2016-02-06 02:05:11 +00:00
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Protocol Buffers - Google's data interchange format
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===================================================
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2015-12-21 23:18:17 +00:00
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2016-02-06 02:05:11 +00:00
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[![Build Status](https://travis-ci.org/google/protobuf.svg?branch=master)](https://travis-ci.org/google/protobuf)
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2015-12-21 23:18:17 +00:00
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2016-02-06 02:05:11 +00:00
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Copyright 2008 Google Inc.
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2015-12-21 23:18:17 +00:00
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2016-02-06 02:05:11 +00:00
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This directory contains the JavaScript Protocol Buffers runtime library.
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2015-12-21 23:18:17 +00:00
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2016-02-06 02:05:11 +00:00
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The library is currently compatible with:
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1. CommonJS-style imports (eg. `var protos = require('my-protos');`)
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2. Closure-style imports (eg. `goog.require('my.package.MyProto');`)
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Support for ES6-style imports is not implemented yet. Browsers can
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be supported by using Browserify, webpack, Closure Compiler, etc. to
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resolve imports at compile time.
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To use Protocol Buffers with JavaScript, you need two main components:
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1. The protobuf runtime library. You can install this with
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`npm install google-protobuf`, or use the files in this directory.
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2. The Protocol Compiler `protoc`. This translates `.proto` files
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into `.js` files. The compiler is not currently available via
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2016-02-16 23:29:49 +00:00
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npm, but you can download a pre-built binary
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[on GitHub](https://github.com/google/protobuf/releases)
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(look for the `protoc-*.zip` files under **Downloads**).
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2016-02-06 02:05:11 +00:00
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Setup
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=====
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First, compile the Protocol Compiler.
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You can compile `protoc` from GitHub or a source tarball. From the
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top level directory type:
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$ ./autogen.sh (only necessary for GitHub)
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$ ./configure
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$ make
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Once you have `protoc` compiled, you can run the tests by typing:
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$ npm install
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$ npm test
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This will run two separate copies of the tests: one that uses
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Closure Compiler style imports and one that uses CommonJS imports.
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You can see all the CommonJS files in `commonjs_out/`.
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If all of these tests pass, you know you have a working setup.
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Using Protocol Buffers in your own project
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==========================================
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To use Protocol Buffers in your own project, you need to integrate
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the Protocol Compiler into your build system. The details are a
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little different depending on whether you are using Closure imports
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or CommonJS imports:
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Closure Imports
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---------------
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If you want to use Closure imports, your build should run a command
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like this:
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$ protoc --js_out=library=myproto_libs,binary:. messages.proto base.proto
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For Closure imports, `protoc` will generate a single output file
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(`myproto_libs.js` in this example). The generated file will `goog.provide()`
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all of the types defined in your .proto files. For example, for the unit
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tests the generated files contain many `goog.provide` statements like:
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goog.provide('proto.google.protobuf.DescriptorProto');
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goog.provide('proto.google.protobuf.DescriptorProto.ExtensionRange');
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goog.provide('proto.google.protobuf.DescriptorProto.ReservedRange');
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goog.provide('proto.google.protobuf.EnumDescriptorProto');
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goog.provide('proto.google.protobuf.EnumOptions');
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The generated code will also `goog.require()` many types in the core library,
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and they will require many types in the Google Closure library. So make sure
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that your `goog.provide()` / `goog.require()` setup can find all of your
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generated code, the core library `.js` files in this directory, and the
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Google Closure library itself.
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Once you've done this, you should be able to import your types with
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statements like:
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goog.require('proto.my.package.MyMessage');
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var message = proto.my.package.MyMessage();
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CommonJS imports
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----------------
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If you want to use CommonJS imports, your build should run a command
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like this:
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$ protoc --js_out=import_style=commonjs,binary:. messages.proto base.proto
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For CommonJS imports, `protoc` will spit out one file per input file
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(so `messages_pb.js` and `base_pb.js` in this example). The generated
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code will depend on the core runtime, which should be in a file called
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`google-protobuf.js`. If you are installing from `npm`, this file should
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already be built and available. If you are running from GitHub, you need
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to build it first by running:
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$ gulp dist
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Once you've done this, you should be able to import your types with
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statements like:
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var messages = require('./messages_pb');
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var message = new messages.MyMessage();
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API
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===
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The API is not well-documented yet. Here is a quick example to give you an
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idea of how the library generally works:
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var message = new MyMessage();
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message.setName("John Doe");
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message.setAge(25);
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message.setPhoneNumbers(["800-555-1212", "800-555-0000"]);
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// Serializes to a UInt8Array.
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bytes = message.serializeBinary();
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var message2 = new MyMessage();
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message2.deserializeBinary(bytes);
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For more examples, see the tests. You can also look at the generated code
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to see what methods are defined for your generated messages.
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