ogg/README
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svn path=/trunk/ogg/; revision=18096
2011-09-22 23:32:51 +00:00

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********************************************************************
* *
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
* *
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2011 *
* by the Xiph.Org Foundation http://www.xiph.org/ *
* *
********************************************************************
= WHAT'S HERE =
This source distribution includes libogg and nothing else. Other modules
(eg, the modules libvorbis, vorbis-tools for the Vorbis music codec,
libtheora for the Theora video codec) contain the codec libraries for
use with Ogg bitstreams.
Directory:
./src The source for libogg, a BSD-license inplementation of
the public domain Ogg bitstream format
./include Library API headers
./doc Ogg specification and libogg API documents
./win32 Win32 projects and build automation
./macosx Mac OS X project and build files
= WHAT IS OGG? =
Ogg project codecs use the Ogg bitstream format to arrange the raw,
compressed bitstream into a more robust, useful form. For example,
the Ogg bitstream makes seeking, time stamping and error recovery
possible, as well as mixing several sepearate, concurrent media
streams into a single physical bitstream.
= CONTACT =
The Ogg homepage is located at 'https://www.xiph.org/ogg/'.
Up to date technical documents, contact information, source code and
pre-built utilities may be found there.
BUILDING FROM TARBALL DISTRIBUTIONS:
./configure
make
and optionally (as root):
make install
This will install the Ogg libraries (static and shared) into
/usr/local/lib, includes into /usr/local/include and API
documentation into /usr/local/share/doc.
BUILDING FROM REPOSITORY SOURCE:
A standard svn build should consist of nothing more than:
./autogen.sh
make
and as root if desired :
make install
BUILDING ON WIN32:
Use the project file in the win32 directory. It should compile out of the box.
CROSS COMPILING FROM LINUX TO WIN32:
It is also possible to cross compile from Linux to windows using the MinGW
cross tools and even to run the test suite under Wine, the Linux/*nix
windows emulator.
On Debian and Ubuntu systems, these cross compiler tools can be installed
by doing:
sudo apt-get mingw32 mingw32-binutils mingw32-runtime wine
Once these tools are installed its possible to compile and test by
executing the following commands, or something similar depending on
your system:
./configure --host=i586-mingw32msvc --target=i586-mingw32msvc \
--build=i586-linux
make
make check
(Build instructions for Ogg codecs such as vorbis are similar and may
be found in those source modules' README files)
$Id$