262 lines
14 KiB
C
262 lines
14 KiB
C
/*
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LZ4 auto-framing library
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Header File
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Copyright (C) 2011-2014, Yann Collet.
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BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the following disclaimer
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in the documentation and/or other materials provided with the
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distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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You can contact the author at :
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- LZ4 source repository : http://code.google.com/p/lz4/
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- LZ4 public forum : https://groups.google.com/forum/#!forum/lz4c
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*/
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/* LZ4F is a stand-alone API to create LZ4-compressed frames
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* fully conformant to specification v1.4.1.
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* All related operations, including memory management, are handled by the library.
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* You don't need lz4.h when using lz4frame.h.
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* */
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#pragma once
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#if defined (__cplusplus)
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extern "C" {
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#endif
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/****************************************
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Note : experimental API.
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Not yet integrated within lz4 library.
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****************************************/
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/**************************************
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Includes
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**************************************/
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#include <stddef.h> /* size_t */
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/**************************************
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Error management
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**************************************/
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typedef size_t LZ4F_errorCode_t;
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#define LZ4F_LIST_ERRORS(ITEM) \
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ITEM(OK_NoError) ITEM(ERROR_GENERIC) \
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ITEM(ERROR_maxBlockSize_invalid) ITEM(ERROR_blockMode_invalid) ITEM(ERROR_contentChecksumFlag_invalid) \
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ITEM(ERROR_compressionLevel_invalid) \
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ITEM(ERROR_allocation_failed) \
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ITEM(ERROR_srcSize_tooLarge) ITEM(ERROR_dstMaxSize_tooSmall) \
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ITEM(ERROR_decompressionFailed) \
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ITEM(ERROR_checksum_invalid) \
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ITEM(ERROR_maxCode)
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#define LZ4F_GENERATE_ENUM(ENUM) ENUM,
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typedef enum { LZ4F_LIST_ERRORS(LZ4F_GENERATE_ENUM) } LZ4F_errorCodes; /* enum is exposed, to detect & handle specific errors; compare function result to -enum value */
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int LZ4F_isError(LZ4F_errorCode_t code); /* Basically : code > -ERROR_maxCode */
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const char* LZ4F_getErrorName(LZ4F_errorCode_t code); /* return enum as string */
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/**************************************
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Framing compression functions
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**************************************/
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typedef enum { LZ4F_default=0, max64KB=4, max256KB=5, max1MB=6, max4MB=7} blockSizeID_t;
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typedef enum { blockLinked=0, blockIndependent} blockMode_t;
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typedef enum { noContentChecksum=0, contentChecksumEnabled } contentChecksum_t;
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typedef struct {
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blockSizeID_t blockSizeID; /* max64KB, max256KB, max1MB, max4MB ; 0 == default */
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blockMode_t blockMode; /* blockLinked, blockIndependent ; 0 == default */
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contentChecksum_t contentChecksumFlag; /* noContentChecksum, contentChecksumEnabled ; 0 == default */
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unsigned reserved[5];
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} LZ4F_frameInfo_t;
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typedef struct {
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LZ4F_frameInfo_t frameInfo;
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unsigned compressionLevel; /* Not yet supported : only fast compression for the time being */
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unsigned autoFlush; /* 1 == always flush; reduce need for tmp buffer */
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unsigned reserved[4];
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} LZ4F_preferences_t;
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/***********************************
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* Simple compression function
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* *********************************/
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size_t LZ4F_compressFrameBound(size_t srcSize, const LZ4F_preferences_t* preferencesPtr);
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size_t LZ4F_compressFrame(void* dstBuffer, size_t dstMaxSize, const void* srcBuffer, size_t srcSize, const LZ4F_preferences_t* preferencesPtr);
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/* LZ4F_compressFrame()
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* Compress an entire srcBuffer into a valid LZ4 frame, as defined by specification v1.4.1, in a single step.
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* The most important rule is that dstBuffer MUST be large enough (dstMaxSize) to ensure compression completion even in worst case.
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* You can get the minimum value of dstMaxSize by using LZ4F_compressFrameBound()
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* If this condition is not respected, LZ4F_compressFrame() will fail (result is an errorCode)
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* The LZ4F_preferences_t structure is optional : you can provide NULL as argument. All preferences will be set to default.
