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- updated README

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Niels 2013-07-05 14:57:03 +02:00
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There are myriads of [JSON](http://json.org) libraries out there, and each may even have its reason to exist. Our class had these design goals:
- **Trivial integration**. Our whole code consists of just two files: A header file `JSON.h` and a source file `JSON.cc`. That's it. No library, no subproject, no dependencies. The class is written in vanilla C++98 and -- if possible -- uses some features of C++11 such as move constructors.
- **Trivial integration**. Our whole code consists of just two files: A header file `JSON.h` and a source file `JSON.cc`. That's it. No library, no subproject, no dependencies. The class is written in vanilla C++98 and -- if possible -- uses some features of C++11 such as move constructors. All in all, the class should require no adjustment of your compiler flags or project settings.
- **Intiuitve syntax**. In languages such as Python, JSON feels like a first class data type. We used all the operator magic of C++ to achieve the same feeling in your code. Check out the examples below and you know, what I mean.
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```
to the files you want to use JSON objects. Furthermore, you need to compile the file `JSON.cc` and link it to your binaries.
## Examples
Here are some examples to give you an idea how to use the class:
```cpp
// create an empty structure
JSON j;
// add a number that is stored as double
j["pi"] = 3.141;
// add a Boolean that is stored as bool
j["happy"] = true;
// add a string that is stored as std::string
j["name"] = "Niels";
// add an object inside the object
j["further"]["entry"] = 42;
// add an array that is stored as std::vector
j["list"] = { 1, 0, 2 };
```
## Input / Output
## STL-like access