# else
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# define LZ4F_DEPRECATE(x) x /* no deprecation warning for this compiler */
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# endif
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#endif
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/*-************************************
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* Error management
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**************************************/
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typedef size_t LZ4F_errorCode_t;
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LZ4FLIB_API unsigned LZ4F_isError(LZ4F_errorCode_t code); /**< tells if a `LZ4F_errorCode_t` function result is an error code */
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LZ4FLIB_API const char* LZ4F_getErrorName(LZ4F_errorCode_t code); /**< return error code string; useful for debugging */
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/*-************************************
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* Frame compression types
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**************************************/
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/* #define LZ4F_DISABLE_OBSOLETE_ENUMS */ /* uncomment to disable obsolete enums */
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#ifndef LZ4F_DISABLE_OBSOLETE_ENUMS
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# define LZ4F_OBSOLETE_ENUM(x) , LZ4F_DEPRECATE(x) = LZ4F_##x
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#else
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# define LZ4F_OBSOLETE_ENUM(x)
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#endif
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/* The larger the block size, the (slightly) better the compression ratio,
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* though there are diminishing returns.
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* Larger blocks also increase memory usage on both compression and decompression sides. */
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typedef enum {
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LZ4F_default=0,
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LZ4F_max64KB=4,
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LZ4F_max256KB=5,
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LZ4F_max1MB=6,
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LZ4F_max4MB=7
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LZ4F_OBSOLETE_ENUM(max64KB)
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LZ4F_OBSOLETE_ENUM(max256KB)
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LZ4F_OBSOLETE_ENUM(max1MB)
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LZ4F_OBSOLETE_ENUM(max4MB)
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} LZ4F_blockSizeID_t;
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/* Linked blocks sharply reduce inefficiencies when using small blocks,
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* they compress better.
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* However, some LZ4 decoders are only compatible with independent blocks */
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typedef enum {
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LZ4F_blockLinked=0,
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LZ4F_blockIndependent
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LZ4F_OBSOLETE_ENUM(blockLinked)
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LZ4F_OBSOLETE_ENUM(blockIndependent)
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} LZ4F_blockMode_t;
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typedef enum {
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LZ4F_noContentChecksum=0,
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LZ4F_contentChecksumEnabled
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LZ4F_OBSOLETE_ENUM(noContentChecksum)
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LZ4F_OBSOLETE_ENUM(contentChecksumEnabled)
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} LZ4F_contentChecksum_t;
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typedef enum {
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LZ4F_frame=0,
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LZ4F_skippableFrame
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LZ4F_OBSOLETE_ENUM(skippableFrame)
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} LZ4F_frameType_t;
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#ifndef LZ4F_DISABLE_OBSOLETE_ENUMS
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typedef LZ4F_blockSizeID_t blockSizeID_t;
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typedef LZ4F_blockMode_t blockMode_t;
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typedef LZ4F_frameType_t frameType_t;
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typedef LZ4F_contentChecksum_t contentChecksum_t;
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#endif
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/*! LZ4F_frameInfo_t :
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* makes it possible to supply detailed frame parameters to the stream interface.
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* It's not required to set all fields, as long as the structure was initially memset() to zero.
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* All reserved fields must be set to zero. */
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typedef struct {
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LZ4F_blockSizeID_t blockSizeID; /* max64KB, max256KB, max1MB, max4MB ; 0 == default */
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LZ4F_blockMode_t blockMode; /* blockLinked, blockIndependent ; 0 == default */
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LZ4F_contentChecksum_t contentChecksumFlag; /* noContentChecksum, contentChecksumEnabled ; 0 == default */
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LZ4F_frameType_t frameType; /* LZ4F_frame, skippableFrame ; 0 == default */
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unsigned long long contentSize; /* Size of uncompressed (original) content ; 0 == unknown */
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unsigned reserved[2]; /* must be zero for forward compatibility */
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} LZ4F_frameInfo_t;
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/*! LZ4F_preferences_t :
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* makes it possible to supply detailed compression parameters to the stream interface.
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* It's not required to set all fields, as long as the structure was initially memset() to zero.
