Silverlight compatibility now working, although build files aren't ideal
This commit is contained in:
parent
3c80886fa9
commit
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@ -21,40 +21,57 @@ Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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Release|Any CPU = Release|Any CPU
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Silverlight2|Any CPU = Silverlight2|Any CPU
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EndGlobalSection
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{6908BDCE-D925-43F3-94AC-A531E6DF2591}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{6908BDCE-D925-43F3-94AC-A531E6DF2591}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{6908BDCE-D925-43F3-94AC-A531E6DF2591}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{6908BDCE-D925-43F3-94AC-A531E6DF2591}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{6908BDCE-D925-43F3-94AC-A531E6DF2591}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{6908BDCE-D925-43F3-94AC-A531E6DF2591}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{6908BDCE-D925-43F3-94AC-A531E6DF2591}.Release|Any CPU.Build.0 = Release|Any CPU
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{6908BDCE-D925-43F3-94AC-A531E6DF2591}.Release|Any CPU.Build.0 = Release|Any CPU
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{6908BDCE-D925-43F3-94AC-A531E6DF2591}.Silverlight2|Any CPU.ActiveCfg = Silverlight2|Any CPU
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{6908BDCE-D925-43F3-94AC-A531E6DF2591}.Silverlight2|Any CPU.Build.0 = Silverlight2|Any CPU
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{DD01ED24-3750-4567-9A23-1DB676A15610}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{DD01ED24-3750-4567-9A23-1DB676A15610}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{DD01ED24-3750-4567-9A23-1DB676A15610}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{DD01ED24-3750-4567-9A23-1DB676A15610}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{DD01ED24-3750-4567-9A23-1DB676A15610}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{DD01ED24-3750-4567-9A23-1DB676A15610}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{DD01ED24-3750-4567-9A23-1DB676A15610}.Release|Any CPU.Build.0 = Release|Any CPU
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{DD01ED24-3750-4567-9A23-1DB676A15610}.Release|Any CPU.Build.0 = Release|Any CPU
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{DD01ED24-3750-4567-9A23-1DB676A15610}.Silverlight2|Any CPU.ActiveCfg = Release|Any CPU
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{DD01ED24-3750-4567-9A23-1DB676A15610}.Silverlight2|Any CPU.Build.0 = Release|Any CPU
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{250ADE34-82FD-4BAE-86D5-985FBE589C4A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{250ADE34-82FD-4BAE-86D5-985FBE589C4A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{250ADE34-82FD-4BAE-86D5-985FBE589C4A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{250ADE34-82FD-4BAE-86D5-985FBE589C4A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{250ADE34-82FD-4BAE-86D5-985FBE589C4A}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{250ADE34-82FD-4BAE-86D5-985FBE589C4A}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{250ADE34-82FD-4BAE-86D5-985FBE589C4A}.Release|Any CPU.Build.0 = Release|Any CPU
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{250ADE34-82FD-4BAE-86D5-985FBE589C4A}.Release|Any CPU.Build.0 = Release|Any CPU
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{250ADE34-82FD-4BAE-86D5-985FBE589C4A}.Silverlight2|Any CPU.ActiveCfg = Release|Any CPU
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{250ADE34-82FD-4BAE-86D5-985FBE589C4A}.Silverlight2|Any CPU.Build.0 = Release|Any CPU
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{C268DA4C-4004-47DA-AF23-44C983281A68}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{C268DA4C-4004-47DA-AF23-44C983281A68}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{C268DA4C-4004-47DA-AF23-44C983281A68}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{C268DA4C-4004-47DA-AF23-44C983281A68}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{C268DA4C-4004-47DA-AF23-44C983281A68}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{C268DA4C-4004-47DA-AF23-44C983281A68}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{C268DA4C-4004-47DA-AF23-44C983281A68}.Release|Any CPU.Build.0 = Release|Any CPU
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{C268DA4C-4004-47DA-AF23-44C983281A68}.Release|Any CPU.Build.0 = Release|Any CPU
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{C268DA4C-4004-47DA-AF23-44C983281A68}.Silverlight2|Any CPU.ActiveCfg = Release|Any CPU
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{C268DA4C-4004-47DA-AF23-44C983281A68}.Silverlight2|Any CPU.Build.0 = Release|Any CPU
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{A31F5FB2-4FF3-432A-B35B-5CD203606311}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{A31F5FB2-4FF3-432A-B35B-5CD203606311}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{A31F5FB2-4FF3-432A-B35B-5CD203606311}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{A31F5FB2-4FF3-432A-B35B-5CD203606311}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{A31F5FB2-4FF3-432A-B35B-5CD203606311}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{A31F5FB2-4FF3-432A-B35B-5CD203606311}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{A31F5FB2-4FF3-432A-B35B-5CD203606311}.Release|Any CPU.Build.0 = Release|Any CPU
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{A31F5FB2-4FF3-432A-B35B-5CD203606311}.Release|Any CPU.Build.0 = Release|Any CPU
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{A31F5FB2-4FF3-432A-B35B-5CD203606311}.Silverlight2|Any CPU.ActiveCfg = Release|Any CPU
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{A31F5FB2-4FF3-432A-B35B-5CD203606311}.Silverlight2|Any CPU.Build.0 = Release|Any CPU
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{8F09AF72-3327-4FA7-BC09-070B80221AB9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{8F09AF72-3327-4FA7-BC09-070B80221AB9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{8F09AF72-3327-4FA7-BC09-070B80221AB9}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{8F09AF72-3327-4FA7-BC09-070B80221AB9}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{8F09AF72-3327-4FA7-BC09-070B80221AB9}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{8F09AF72-3327-4FA7-BC09-070B80221AB9}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{8F09AF72-3327-4FA7-BC09-070B80221AB9}.Release|Any CPU.Build.0 = Release|Any CPU
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{8F09AF72-3327-4FA7-BC09-070B80221AB9}.Release|Any CPU.Build.0 = Release|Any CPU
