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debian | ||
doc | ||
include | ||
macos | ||
macosx | ||
src | ||
win32 | ||
.cvsignore | ||
AUTHORS | ||
autogen.sh | ||
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configure.in | ||
COPYING | ||
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libogg.spec | ||
Makefile.am | ||
ogg.m4 | ||
README |
******************************************************************** * * * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * * * * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2002 * * by the Xiph.Org Foundation http://www.xiph.org/ * * * ******************************************************************** WHAT'S HERE: This source distribution includes libogg and nothing else. Other modules (eg, the modules vorbis, vorbis-tools and vorbis-plugins for the Vorbis codec) contain the codec libraries for use with Ogg bitstreams. Directory: ./src The source for libogg, a BSD-license inplementation of the public domain Ogg bitstream format ./include Library API headers and codebooks ./debian Rules/spec files for building Debian .deb packages ./doc Ogg specification documents ./win32 Win32 projects and build automation ./mac MacOS 9 projects and build automation WHAT IS OGG?: Ogg project codecs use the Ogg bitstream format to arrange the raw, compressed bitstream into a more robust, useful form. For example, the Ogg bitstream makes seeking, time stamping and error recovery possible, as well as mixing several sepearate, concurrent media streams into a single physical bitstream. CONTACT: The Ogg homepage is located at 'http://www.xiph.org/ogg/'. Up to date technical documents, contact information, source code and pre-built utilities may be found there. BUILDING FROM CVS: A standard cvs build should consist of nothing more than: ./autogen.sh make and as root if desired : make install This will install the Ogg libraries (static and shared) into /usr/local/lib, includes into /usr/local/include and API manpages (once we write some) into /usr/local/man. BUILDING FROM TARBALL DISTRIBUTIONS: ./configure make and optionally (as root): make install BUILDING RPMS: RPMs may be built by: make dist rpm -ta libogg-<version>.tar.gz BUILDING ON WIN32: Use the project file in the win32 directory. It should compile out of the box. You can also run one of the batch files from the commandline. E.g.: build_ogg_dynamic BUILDING ON MACOS 9: Ogg on MacOS 9 is built using CodeWarrior 5.3. To build it, first open ogg/mac/libogg.mcp, switch to the "Targets" pane, select everything, and make the project. In ogg/mac/Output you will now have both debug and final versions of Ogg shared libraries to link your projects against. To build a project using Ogg, add access paths to your CodeWarrior project for the ogg/include and ogg/mac/Output folders. Be sure that "interpret DOS and Unix paths" is turned on in your project; it can be found in the "access paths" pane in your project settings. Now simply add the shared libraries you need to your project (OggLib at least) and #include "ogg/ogg.h" wherever you need to acces Ogg functionality. (Build instructions for Ogg codecs such as vorbis are similar and may be found in those source modules' README files) $Id: README,v 1.10 2002/07/11 09:09:06 xiphmont Exp $