d5a574c351
Many thanks for the detailed bug report. git-svn-id: https://lz4.googlecode.com/svn/trunk@20 650e7d94-2a16-8b24-b05c-7c0b3f6821cd
385 lines
10 KiB
C
385 lines
10 KiB
C
/*
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LZ4 - Fast LZ compression algorithm
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Copyright (C) 2011, Yann Collet.
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BSD License
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the following disclaimer
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in the documentation and/or other materials provided with the
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distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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//**************************************
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// Includes
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//**************************************
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#include <stdlib.h> // for malloc
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#include <string.h> // for memset
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#include "lz4.h"
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//**************************************
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// Performance parameter
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//**************************************
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// Lowering this value reduce memory usage
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// It may also improve speed, especially if you reach L1 cache size (32KB for Intel, 64KB for AMD)
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// Expanding memory usage typically improves compression ratio
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// Memory usage formula for 32 bits systems : N->2^(N+2) Bytes (examples : 17 -> 512KB ; 12 -> 16KB)
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#define HASH_LOG 12
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//**************************************
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// Basic Types
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//**************************************
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#if defined(_MSC_VER)
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#define BYTE unsigned __int8
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#define U16 unsigned __int16
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#define U32 unsigned __int32
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#define S32 __int32
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#else
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#include <stdint.h>
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#define BYTE uint8_t
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#define U16 uint16_t
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#define U32 uint32_t
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#define S32 int32_t
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#endif
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//**************************************
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// Constants
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//**************************************
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#define MINMATCH 4
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#define SKIPSTRENGTH 6
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#define MAXD_LOG 16
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#define MAX_DISTANCE ((1 << MAXD_LOG) - 1)
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#define HASHTABLESIZE (1 << HASH_LOG)
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#define HASH_MASK (HASHTABLESIZE - 1)
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#define ML_BITS 4
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#define ML_MASK ((1U<<ML_BITS)-1)
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#define RUN_BITS (8-ML_BITS)
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#define RUN_MASK ((1U<<RUN_BITS)-1)
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//**************************************
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// Local structures
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//**************************************
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struct refTables
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{
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const BYTE* hashTable[HASHTABLESIZE];
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};
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//**************************************
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// Macros
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//**************************************
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#define HASH_FUNCTION(i) (((i) * 2654435761U) >> ((MINMATCH*8)-HASH_LOG))
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#define HASH_VALUE(p) HASH_FUNCTION(*(U32*)(p))
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//****************************
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// Compression CODE
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//****************************
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int LZ4_compressCtx(void** ctx,
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char* source,
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char* dest,
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int isize)
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{
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struct refTables *srt = (struct refTables *) (*ctx);
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const BYTE** HashTable;
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const BYTE* ip = (BYTE*) source;
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const BYTE* anchor = ip;
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const BYTE* ref;
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const BYTE* const iend = ip + isize;
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const BYTE* const ilimit = iend - MINMATCH;
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BYTE* op = (BYTE*) dest;
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BYTE* orun;
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BYTE* l_end;
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int len, length;
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const int skipStrength = SKIPSTRENGTH;
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U32 skipped = 1U << skipStrength;
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// Init
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if (*ctx == NULL)
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{
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srt = (struct refTables *) malloc ( sizeof(struct refTables) );