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{8F09AF72-3327-4FA7-BC09-070B80221AB9}.Silverlight2|Any CPU.ActiveCfg = Release|Any CPU
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{8F09AF72-3327-4FA7-BC09-070B80221AB9}.Silverlight2|Any CPU.Build.0 = Release|Any CPU
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{C7A4A435-2813-41C8-AA87-BD914BA5223D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{C7A4A435-2813-41C8-AA87-BD914BA5223D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{C7A4A435-2813-41C8-AA87-BD914BA5223D}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{C7A4A435-2813-41C8-AA87-BD914BA5223D}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{C7A4A435-2813-41C8-AA87-BD914BA5223D}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{C7A4A435-2813-41C8-AA87-BD914BA5223D}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{C7A4A435-2813-41C8-AA87-BD914BA5223D}.Release|Any CPU.Build.0 = Release|Any CPU
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{C7A4A435-2813-41C8-AA87-BD914BA5223D}.Release|Any CPU.Build.0 = Release|Any CPU
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{C7A4A435-2813-41C8-AA87-BD914BA5223D}.Silverlight2|Any CPU.ActiveCfg = Release|Any CPU
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{C7A4A435-2813-41C8-AA87-BD914BA5223D}.Silverlight2|Any CPU.Build.0 = Release|Any CPU
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{D7282E99-2DC3-405B-946F-177DB2FD2AE2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D7282E99-2DC3-405B-946F-177DB2FD2AE2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{D7282E99-2DC3-405B-946F-177DB2FD2AE2}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D7282E99-2DC3-405B-946F-177DB2FD2AE2}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D7282E99-2DC3-405B-946F-177DB2FD2AE2}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D7282E99-2DC3-405B-946F-177DB2FD2AE2}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D7282E99-2DC3-405B-946F-177DB2FD2AE2}.Release|Any CPU.Build.0 = Release|Any CPU
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{D7282E99-2DC3-405B-946F-177DB2FD2AE2}.Release|Any CPU.Build.0 = Release|Any CPU
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{D7282E99-2DC3-405B-946F-177DB2FD2AE2}.Silverlight2|Any CPU.ActiveCfg = Release|Any CPU
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{D7282E99-2DC3-405B-946F-177DB2FD2AE2}.Silverlight2|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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@ -23,6 +23,7 @@
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<WarningLevel>4</WarningLevel>
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<NoStdLib>true</NoStdLib>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<DebugType>pdbonly</DebugType>
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@ -31,11 +32,20 @@
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<DefineConstants>TRACE</DefineConstants>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<WarningLevel>4</WarningLevel>
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<NoStdLib>true</NoStdLib>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Silverlight2|AnyCPU' ">
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<OutputPath>bin\Silverlight2\</OutputPath>
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<DefineConstants>TRACE;SILVERLIGHT2</DefineConstants>
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<Optimize>true</Optimize>
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<NoStdLib>true</NoStdLib>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="mscorlib" />
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<Reference Include="System" />
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="AbstractBuilder.cs" />
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<Compile Include="AbstractBuilder.cs" />
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<Compile Include="NameHelpers.cs" />
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<Compile Include="NameHelpers.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="RpcUtil.cs" />
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<Compile Include="RpcUtil.cs" />
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<Compile Include="SilverlightCompatibility.cs" />
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<Compile Include="SortedDictionary.cs" />
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<Compile Include="TextFormat.cs" />
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<Compile Include="TextFormat.cs" />
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<Compile Include="TextGenerator.cs" />
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<Compile Include="TextGenerator.cs" />
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<Compile Include="TextTokenizer.cs" />
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<Compile Include="TextTokenizer.cs" />
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<ItemGroup>
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<ItemGroup>
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<None Include="Properties\Google.ProtocolBuffers.snk" />
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<None Include="Properties\Google.ProtocolBuffers.snk" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" Condition=" '$(Configuration)' != 'Silverlight2' " />
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\Silverlight\v2.0\Microsoft.Silverlight.CSharp.targets" Condition=" '$(Configuration)' == 'Silverlight2' " />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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<Target Name="BeforeBuild">
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157
src/ProtocolBuffers/SortedDictionary.cs
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157
src/ProtocolBuffers/SortedDictionary.cs
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// Protocol Buffers - Google's data interchange format
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// Copyright 2008 Google Inc. All rights reserved.
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// http://github.com/jskeet/dotnet-protobufs/
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// Original C++/Java/Python code:
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// http://code.google.com/p/protobuf/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#if SILVERLIGHT2
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using System.Collections;
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using System.Collections.Generic;
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namespace Google.ProtocolBuffers
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{
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/// <summary>
