added concrete IEqualityComparer<ExtensionIntPair> implementation in ExtensionRegistryLite.cs to prevent AOT compilation issue with unity in iOS
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@ -96,7 +96,7 @@ namespace Google.ProtocolBuffers
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{
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{
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private static readonly ExtensionRegistry empty = new ExtensionRegistry(
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private static readonly ExtensionRegistry empty = new ExtensionRegistry(
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new ExtensionByNameMap(),
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new ExtensionByNameMap(),
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new ExtensionByIdMap(),
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new ExtensionByIdMap(new ExtensionIntPairEqualityComparer()),
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true);
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true);
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private readonly ExtensionByNameMap extensionsByName;
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private readonly ExtensionByNameMap extensionsByName;
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@ -116,7 +116,7 @@ namespace Google.ProtocolBuffers
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/// </summary>
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/// </summary>
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public static ExtensionRegistry CreateInstance()
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public static ExtensionRegistry CreateInstance()
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{
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{
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return new ExtensionRegistry(new ExtensionByNameMap(), new ExtensionByIdMap(), false);
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return new ExtensionRegistry(new ExtensionByNameMap(), new ExtensionByIdMap(new ExtensionIntPairEqualityComparer()), false);
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}
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}
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public ExtensionRegistry AsReadOnly()
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public ExtensionRegistry AsReadOnly()
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@ -216,5 +216,17 @@ namespace Google.ProtocolBuffers
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return msgType.Equals(other.msgType) && number == other.number;
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return msgType.Equals(other.msgType) && number == other.number;
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}
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}
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}
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}
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internal class ExtensionIntPairEqualityComparer : IEqualityComparer<ExtensionIntPair>
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{
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public bool Equals(ExtensionIntPair x, ExtensionIntPair y)
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{
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return x.Equals(y);
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}
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public int GetHashCode(ExtensionIntPair obj)
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{
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return obj.GetHashCode();
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}
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}
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}
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}
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}
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}
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