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*ctx = (void*) srt;
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}
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HashTable = srt->hashTable;
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memset(HashTable, 0, sizeof(srt->hashTable));
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// Main Loop
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while (ip < ilimit+1)
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{
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ref = HashTable[HASH_VALUE(ip)];
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HashTable[HASH_VALUE(ip)] = ip;
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// Min Match
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if ((ref < ip - MAX_DISTANCE) || (*(U32*)ref != *(U32*)ip)) { ip += (skipped++) >> skipStrength ; continue; }
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skipped = (1U << skipStrength) + 3;
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// Catch up
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while ((ip>anchor) && (ref>(BYTE*)source) && (ip[-1]==ref[-1])) { ip--; ref--; }
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// Encode Literal length
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length = ip - anchor;
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orun = op++;
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if (length>=(int)RUN_MASK) { *orun=(RUN_MASK<<ML_BITS); len = length-RUN_MASK; for(; len > 254 ; len-=255) *op++ = 255; *op++ = (BYTE)len; }
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else *orun = (length<<ML_BITS);
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// Copy Literals
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l_end = op + length;
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do { *(U32*)op = *(U32*)anchor; op+=4; anchor+=4; } while (op<l_end) ;
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op = l_end;
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_next_match:
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// Encode Offset
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*(U16*)op = (ip-ref); op+=2;
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// Start Counting
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ip+=MINMATCH; ref+=MINMATCH; // MinMatch verified
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anchor = ip;
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while (ip<(iend-3))
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{
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if (*(U32*)ref == *(U32*)ip) { ip+=4; ref+=4; continue; }
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if (*(U16*)ref == *(U16*)ip) { ip+=2; ref+=2; }
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if (*ref == *ip) ip++;
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goto _endCount;
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}
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if ((ip<(iend-1)) && (*(U16*)ref == *(U16*)ip)) { ip+=2; ref+=2; }
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if ((ip<iend) && (*ref == *ip)) ip++;
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_endCount:
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len = (ip - anchor);
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// Encode MatchLength
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if (len>=(int)ML_MASK) { *orun+=ML_MASK; len-=ML_MASK; for(; len > 509 ; len-=510) { *op++ = 255; *op++ = 255; } if (len > 254) { len-=255; *op++ = 255; } *op++ = (BYTE)len; }
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else *orun += len;
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// Test end of chunk
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if (ip > ilimit) { anchor = ip; break; }
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// Test next position
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ref = HashTable[HASH_VALUE(ip)];
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HashTable[HASH_VALUE(ip)] = ip;
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if ((ref > ip - (MAX_DISTANCE + 1)) && (*(U32*)ref == *(U32*)ip)) { orun = op++; *orun=0; goto _next_match; }
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// Prepare next loop
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anchor = ip++;
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}
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// Encode Last Literals
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len = iend - anchor;
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if (len)
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{
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orun=op++;
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if (len>=(int)RUN_MASK) { *orun=(RUN_MASK<<ML_BITS); len-=RUN_MASK; for(; len > 254 ; len-=255) *op++ = 255; *op++ = (BYTE) len; }
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else *orun = (len<<ML_BITS);
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while (anchor < iend - 3) { *(U32*)op = *(U32*)anchor; op+=4; anchor+=4; }
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while (anchor < iend ) *op++ = *anchor++;
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}
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// End
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return (int) (((char*)op)-dest);
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}
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int LZ4_compress(char* source,
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char* dest,
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int isize)
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{
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void* ctx = malloc(sizeof(struct refTables));
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int result = LZ4_compressCtx(&ctx, source, dest, isize);
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free(ctx);
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return result;
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}
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//****************************
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// Decompression CODE
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//****************************
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// Note : The decoding functions LZ4_uncompress() and LZ4_uncompress_unknownOutputSize()
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// are safe against "buffer overflow" attack type
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// since they will *never* write outside of the provided output buffer :
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// they both check this condition *before* writing anything.
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// A corrupted packet however can make them *read* within the first 64K before the output buffer.
