Merge remote-tracking branch 'public/pr/1267' into development
This commit is contained in:
commit
eb6ed719e3
@ -1,8 +1,7 @@
|
||||
#!/usr/bin/perl
|
||||
|
||||
# Generate files for MS Visual Studio:
|
||||
# - for VS6: main project (library) file, individual app files, workspace
|
||||
# - for VS2010: main file, individual apps, solution file
|
||||
# Generate main file, individual apps and solution files for MS Visual Studio
|
||||
# 2010
|
||||
#
|
||||
# Must be run from mbedTLS root or scripts directory.
|
||||
# Takes no argument.
|
||||
@ -171,12 +170,22 @@ sub gen_vsx_solution {
|
||||
content_to_file( $out, $vsx_sln_file );
|
||||
}
|
||||
|
||||
sub del_vsx_files {
|
||||
unlink glob "'$vsx_dir/*.$vsx_ext'";
|
||||
unlink $vsx_main_file;
|
||||
unlink $vsx_sln_file;
|
||||
}
|
||||
|
||||
sub main {
|
||||
if( ! check_dirs() ) {
|
||||
chdir '..' or die;
|
||||
check_dirs or die "Must but run from mbedTLS root or scripts dir\n";
|
||||
}
|
||||
|
||||
# Remove old files to ensure that, for example, project files from deleted
|
||||
# apps are not kept
|
||||
del_vsx_files();
|
||||
|
||||
my @app_list = get_app_list();
|
||||
my @headers = <$header_dir/*.h>;
|
||||
my @sources = <$source_dir/*.c>;
|
||||
|
@ -1,6 +1,12 @@
|
||||
#!/bin/sh
|
||||
#! /usr/bin/env sh
|
||||
|
||||
# check if generated files are up-to-date
|
||||
# This file is part of mbed TLS (https://tls.mbed.org)
|
||||
#
|
||||
# Copyright (c) 2018, ARM Limited, All Rights Reserved
|
||||
#
|
||||
# Purpose
|
||||
#
|
||||
# Check if generated files are up-to-date.
|
||||
|
||||
set -eu
|
||||
|
||||
@ -11,14 +17,53 @@ fi
|
||||
|
||||
check()
|
||||
{
|
||||
FILE=$1
|
||||
SCRIPT=$2
|
||||
SCRIPT=$1
|
||||
TO_CHECK=$2
|
||||
PATTERN=""
|
||||
FILES=""
|
||||
|
||||
if [ -d $TO_CHECK ]; then
|
||||
for FILE in $TO_CHECK/*; do
|
||||
FILES="$FILE $FILES"
|
||||
done
|
||||
else
|
||||
FILES=$TO_CHECK
|
||||
fi
|
||||
|
||||
for FILE in $FILES; do
|
||||
cp $FILE $FILE.bak
|
||||
done
|
||||
|
||||
cp $FILE $FILE.bak
|
||||
$SCRIPT
|
||||
diff $FILE $FILE.bak
|
||||
mv $FILE.bak $FILE
|
||||
|
||||
# Compare the script output to the old files and remove backups
|
||||
for FILE in $FILES; do
|
||||
if ! diff $FILE $FILE.bak >/dev/null 2>&1; then
|
||||
echo "'$FILE' was either modified or deleted by '$SCRIPT'"
|
||||
exit 1
|
||||
fi
|
||||
mv $FILE.bak $FILE
|
||||
|
||||
if [ -d $TO_CHECK ]; then
|
||||
# Create a grep regular expression that we can check against the
|
||||
# directory contents to test whether new files have been created
|
||||
if [ -z $PATTERN ]; then
|
||||
PATTERN="$(basename $FILE)"
|
||||
else
|
||||
PATTERN="$PATTERN\|$(basename $FILE)"
|
||||
fi
|
||||
fi
|
||||
done
|
||||
|
||||
if [ -d $TO_CHECK ]; then
|
||||
# Check if there are any new files
|
||||
if ls -1 $TO_CHECK | grep -v "$PATTERN" >/dev/null 2>&1; then
|
||||
echo "Files were created by '$SCRIPT'"
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
check library/error.c scripts/generate_errors.pl
|
||||
check library/version_features.c scripts/generate_features.pl
|
||||
check scripts/generate_errors.pl library/error.c
|
||||
check scripts/generate_features.pl library/version_features.c
|
||||
check scripts/generate_visualc_files.pl visualc/VS2010
|
||||
|
@ -1,170 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
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|
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
|
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<Platform>Win32</Platform>
|
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</ProjectConfiguration>
|
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<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
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<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
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<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
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</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\programs\hash\md5sum.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="mbedTLS.vcxproj">
|
||||
<Project>{46cf2d25-6a36-4189-b59c-e4815388e554}</Project>
|
||||
<LinkLibraryDependencies>true</LinkLibraryDependencies>
|
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</ProjectReference>
|
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</ItemGroup>
|
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<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{80FE1ECF-6992-A275-7973-E2976718D128}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>md5sum</RootNamespace>
|
||||
</PropertyGroup>
|
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>Windows7.1SDK</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ShowProgress>NotSet</ShowProgress>
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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>Debug</AdditionalLibraryDirectories>
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</Link>
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<ProjectReference>
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<LinkLibraryDependencies>false</LinkLibraryDependencies>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>Debug</AdditionalLibraryDirectories>
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</Link>
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<ProjectReference>
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<LinkLibraryDependencies>false</LinkLibraryDependencies>
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalLibraryDirectories>Release</AdditionalLibraryDirectories>
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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN64;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalLibraryDirectories>Release</AdditionalLibraryDirectories>
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<AdditionalDependencies>%(AdditionalDependencies);</AdditionalDependencies>
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@ -1,170 +0,0 @@
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||||
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Loading…
Reference in New Issue
Block a user