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* All reserved fields must be set to zero. */
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typedef struct {
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LZ4F_frameInfo_t frameInfo;
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int compressionLevel; /* 0 == default (fast mode); values above LZ4HC_CLEVEL_MAX count as LZ4HC_CLEVEL_MAX; values below 0 trigger "fast acceleration", proportional to value */
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unsigned autoFlush; /* 1 == always flush (reduce usage of tmp buffer) */
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unsigned reserved[4]; /* must be zero for forward compatibility */
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} LZ4F_preferences_t;
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/*-*********************************
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* Simple compression function
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***********************************/
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/*!LZ4F_compressFrameBound() :
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* Returns the maximum possible size of a frame compressed with LZ4F_compressFrame() given srcSize content and preferences.
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* Note : this result is only usable with LZ4F_compressFrame(), not with multi-segments compression.
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*/
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LZ4FLIB_API size_t LZ4F_compressFrameBound(size_t srcSize, const LZ4F_preferences_t* preferencesPtr);
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/*!LZ4F_compressFrame() :
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* Compress an entire srcBuffer into a valid LZ4 frame, as defined by specification v1.5.1
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* An important rule is that dstBuffer MUST be large enough (dstCapacity) to store the result in worst case situation.
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* This value is supplied by LZ4F_compressFrameBound().
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* If this condition is not respected, LZ4F_compressFrame() will fail (result is an errorCode).
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* The LZ4F_preferences_t structure is optional : you can provide NULL as argument. All preferences will be set to default.
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* @return : number of bytes written into dstBuffer.
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* or an error code if it fails (can be tested using LZ4F_isError())
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*/
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LZ4FLIB_API size_t LZ4F_compressFrame(void* dstBuffer, size_t dstCapacity, const void* srcBuffer, size_t srcSize, const LZ4F_preferences_t* preferencesPtr);
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/*-***********************************
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* Advanced compression functions
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*************************************/
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typedef struct LZ4F_cctx_s LZ4F_cctx; /* incomplete type */
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typedef LZ4F_cctx* LZ4F_compressionContext_t; /* for compatibility with previous API version */
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typedef struct {
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unsigned stableSrc; /* 1 == src content will remain present on future calls to LZ4F_compress(); skip copying src content within tmp buffer */
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unsigned reserved[3];
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} LZ4F_compressOptions_t;
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/*--- Resource Management ---*/
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#define LZ4F_VERSION 100
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LZ4FLIB_API unsigned LZ4F_getVersion(void);
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/*! LZ4F_createCompressionContext() :
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* The first thing to do is to create a compressionContext object, which will be used in all compression operations.
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* This is achieved using LZ4F_createCompressionContext(), which takes as argument a version.
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* The version provided MUST be LZ4F_VERSION. It is intended to track potential version mismatch, notably when using DLL.
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* The function will provide a pointer to a fully allocated LZ4F_cctx object.
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* If @return != zero, there was an error during context creation.
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* Object can release its memory using LZ4F_freeCompressionContext();
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*/
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LZ4FLIB_API LZ4F_errorCode_t LZ4F_createCompressionContext(LZ4F_cctx** cctxPtr, unsigned version);
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LZ4FLIB_API LZ4F_errorCode_t LZ4F_freeCompressionContext(LZ4F_cctx* cctx);
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/*---- Compression ----*/
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#define LZ4F_HEADER_SIZE_MAX 15
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/*! LZ4F_compressBegin() :
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* will write the frame header into dstBuffer.
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* dstCapacity must be large enough to store the header. Maximum header size is LZ4F_HEADER_SIZE_MAX bytes.
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* `prefsPtr` is optional : you can provide NULL as argument, all preferences will then be set to default.
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* @return : number of bytes written into dstBuffer for the header
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* or an error code (which can be tested using LZ4F_isError())
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*/
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LZ4FLIB_API size_t LZ4F_compressBegin(LZ4F_cctx* cctx, void* dstBuffer, size_t dstCapacity, const LZ4F_preferences_t* prefsPtr);
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/*! LZ4F_compressBound() :
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* Provides dstCapacity given a srcSize to guarantee operation success in worst case situations.
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* prefsPtr is optional : you can provide NULL as argument, preferences will be set to cover worst case scenario.
