[*] yoink (backport) b21b069e4b
from v2 of o1heap
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LICENSE
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21
LICENSE
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MIT License
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Copyright (c) 2020 Pavel Kirienko
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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49
o1heap.cpp
49
o1heap.cpp
@ -34,8 +34,11 @@
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/// The assertion macro defaults to the standard assert().
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/// It can be overridden to manually suppress assertion checks or use a different error handling policy.
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#ifndef O1HEAP_ASSERT
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// Intentional violation of MISRA: the assertion check macro cannot be replaced with a function definition.
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# define O1HEAP_ASSERT(x) assert(x) // NOSONAR
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#if defined(AU_CFG_ID_DEBUG) || defined(AU_CFG_ID_INTERNAL)
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#define O1HEAP_ASSERT(x) SysAssert(x)
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#else
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#define O1HEAP_ASSERT(x)
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#endif
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#endif
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/// Branch probability annotations are used to improve the worst case execution time (WCET). They are entirely optional.
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@ -43,7 +46,6 @@
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/// If you are using a different compiler, consider overriding this value.
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#ifndef O1HEAP_LIKELY
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# if defined(__GNUC__) || defined(__clang__) || defined(__CC_ARM)
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// Intentional violation of MISRA: branch hinting macro cannot be replaced with a function definition.
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# define O1HEAP_LIKELY(x) __builtin_expect((x), 1) // NOSONAR
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# else
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# define O1HEAP_LIKELY(x) x
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@ -134,26 +136,27 @@ O1HEAP_PRIVATE bool isPowerOf2(const size_t x)
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}
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/// Special case: if the argument is zero, returns zero.
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O1HEAP_PRIVATE uint8_t log2Floor(const size_t x);
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O1HEAP_PRIVATE uint8_t log2Floor(const size_t x)
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{
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size_t tmp = x;
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uint8_t y = 0;
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// This is currently the only exception to the statement "routines contain neither loops nor recursion".
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// It is unclear if there is a better way to compute the binary logarithm than this.
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while (tmp > 1U)
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{
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tmp >>= 1U;
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y++;
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}
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return y;
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O1HEAP_ASSERT(x > 0);
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AuUInt8 index {};
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AuBitScanReverse(index, x);
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return (uint8_t)(((sizeof(x) * CHAR_BIT) - 1U) - index);
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}
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/// Special case: if the argument is zero, returns zero.
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O1HEAP_PRIVATE uint8_t log2Ceil(const size_t x);
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O1HEAP_PRIVATE uint8_t log2Ceil(const size_t x)
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O1HEAP_PRIVATE uint_fast8_t log2Ceil(const size_t x)
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{
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return (uint8_t)(log2Floor(x) + (isPowerOf2(x) ? 0U : 1U));
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AuUInt8 index {};
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AuBitScanReverse(index, x - 1);
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return (x <= 1U) ? 0U : (uint_fast8_t)((sizeof(x) * CHAR_BIT) - (index));
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}
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O1HEAP_PRIVATE size_t roundUpToPowerOf2(const size_t x)
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{
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O1HEAP_ASSERT(x >= 2U);
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AuUInt8 index {};
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AuBitScanReverse(index, x - 1);
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return ((size_t)1U) << ((sizeof(x) * CHAR_BIT) - (index));
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}
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/// Raise 2 into the specified power.
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@ -316,11 +319,11 @@ void *o1heapAllocate(O1HeapInstance *const handle, const size_t amount)
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{
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// Add the header size and align the allocation size to the power of 2.
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// See "Timing-Predictable Memory Allocation In Hard Real-Time Systems", Herter, page 27.
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const size_t fragment_size = pow2(log2Ceil(amount + O1HEAP_ALIGNMENT));
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const size_t fragment_size = roundUpToPowerOf2(amount + O1HEAP_ALIGNMENT);
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O1HEAP_ASSERT(fragment_size <= FRAGMENT_SIZE_MAX);
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O1HEAP_ASSERT(fragment_size >= FRAGMENT_SIZE_MIN);
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O1HEAP_ASSERT(fragment_size >= amount + O1HEAP_ALIGNMENT);
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O1HEAP_ASSERT(isPowerOf2(fragment_size));
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O1HEAP_ASSERT((fragment_size & (fragment_size - 1U)) == 0U); // Is power of 2.
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const uint8_t optimal_bin_index = log2Ceil(fragment_size / FRAGMENT_SIZE_MIN); // Use CEIL when fetching.
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O1HEAP_ASSERT(optimal_bin_index < NUM_BINS_MAX);
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@ -333,8 +336,8 @@ void *o1heapAllocate(O1HeapInstance *const handle, const size_t amount)
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const size_t smallest_bin_mask = suitable_bins & ~(suitable_bins - 1U); // Clear all bits but the lowest.
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if (O1HEAP_LIKELY(smallest_bin_mask != 0))
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{
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O1HEAP_ASSERT(isPowerOf2(smallest_bin_mask));
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const uint8_t bin_index = log2Floor(smallest_bin_mask);
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O1HEAP_ASSERT((smallest_bin_mask & (smallest_bin_mask - 1U)) == 0U); // Is power of 2.
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const uint_fast8_t bin_index = log2Floor(smallest_bin_mask);
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O1HEAP_ASSERT(bin_index >= optimal_bin_index);
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O1HEAP_ASSERT(bin_index < NUM_BINS_MAX);
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@ -353,7 +356,7 @@ void *o1heapAllocate(O1HeapInstance *const handle, const size_t amount)
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O1HEAP_ASSERT(leftover % FRAGMENT_SIZE_MIN == 0U); // Alignment check.
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if (O1HEAP_LIKELY(leftover >= FRAGMENT_SIZE_MIN))
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{
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Fragment *const new_frag = (Fragment *)(void *)(((uint8_t *)frag) + fragment_size);
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Fragment *const new_frag = (Fragment *)(void *)(((char *)frag) + fragment_size);
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O1HEAP_ASSERT(((size_t)new_frag) % O1HEAP_ALIGNMENT == 0U);
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new_frag->header.size = leftover;
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new_frag->header.used = false;
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