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/// Dictionary implementation which always yields keys in sorted order.
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/// This is not particularly efficient: it wraps a normal dictionary
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/// for most operations, but sorts by key when either iterating or
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/// fetching the Keys/Values properties.
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/// This is only used for Silverlight, which doesn't have the normal
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/// sorted collections.
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/// </summary>
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internal sealed class SortedDictionary<TKey, TValue> : IDictionary<TKey, TValue>
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{
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private readonly IDictionary<TKey, TValue> wrapped = new Dictionary<TKey, TValue>();
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public void Add(TKey key, TValue value)
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{
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wrapped.Add(key, value);
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}
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public bool ContainsKey(TKey key)
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{
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return wrapped.ContainsKey(key);
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}
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public ICollection<TKey> Keys
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{
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get
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{
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List<TKey> keys = new List<TKey>(wrapped.Count);
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foreach (var pair in this)
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{
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keys.Add(pair.Key);
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}
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return keys;
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}
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}
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public bool Remove(TKey key)
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{
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return wrapped.Remove(key);
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}
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public bool TryGetValue(TKey key, out TValue value)
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{
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return wrapped.TryGetValue(key, out value);
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}
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public ICollection<TValue> Values
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{
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get
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{
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List<TValue> values = new List<TValue>(wrapped.Count);
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foreach (var pair in this)
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{
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values.Add(pair.Value);
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}
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return values;
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}
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}
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public TValue this[TKey key]
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{
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get
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{
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return wrapped[key];
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}
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set
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{
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wrapped[key] = value;
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}
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}
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public void Add(KeyValuePair<TKey, TValue> item)
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{
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wrapped.Add(item);
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}
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public void Clear()
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{
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wrapped.Clear();
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}
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public bool Contains(KeyValuePair<TKey, TValue> item)
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{
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return wrapped.Contains(item);
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}
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public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
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{
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wrapped.CopyTo(array, arrayIndex);
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}
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public int Count
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{
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get { return wrapped.Count; }
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}
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public bool IsReadOnly
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{
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get { return wrapped.IsReadOnly; }
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}
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|
|
||||||
|
public bool Remove(KeyValuePair<TKey, TValue> item)
|
||||||
|
{
|
||||||
|
return wrapped.Remove(item);
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
|
||||||
|
{
|
||||||
|
IComparer<TKey> comparer = Comparer<TKey>.Default;
|
||||||
|
var list = new List<KeyValuePair<TKey, TValue>>(wrapped);
|
||||||
|
list.Sort((x, y) => comparer.Compare(x.Key, y.Key));
|
||||||
|
return list.GetEnumerator();
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator IEnumerable.GetEnumerator()
|
||||||
|
{
|
||||||
|
return GetEnumerator();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
Loading…
Reference in New Issue
Block a user