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* Result is always the same for a srcSize and prefsPtr, so it can be trusted to size reusable buffers.
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* When srcSize==0, LZ4F_compressBound() provides an upper bound for LZ4F_flush() and LZ4F_compressEnd() operations.
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*/
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LZ4FLIB_API size_t LZ4F_compressBound(size_t srcSize, const LZ4F_preferences_t* prefsPtr);
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/*! LZ4F_compressUpdate() :
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* LZ4F_compressUpdate() can be called repetitively to compress as much data as necessary.
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* An important rule is that dstCapacity MUST be large enough to ensure operation success even in worst case situations.
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* This value is provided by LZ4F_compressBound().
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* If this condition is not respected, LZ4F_compress() will fail (result is an errorCode).
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* LZ4F_compressUpdate() doesn't guarantee error recovery. When an error occurs, compression context must be freed or resized.
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* `cOptPtr` is optional : NULL can be provided, in which case all options are set to default.
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* @return : number of bytes written into `dstBuffer` (it can be zero, meaning input data was just buffered).
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* or an error code if it fails (which can be tested using LZ4F_isError())
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*/
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LZ4FLIB_API size_t LZ4F_compressUpdate(LZ4F_cctx* cctx, void* dstBuffer, size_t dstCapacity, const void* srcBuffer, size_t srcSize, const LZ4F_compressOptions_t* cOptPtr);
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/*! LZ4F_flush() :
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* When data must be generated and sent immediately, without waiting for a block to be completely filled,
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* it's possible to call LZ4_flush(). It will immediately compress any data buffered within cctx.
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* `dstCapacity` must be large enough to ensure the operation will be successful.
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* `cOptPtr` is optional : it's possible to provide NULL, all options will be set to default.
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* @return : number of bytes written into dstBuffer (it can be zero, which means there was no data stored within cctx)
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* or an error code if it fails (which can be tested using LZ4F_isError())
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*/
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LZ4FLIB_API size_t LZ4F_flush(LZ4F_cctx* cctx, void* dstBuffer, size_t dstCapacity, const LZ4F_compressOptions_t* cOptPtr);
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/*! LZ4F_compressEnd() :
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* To properly finish an LZ4 frame, invoke LZ4F_compressEnd().
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* It will flush whatever data remained within `cctx` (like LZ4_flush())
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* and properly finalize the frame, with an endMark and a checksum.
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* `cOptPtr` is optional : NULL can be provided, in which case all options will be set to default.
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* @return : number of bytes written into dstBuffer (necessarily >= 4 (endMark), or 8 if optional frame checksum is enabled)
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* or an error code if it fails (which can be tested using LZ4F_isError())
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* A successful call to LZ4F_compressEnd() makes `cctx` available again for another compression task.
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*/
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LZ4FLIB_API size_t LZ4F_compressEnd(LZ4F_cctx* cctx, void* dstBuffer, size_t dstCapacity, const LZ4F_compressOptions_t* cOptPtr);
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/*-*********************************
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* Decompression functions
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***********************************/
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typedef struct LZ4F_dctx_s LZ4F_dctx; /* incomplete type */
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typedef LZ4F_dctx* LZ4F_decompressionContext_t; /* compatibility with previous API versions */
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typedef struct {
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unsigned stableDst; /* guarantee that decompressed data will still be there on next function calls (avoid storage into tmp buffers) */
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unsigned reserved[3];
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} LZ4F_decompressOptions_t;
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/* Resource management */
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/*!LZ4F_createDecompressionContext() :
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* Create an LZ4F_decompressionContext_t object, which will be used to track all decompression operations.
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* The version provided MUST be LZ4F_VERSION. It is intended to track potential breaking differences between different versions.
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* The function will provide a pointer to a fully allocated and initialized LZ4F_decompressionContext_t object.
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* The result is an errorCode, which can be tested using LZ4F_isError().
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* dctx memory can be released using LZ4F_freeDecompressionContext();
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* The result of LZ4F_freeDecompressionContext() is indicative of the current state of decompressionContext when being released.
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* That is, it should be == 0 if decompression has been completed fully and correctly.