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* The result of the function is the number of bytes written into dstBuffer.
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* The function outputs an error code if it fails (can be tested using LZ4F_isError())
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*/
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/**********************************
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* Advanced compression functions
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* *********************************/
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typedef void* LZ4F_compressionContext_t;
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typedef struct {
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unsigned stableSrc; /* 1 == src content will remain available on future calls to LZ4F_compress(); avoid saving src content within tmp buffer as future dictionary */
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unsigned reserved[3];
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} LZ4F_compressOptions_t;
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/* Resource Management */
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#define LZ4F_VERSION 100
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LZ4F_errorCode_t LZ4F_createCompressionContext(LZ4F_compressionContext_t* LZ4F_compressionContextPtr, unsigned version);
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LZ4F_errorCode_t LZ4F_freeCompressionContext(LZ4F_compressionContext_t LZ4F_compressionContext);
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/* LZ4F_createCompressionContext() :
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* The first thing to do is to create a compressionContext object, which will be used in all compression operations.
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* This is achieved using LZ4F_createCompressionContext(), which takes as argument a version and an LZ4F_preferences_t structure.
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* The version provided MUST be LZ4F_VERSION. It is intended to track potential version differences between different binaries.
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* The function will provide a pointer to a fully allocated LZ4F_compressionContext_t object.
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* If the result LZ4F_errorCode_t is not zero, there was an error during context creation.
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* Object can release its memory using LZ4F_freeCompressionContext();
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*/
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/* Compression */
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size_t LZ4F_compressBegin(LZ4F_compressionContext_t compressionContext, void* dstBuffer, size_t dstMaxSize, const LZ4F_preferences_t* preferencesPtr);
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/* LZ4F_compressBegin() :
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* will write the frame header into dstBuffer.
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* dstBuffer must be large enough to accommodate a header (dstMaxSize). Maximum header size is 19 bytes.
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* The LZ4F_preferences_t structure is optional : you can provide NULL as argument, all preferences will then be set to default.
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* The result of the function is the number of bytes written into dstBuffer for the header
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* or an error code (can be tested using LZ4F_isError())
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*/
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size_t LZ4F_compressBound(size_t srcSize, const LZ4F_preferences_t* preferencesPtr);
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/* LZ4F_compressBound() :
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* Provides the minimum size of Dst buffer given srcSize to handle worst case situations.
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* preferencesPtr is optional : you can provide NULL as argument, all preferences will then be set to default.
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*/
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size_t LZ4F_compressUpdate(LZ4F_compressionContext_t compressionContext, void* dstBuffer, size_t dstMaxSize, const void* srcBuffer, size_t srcSize, const LZ4F_compressOptions_t* compressOptionsPtr);
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/* LZ4F_compressUpdate()
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* LZ4F_compressUpdate() can be called repetitively to compress as much data as necessary.
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* The most important rule is that dstBuffer MUST be large enough (dstMaxSize) to ensure compression completion even in worst case.
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* If this condition is not respected, LZ4F_compress() will fail (result is an errorCode)
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* You can get the minimum value of dstMaxSize by using LZ4F_compressBound()
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* The LZ4F_compressOptions_t structure is optional : you can provide NULL as argument.
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* The result of the function is the number of bytes written into dstBuffer : it can be zero, meaning input data was just buffered.
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* The function outputs an error code if it fails (can be tested using LZ4F_isError())
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*/
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size_t LZ4F_flush(LZ4F_compressionContext_t compressionContext, void* dstBuffer, size_t dstMaxSize, const LZ4F_compressOptions_t* compressOptionsPtr);
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/* LZ4F_flush()
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* Should you need to create compressed data immediately, without waiting for a block to be filled,
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* you can call LZ4_flush(), which will immediately compress any remaining data buffered within compressionContext.
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* The LZ4F_compressOptions_t structure is optional : you can provide NULL as argument.
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* The result of the function is the number of bytes written into dstBuffer
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* (it can be zero, this means there was no data left within compressionContext)
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* The function outputs an error code if it fails (can be tested using LZ4F_isError())
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*/
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size_t LZ4F_compressEnd(LZ4F_compressionContext_t compressionContext, void* dstBuffer, size_t dstMaxSize, const LZ4F_compressOptions_t* compressOptionsPtr);
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/* LZ4F_compressEnd()
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* When you want to properly finish the compressed frame, just call LZ4F_compressEnd().