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int LZ4_uncompress(char* source,
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char* dest,
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int osize)
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{
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// Local Variables
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BYTE *ip = (BYTE*) source;
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BYTE *op = (BYTE*) dest,
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*olimit = op + osize - 4,
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*ref, *cpy,
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runcode;
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U32 dec[4]={0, 3, 2, 3};
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int length;
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// Main Loop
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while (1)
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{
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// get runlength
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runcode = *ip++;
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if ((length=(runcode>>ML_BITS)) == RUN_MASK) { for (;*ip==255;length+=255) {ip++;} length += *ip++; }
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// copy literals
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ref = op+length;
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if (ref > olimit)
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{
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if (ref > olimit+4) goto _output_error;
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while(op <= olimit) { *(U32*)op=*(U32*)ip; op+=4; ip+=4; }
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while(op < ref) *op++=*ip++;
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break; // Necessarily EOF
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}
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do { *(U32*)op = *(U32*)ip; op+=4; ip+=4; } while (op<ref) ;
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ip-=(op-ref); op=ref; // correction
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// get offset
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ref -= *(U16*)ip; ip+=2;
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// get matchlength
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if ((length=(runcode&ML_MASK)) == ML_MASK) { for (;*ip==255;length+=255) {ip++;} length += *ip++; }
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length += MINMATCH;
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// copy repeated sequence
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cpy = op + length;
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if (op-ref<4)
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{
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*op++ = *ref++;
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*op++ = *ref++;
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*op++ = *ref++;
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*op++ = *ref++;
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ref -= dec[op-ref];
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} else { *(U32*)op=*(U32*)ref; op+=4; ref+=4; }
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if (cpy > olimit)
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{
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if (cpy > olimit+4) goto _output_error;
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while(op < cpy-3) { *(U32*)op=*(U32*)ref; op+=4; ref+=4; }
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while(op < cpy) *op++=*ref++;
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if (op >= olimit+4) break; // Check EOF
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continue;
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}
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do { *(U32*)op = *(U32*)ref; op+=4; ref+=4; } while (op<cpy) ;
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op=cpy; // correction
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}
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// end of decoding
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return (int) (((char*)ip)-source);
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// write overflow error detected
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_output_error:
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return (int) (-(((char*)ip)-source));
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}
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int LZ4_uncompress_unknownOutputSize(
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char* source,
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char* dest,
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int isize,
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int maxOutputSize)
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{
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// Local Variables
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BYTE *ip = (BYTE*) source,
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*iend = ip + isize;
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BYTE *op = (BYTE*) dest,
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*oend = op + maxOutputSize,
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*ref, *cpy,
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runcode;
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U32 dec[4]={0, 3, 2, 3};
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int len, length;
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// Main Loop
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while (ip<iend)
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{
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// get runlength
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runcode = *ip++;
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if ((length=(runcode>>ML_BITS)) == RUN_MASK) { for (;(len=*ip++)==255;length+=255){} length += len; }
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// copy literals
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ref = op+length;
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if (ref>oend-4)
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{
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if (ref > oend) goto _output_error;
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while(op<oend-3) { *(U32*)op=*(U32*)ip; op+=4; ip+=4; }
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while(op<ref) *op++=*ip++;
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break; // Necessarily EOF
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}
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do { *(U32*)op = *(U32*)ip; op+=4; ip+=4; } while (op<ref) ;
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ip-=(op-ref); op=ref; // correction
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if (ip>=iend) break; // check EOF
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// get offset
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ref -= *(U16*)ip; ip+=2;
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// get matchlength
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if ((length=(runcode&ML_MASK)) == ML_MASK) { for (;(len=*ip++)==255;length+=255){} length += len; }
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length += MINMATCH;
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// copy repeated sequence
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cpy = op + length;
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if (op-ref<4)
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{
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*op++ = *ref++;
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*op++ = *ref++;
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*op++ = *ref++;
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*op++ = *ref++;
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ref -= dec[op-ref];
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} else { *(U32*)op=*(U32*)ref; op+=4; ref+=4; }
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if (cpy>oend-4)
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{
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if (cpy > oend) goto _output_error;
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while(op<cpy-3) { *(U32*)op=*(U32*)ref; op+=4; ref+=4; }
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while(op<cpy) *op++=*ref++;
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if (op>=oend) break; // Check EOF
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continue;
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}
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do { *(U32*)op = *(U32*)ref; op+=4; ref+=4; } while (op<cpy) ;
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op=cpy; // correction
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}
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// end of decoding
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return (int) (((char*)op)-dest);
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// write overflow error detected
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_output_error:
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return (int) (-(((char*)ip)-source));
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}
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