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*/
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LZ4FLIB_API LZ4F_errorCode_t LZ4F_createDecompressionContext(LZ4F_dctx** dctxPtr, unsigned version);
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LZ4FLIB_API LZ4F_errorCode_t LZ4F_freeDecompressionContext(LZ4F_dctx* dctx);
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/*-***********************************
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* Streaming decompression functions
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*************************************/
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/*! LZ4F_getFrameInfo() :
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* This function extracts frame parameters (such as max blockSize, frame checksum, etc.).
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* Its usage is optional. Extracted information can be useful for allocation purposes, typically.
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* This function works in 2 situations :
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* - At the beginning of a new frame, in which case it will decode this information from `srcBuffer`, and start the decoding process.
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* Input size must be large enough to successfully decode the entire frame header.
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* Frame header size is variable, but is guaranteed to be <= LZ4F_HEADER_SIZE_MAX bytes.
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* It's allowed to provide more input data than this minimum.
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* - After decoding has been started.
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* In which case, no input is read, frame parameters are extracted from dctx.
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* If decoding has just started, but not yet extracted information from header, LZ4F_getFrameInfo() will fail.
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* The number of bytes consumed from srcBuffer will be updated within *srcSizePtr (necessarily <= original value).
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* Decompression must resume from (srcBuffer + *srcSizePtr).
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* @return : an hint about how many srcSize bytes LZ4F_decompress() expects for next call,
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* or an error code which can be tested using LZ4F_isError()
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* note 1 : in case of error, dctx is not modified. Decoding operations can resume from where they stopped.
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* note 2 : frame parameters are *copied into* an already allocated LZ4F_frameInfo_t structure.
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*/
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LZ4FLIB_API size_t LZ4F_getFrameInfo(LZ4F_dctx* dctx,
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LZ4F_frameInfo_t* frameInfoPtr,
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const void* srcBuffer, size_t* srcSizePtr);
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/*! LZ4F_decompress() :
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* Call this function repetitively to regenerate data compressed within `srcBuffer`.
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* The function will attempt to decode up to *srcSizePtr bytes from srcBuffer, into dstBuffer of capacity *dstSizePtr.
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*
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* The number of bytes regenerated into dstBuffer will be provided within *dstSizePtr (necessarily <= original value).
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*
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* The number of bytes read from srcBuffer will be provided within *srcSizePtr (necessarily <= original value).
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* Number of bytes read can be < number of bytes provided, meaning there is some more data to decode.
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* It typically happens when dstBuffer is not large enough to contain all decoded data.
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* Remaining data will have to be presented again in a subsequent invocation.
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*
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* `dstBuffer` content is expected to be flushed between each invocation, as its content will be overwritten.
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* `dstBuffer` can be changed at will between each consecutive function invocation.
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*
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* @return is an hint of how many `srcSize` bytes LZ4F_decompress() expects for next call.
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* Schematically, it's the size of the current (or remaining) compressed block + header of next block.
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* Respecting the hint provides some small speed benefit, because it skips intermediate buffers.
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* This is just a hint though, it's always possible to provide any srcSize.
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* When a frame is fully decoded, @return will be 0 (no more data expected).
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* If decompression failed, @return is an error code, which can be tested using LZ4F_isError().
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*
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* After a frame is fully decoded, dctx can be used again to decompress another frame.
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* After a decompression error, use LZ4F_resetDecompressionContext() before re-using dctx, to return to clean state.
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*/
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LZ4FLIB_API size_t LZ4F_decompress(LZ4F_dctx* dctx,
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void* dstBuffer, size_t* dstSizePtr,
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const void* srcBuffer, size_t* srcSizePtr,
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const LZ4F_decompressOptions_t* dOptPtr);
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/*! LZ4F_resetDecompressionContext() : v1.8.0
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* In case of an error, the context is left in "undefined" state.
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* In which case, it's necessary to reset it, before re-using it.
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* This method can also be used to abruptly stop an unfinished decompression,
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* and start a new with the same context. */
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LZ4FLIB_API void LZ4F_resetDecompressionContext(LZ4F_dctx* dctx); /* always successful */
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#if defined (__cplusplus)
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}
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#endif
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#endif /* LZ4F_H_09782039843 */
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