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* It will flush whatever data remained within compressionContext (like LZ4_flush())
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* but also properly finalize the frame, with an endMark and a checksum.
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* The result of the function is the number of bytes written into dstBuffer (necessarily >= 4 (endMark size))
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* The function outputs an error code if it fails (can be tested using LZ4F_isError())
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* The LZ4F_compressOptions_t structure is optional : you can provide NULL as argument.
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* compressionContext can then be used again, starting with LZ4F_compressBegin().
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*/
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/***********************************
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* Decompression functions
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* *********************************/
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typedef void* LZ4F_decompressionContext_t;
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typedef struct {
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unsigned stableDst; /* unused for the time being, must be 0 */
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unsigned reserved[3];
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} LZ4F_decompressOptions_t;
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/* Resource management */
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LZ4F_errorCode_t LZ4F_createDecompressionContext(LZ4F_compressionContext_t* LZ4F_decompressionContextPtr, unsigned version);
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LZ4F_errorCode_t LZ4F_freeDecompressionContext(LZ4F_compressionContext_t LZ4F_decompressionContext);
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/* LZ4F_createDecompressionContext() :
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* The first thing to do is to create a decompressionContext object, which will be used in all decompression operations.
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* This is achieved using LZ4F_createDecompressionContext().
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* The function will provide a pointer to a fully allocated and initialized LZ4F_decompressionContext object.
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* If the result LZ4F_errorCode_t is not OK_NoError, there was an error during context creation.
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* Object can release its memory using LZ4F_freeDecompressionContext();
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*/
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/* Decompression */
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size_t LZ4F_getFrameInfo(LZ4F_decompressionContext_t decompressionContext, LZ4F_frameInfo_t* frameInfoPtr, const void* srcBuffer, size_t* srcSizePtr);
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/* LZ4F_getFrameInfo()
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* This function decodes frame header information, such as blockSize.
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* It is optional : you could start by calling directly LZ4F_decompress() instead.
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* The objective is to extract header information without starting decompression, typically for allocation purposes.
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* LZ4F_getFrameInfo() can also be used *after* starting decompression, on a valid LZ4F_decompressionContext_t.
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* The number of bytes read from srcBuffer will be provided within *srcSizePtr (necessarily <= original value).
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* You are expected to resume decompression from where it stopped (srcBuffer + *srcSizePtr)
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* The function result is an hint of the better srcSize to use for next call to LZ4F_decompress,
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* or an error code which can be tested using LZ4F_isError().
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*/
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size_t LZ4F_decompress(LZ4F_decompressionContext_t decompressionContext, void* dstBuffer, size_t* dstSizePtr, const void* srcBuffer, size_t* srcSizePtr, const LZ4F_decompressOptions_t* decompressOptionsPtr);
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/* LZ4F_decompress()
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* Call this function repetitively to regenerate data compressed within srcBuffer.
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* The function will attempt to decode *srcSizePtr bytes from srcBuffer, into dstBuffer of maximum size *dstSizePtr.
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*
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* The number of bytes regenerated into dstBuffer will be provided within *dstSizePtr (necessarily <= original value).
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*
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* The number of bytes effectively used from srcBuffer will be provided within *srcSizePtr (necessarily <= original value).
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* If the number of bytes read is < number of bytes provided, then the decompression operation is not complete.
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* This typically happens when dstBuffer is not large enough to contain all decoded data.
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* LZ4F_decompress() will have to be called again, starting from where it stopped (srcBuffer + *srcSizePtr)
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* The function will check this condition, and refuse to continue if it is not respected.
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* dstBuffer is supposed to be flushed between calls to the function, since its content will be rewritten.
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* Different dst arguments can be used between each calls.
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*
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* The function result is an hint of the better srcSize to use for next call to LZ4F_decompress.
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* Basically, it's the size of the current (or remaining) compressed block + header of next block.
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* Respecting the hint provides some boost to performance, since it allows less buffer shuffling.
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* Note that this is just a hint, you can always provide any srcSize you want.
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* When a frame is fully decoded, the function result will be 0.
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* If decompression failed, function result is an error code which can be tested using LZ4F_isError().
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*/
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#if defined (__cplusplus)
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}
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#endif
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