87 lines
1.4 KiB
C++
87 lines
1.4 KiB
C++
#include <stdlib.h>
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#include <stdio.h>
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#include <assert.h>
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#include <string.h>
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#include <stdint.h>
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#include <mimalloc.h>
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#include <new>
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#include <vector>
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static void* p = malloc(8);
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void free_p() {
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free(p);
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return;
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}
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class Test {
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private:
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int i;
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public:
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Test(int x) { i = x; }
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~Test() { }
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};
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int main() {
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mi_stats_reset(); // ignore earlier allocations
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atexit(free_p);
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void* p1 = malloc(78);
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void* p2 = mi_malloc_aligned(16,24);
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free(p1);
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p1 = malloc(8);
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char* s = mi_strdup("hello\n");
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/*
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char* s = _strdup("hello\n");
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char* buf = NULL;
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size_t len;
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_dupenv_s(&buf,&len,"MIMALLOC_VERBOSE");
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mi_free(buf);
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*/
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mi_free(p2);
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p2 = malloc(16);
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p1 = realloc(p1, 32);
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free(p1);
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free(p2);
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mi_free(s);
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Test* t = new Test(42);
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delete t;
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t = new (std::nothrow) Test(42);
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delete t;
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mi_stats_print(NULL);
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return 0;
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}
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class Static {
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private:
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void* p;
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public:
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Static() {
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p = malloc(64);
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return;
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}
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~Static() {
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free(p);
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return;
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}
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};
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static Static s = Static();
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bool test_stl_allocator1() {
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std::vector<int, mi_stl_allocator<int> > vec;
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vec.push_back(1);
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vec.pop_back();
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return vec.size() == 0;
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}
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struct some_struct { int i; int j; double z; };
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bool test_stl_allocator2() {
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std::vector<some_struct, mi_stl_allocator<some_struct> > vec;
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vec.push_back(some_struct());
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vec.pop_back();
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return vec.size() == 0;
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} |